forked from Mirrors/openclonk
HotIce: Fix division by zero when starting with one player.
parent
7b7b791442
commit
79e26a3f64
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@ -52,7 +52,7 @@ func DrawBigIslandMap(proplist map)
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map->Draw("^Ice-ice2", nil, [x,y,1,1]);
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}
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// Player spawns simply in middle of big island
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var plrcnt = GetStartupPlayerCount();
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var plrcnt = Max(GetStartupPlayerCount(), 2);
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g_player_spawn_positions = CreateArray(plrcnt);
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for (var i = 0; i < plrcnt; ++i)
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{
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@ -78,7 +78,7 @@ func DrawSmallIslandsMap(proplist map)
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map->Draw("^Ice-ice2", nil, [x-szx,y,1+2*szx,szy]);
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}
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// Starting islands for player spawns
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var spawn_island_count = GetStartupPlayerCount();
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var spawn_island_count = Max(GetStartupPlayerCount(), 2);
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g_player_spawn_positions = CreateArray(spawn_island_count);
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for (var i = 0; i < spawn_island_count; ++i)
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{
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