ContentsMenu now only shows fully built containers

rope
Bernhard Bonigl 2012-02-28 22:55:40 +01:00
parent a698b0e662
commit 7251865981
1 changed files with 1 additions and 1 deletions

View File

@ -41,7 +41,7 @@ global func CreateContentsMenus()
controller->AddContentMenu(t, index++, true);
// Add content menus for all containers at the position of the caller.
var containers = FindObjects(Find_AtPoint(), Find_NoContainer(), Find_Func("IsContainer"), Sort_Func("SortInventoryObjs"));
var containers = FindObjects(Find_AtPoint(), Find_NoContainer(), Find_OCF(OCF_Fullcon), Find_Func("IsContainer"), Sort_Func("SortInventoryObjs"));
for(var c in containers)
controller->AddContentMenu(c, index++, false);