C4ScriptStandalone: Fix compilation (C4AulDebug changes)

stable-5.4
Martin Plicht 2013-10-14 07:21:34 +02:00
parent dd44c32e14
commit 788ffdd93c
1 changed files with 1 additions and 3 deletions

View File

@ -62,9 +62,7 @@ C4MaterialMap::~C4MaterialMap() {}
void C4MaterialMap::UpdateScriptPointers() {}
C4AulDebug *C4AulDebug::pDebug;
void C4AulDebug::DebugStepIn(C4AulBCC*) {}
void C4AulDebug::DebugStepOut(C4AulBCC*, C4AulScriptContext*, C4Value*) {}
void C4AulDebug::DebugStep(C4AulBCC*) {}
void C4AulDebug::DebugStep(C4AulBCC*,C4Value*) {}
C4GameObjects Objects;
C4GameObjects::C4GameObjects() {}