Remove Rule_Restart from Defense.ocf

alut-include-path
Fulgen301 2017-03-30 20:50:33 +02:00
parent d429e88dd2
commit 6405e50c80
3 changed files with 3 additions and 3 deletions

View File

@ -46,7 +46,7 @@ func InitializePlayer(int plr, int iX, int iY, object pBase, int iTeam)
{
g_relaunchs = [];
g_scores = [];
Scoreboard->Init([{key = "relaunchs", title = Rule_Restart, sorted = true, desc = true, default = "", priority = 75},
Scoreboard->Init([{key = "relaunchs", title = Rule_Relaunch, sorted = true, desc = true, default = "", priority = 75},
{key = "score", title = Nugget, sorted = true, desc = true, default = "0", priority = 100}]);
}
for (var stonedoor in FindObjects(Find_ID(StoneDoor), Find_Owner(NO_OWNER))) stonedoor->SetOwner(plr);

View File

@ -15,7 +15,7 @@ protected func Initialize()
// Rules.
CreateObject(Rule_BuyAtFlagpole);
CreateObject(Rule_BaseRespawn);
GetRelaunchRule()->SetBaseRespawn(true);
CreateObject(Rule_TeamAccount);
CreateObject(Rule_NoFriendlyFire);
CreateObject(Rule_Gravestones)->SetFadeOut(3 * 36);

View File

@ -45,7 +45,7 @@ func InitializePlayer(int plr, int iX, int iY, object pBase, int iTeam)
{
g_relaunchs = [];
g_scores = [];
Scoreboard->Init([{key = "relaunchs", title = Rule_Restart, sorted = true, desc = true, default = "", priority = 75},
Scoreboard->Init([{key = "relaunchs", title = Rule_Relaunch, sorted = true, desc = true, default = "", priority = 75},
{key = "score", title = Nugget, sorted = true, desc = true, default = "0", priority = 100}]);
}
g_relaunchs[plr] = MAX_RELAUNCH;