make mooq firebomb C4D_None instead of C4D_Vehicle

console-destruction
Maikel de Vries 2016-08-21 18:55:37 +02:00
parent 095a589842
commit 7935f736fe
2 changed files with 3 additions and 2 deletions

View File

@ -1,7 +1,7 @@
[DefCore]
id=Mooq_Firebomb
Version=7,0,0,0
Category=C4D_Vehicle
Category=C4D_None
Width=5
Height=5
Offset=-3,-3

View File

@ -53,6 +53,7 @@ func Sparkle() {
local BorderBound = C4D_Border_Sides;
local Plane = 400;
/* Act Map */
@ -62,7 +63,7 @@ Fly = {
Name = "Fly",
Procedure = nil,
Length = 1,
Delay = 1, // 1
Delay = 1,
NextAction = "Fly",
FacetBase = 1,
PhaseCall = "Sparkle",