Removed comments

liquid_container
Mark 2016-02-06 22:50:43 +01:00
parent 2099146839
commit 611655a9ce
1 changed files with 0 additions and 71 deletions

View File

@ -246,16 +246,9 @@ global func Test3_OnStart(int plr)
var pump = CreateObjectAbove(Pump, 80 + i * 20, 160, plr);
var source = CreateObjectAbove(Pipe, 176, 292, plr);
source->ConnectPipeTo(pump, PIPE_STATE_Source);
// var source_pipe = CreateObjectAbove(PipeLine, 144, 160, plr);
// source_pipe->SetActionTargets(source, pump);
// pump->SetSourcePipe(source_pipe);
var drain = CreateObjectAbove(Pipe, 248, 100, plr);
drain->ConnectPipeTo(pump, PIPE_STATE_Drain);
drain->GetConnectedLine()->AddVertex(208, 48);
// var drain_pipe = CreateObjectAbove(PipeLine, 224, 48, plr);
// drain_pipe->AddVertex(208, 48);
// drain_pipe->SetActionTargets(drain, pump);
// pump->SetDrainPipe(drain_pipe);
}
// Log what the test is about.
@ -294,14 +287,7 @@ global func Test4_OnStart(int plr)
var pump = CreateObjectAbove(Pump, 124, 160, plr);
var source = CreateObjectAbove(Pipe, 176, 292, plr);
source->ConnectPipeTo(pump, PIPE_STATE_Source);
// var source_pipe = CreateObjectAbove(PipeLine, 144, 160, plr);
// source_pipe->SetActionTargets(source, pump);
// pump->SetSourcePipe(source_pipe);
var drain = CreateObjectAbove(Pipe, 248, 100, plr);
// var drain_pipe = CreateObjectAbove(PipeLine, 224, 48, plr);
// drain_pipe->AddVertex(208, 48);
// drain_pipe->SetActionTargets(drain, pump);
// pump->SetDrainPipe(drain_pipe);
drain->ConnectPipeTo(pump, PIPE_STATE_Drain);
drain->GetConnectedLine()->AddVertex(208, 48);
@ -349,15 +335,8 @@ global func Test5_OnStart(int plr)
// Power consumer: one pump.
var pump = CreateObjectAbove(Pump, 124, 160, plr);
var source = CreateObjectAbove(Pipe, 176, 292, plr);
// var source_pipe = CreateObjectAbove(PipeLine, 144, 160, plr);
// source_pipe->SetActionTargets(source, pump);
// pump->SetSourcePipe(source_pipe);
source->ConnectPipeTo(pump, PIPE_STATE_Source);
var drain = CreateObjectAbove(Pipe, 248, 100, plr);
// var drain_pipe = CreateObjectAbove(PipeLine, 224, 48, plr);
// drain_pipe->AddVertex(208, 48);
// drain_pipe->SetActionTargets(drain, pump);
// pump->SetDrainPipe(drain_pipe);
drain->ConnectPipeTo(pump, PIPE_STATE_Drain);
drain->GetConnectedLine()->AddVertex(208, 48);
@ -493,15 +472,8 @@ global func Test8_OnStart(int plr)
{
var pump = CreateObjectAbove(Pump, 92 + i * 20, 160, plr);
var source = CreateObjectAbove(Pipe, 176, 292, plr);
// var source_pipe = CreateObjectAbove(PipeLine, 144, 160, plr);
// source_pipe->SetActionTargets(source, pump);
// pump->SetSourcePipe(source_pipe);
source->ConnectPipeTo(pump, PIPE_STATE_Source);
var drain = CreateObjectAbove(Pipe, 248, 100, plr);
// var drain_pipe = CreateObjectAbove(PipeLine, 224, 48, plr);
// drain_pipe->AddVertex(208, 48);
// drain_pipe->SetActionTargets(drain, pump);
// pump->SetDrainPipe(drain_pipe);
drain->ConnectPipeTo(pump, PIPE_STATE_Drain);
drain->GetConnectedLine()->AddVertex(208, 48);
}
@ -577,15 +549,8 @@ global func Test10_OnStart(int plr)
{
var pump = CreateObjectAbove(Pump, 80 + i * 12, 160, plr);
var source = CreateObjectAbove(Pipe, 168, 292, plr);
// var source_pipe = CreateObjectAbove(PipeLine, 144, 160, plr);
// source_pipe->SetActionTargets(source, pump);
// pump->SetSourcePipe(source_pipe);
source->ConnectPipeTo(pump, PIPE_STATE_Source);
var drain = CreateObjectAbove(Pipe, 240, 100, plr);
// var drain_pipe = CreateObjectAbove(PipeLine, 224, 48, plr);
