forked from Mirrors/openclonk
Auto-update checkpoint assignment to parkour goal in editor
parent
a21a1a8051
commit
7aaa581908
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@ -81,6 +81,7 @@ local cp_con;
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public func SetCPController(object con)
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{
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cp_con = con;
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UpdateEditorHelp();
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return;
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}
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@ -28,7 +28,7 @@ local transfer_contents; // Set to true if contents should be transferred on res
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/*-- General --*/
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protected func Initialize()
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protected func Initialize(...)
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{
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finished = false;
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no_respawn_handling = false;
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@ -45,9 +45,22 @@ protected func Initialize()
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AddMsgBoardCmd("resetpb", "Goal_Parkour->~ResetPersonalBest(%player%)");
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// Activate restart rule, if there isn't any.
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if (!ObjectCount(Find_ID(Rule_Restart)))
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CreateObject(Rule_Restart, 0, 0, NO_OWNER);
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CreateObject(Rule_Restart, Min(GetX()+64, LandscapeWidth()-32), 0, NO_OWNER);
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// Scoreboard.
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InitScoreboard();
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// Assign unassigned checkpoints
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for (var obj in FindObjects(Find_ID(ParkourCheckpoint)))
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if (!obj->GetCPController())
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obj->SetCPController(this);
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return _inherited(...);
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}
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protected func Destruction(...)
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{
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// Unassign checkpoints (updates editor help message)
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for (var obj in FindObjects(Find_ID(ParkourCheckpoint)))
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if (obj->GetCPController() == this)
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obj->SetCPController(nil);
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return _inherited(...);
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}
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