HotIce: Fix division by zero when starting with one player.

objectmenu
Sven Eberhardt 2016-01-23 23:25:48 -05:00
parent 7b7b791442
commit 79e26a3f64
1 changed files with 2 additions and 2 deletions

View File

@ -52,7 +52,7 @@ func DrawBigIslandMap(proplist map)
map->Draw("^Ice-ice2", nil, [x,y,1,1]);
}
// Player spawns simply in middle of big island
var plrcnt = GetStartupPlayerCount();
var plrcnt = Max(GetStartupPlayerCount(), 2);
g_player_spawn_positions = CreateArray(plrcnt);
for (var i = 0; i < plrcnt; ++i)
{
@ -78,7 +78,7 @@ func DrawSmallIslandsMap(proplist map)
map->Draw("^Ice-ice2", nil, [x-szx,y,1+2*szx,szy]);
}
// Starting islands for player spawns
var spawn_island_count = GetStartupPlayerCount();
var spawn_island_count = Max(GetStartupPlayerCount(), 2);
g_player_spawn_positions = CreateArray(spawn_island_count);
for (var i = 0; i < spawn_island_count; ++i)
{