Don't use formatting log function for fixed string (#1293)

stable-6.1
Nicolas Hake 2015-03-28 15:10:04 +01:00
parent 955f22b26d
commit 80b1cb397d
1 changed files with 1 additions and 1 deletions

View File

@ -505,7 +505,7 @@ void C4Shader::DumpInfoLog(const char *szWhat, GLhandleARB hShader)
// Terminate, log
pBuf[iActualLength] = '\0';
ShaderLogF(" gl: Compiling %s:", szWhat);
ShaderLogF(pBuf);
ShaderLog(pBuf);
delete[] pBuf;
}