change a LogFatal() to Log() when loading of a player failed (related to #693)

heavy-resources
Tobias Zwick 2014-02-03 00:17:44 +07:00
parent addf28a0ab
commit 724bb80300
1 changed files with 1 additions and 1 deletions

View File

@ -407,7 +407,7 @@ C4ClientPlayerInfos::C4ClientPlayerInfos(const char *szJoinFilenames, bool fAdd,
// loading failure; clear info class
delete pNewInfo;
//
LogFatal(FormatString(LoadResStr("IDS_ERR_LOAD_PLAYER"), szPlrFile).getData());
Log(FormatString(LoadResStr("IDS_ERR_LOAD_PLAYER"), szPlrFile).getData());
}
}
}