// drain_pipe->AddVertex(208, 48);
// drain_pipe->SetActionTargets(drain, pump);
// pump->SetDrainPipe(drain_pipe);
drain->ConnectPipeTo(pump, PIPE_STATE_Drain);
drain->GetConnectedLine()->AddVertex(208, 48);
}
@ -595,20 +560,11 @@ global func Test10_OnStart(int plr)
{
var pump = CreateObjectAbove(Pump, 228 + i * 12, 160, plr);
var source = CreateObjectAbove(Pipe, 256, 100, plr);
// var source_pipe = CreateObjectAbove(PipeLine, 272, 24, plr);
// source_pipe->AddVertex(288, 24);
// source_pipe->AddVertex(288, 114);
// source_pipe->AddVertex(282, 120);
// source_pipe->SetActionTargets(source, pump);
// pump->SetSourcePipe(source_pipe);
source->ConnectPipeTo(pump, PIPE_STATE_Source);
source->GetConnectedLine()->AddVertex(288, 24);
source->GetConnectedLine()->AddVertex(288, 114);
source->GetConnectedLine()->AddVertex(288, 120);
var drain = CreateObjectAbove(Pipe, 184, 292, plr);
// var drain_pipe = CreateObjectAbove(PipeLine, 208, 160, plr);
// drain_pipe->SetActionTargets(drain, pump);
// pump->SetDrainPipe(drain_pipe);
drain->ConnectPipeTo(pump, PIPE_STATE_Drain);
}
@ -827,15 +783,8 @@ global func Test14_OnStart(int plr)
{
var pump = CreateObjectAbove(Pump, 84 + i * 12, 160, plr);
var source = CreateObjectAbove(Pipe, 168, 292, plr);
// var source_pipe = CreateObjectAbove(PipeLine, 144, 160, plr);
// source_pipe->SetActionTargets(source, pump);
// pump->SetSourcePipe(source_pipe);
source->ConnectPipeTo(pump, PIPE_STATE_Source);
var drain = CreateObjectAbove(Pipe, 240, 100, plr);
// var drain_pipe = CreateObjectAbove(PipeLine, 224, 48, plr);
// drain_pipe->AddVertex(208, 48);
// drain_pipe->SetActionTargets(drain, pump);
// pump->SetDrainPipe(drain_pipe);
drain->ConnectPipeTo(pump, PIPE_STATE_Drain);
drain->GetConnectedLine()->AddVertex(208, 48);
}
@ -845,17 +794,11 @@ global func Test14_OnStart(int plr)
{
var pump = CreateObjectAbove(Pump, 228 + i * 12, 160, plr);
var source = CreateObjectAbove(Pipe, 256, 100, plr);
// var source_pipe = CreateObjectAbove(PipeLine, 272, 24, plr);
source->ConnectPipeTo(pump, PIPE_STATE_Source);
source->GetConnectedLine()->AddVertex(288, 24);
source->GetConnectedLine()->AddVertex(288, 114);
source->GetConnectedLine()->AddVertex(282, 120);
// source_pipe->SetActionTargets(source, pump);
// pump->SetSourcePipe(source_pipe);
var drain = CreateObjectAbove(Pipe, 184, 292, plr);
// var drain_pipe = CreateObjectAbove(PipeLine, 208, 160, plr);
// drain_pipe->SetActionTargets(drain, pump);
// pump->SetDrainPipe(drain_pipe);
drain->ConnectPipeTo(pump, PIPE_STATE_Drain);
}
@ -947,15 +890,8 @@ global func Test15_OnStart(int plr)
// Power consumer: a single pump.
var pump = CreateObjectAbove(Pump, 84, 160, plr);
var source = CreateObjectAbove(Pipe, 168, 292, plr);
// var source_pipe = CreateObjectAbove(PipeLine, 144, 160, plr);
// source_pipe->SetActionTargets(source, pump);
// pump->SetSourcePipe(source_pipe);
source->ConnectPipeTo(pump, PIPE_STATE_Source);
var drain = CreateObjectAbove(Pipe, 240, 100, plr);
// var drain_pipe = CreateObjectAbove(PipeLine, 224, 48, plr);
// drain_pipe->AddVertex(208, 48);
// drain_pipe->SetActionTargets(drain, pump);
// pump->SetDrainPipe(drain_pipe);
drain->ConnectPipeTo(pump, PIPE_STATE_Drain);
drain->GetConnectedLine()->AddVertex(208, 48);
@ -1127,15 +1063,8 @@ global func Test19_OnStart(int plr)
{
var pump = CreateObjectAbove(Pump, 80 + i * 30, 160, plr);
var source = CreateObjectAbove(Pipe, 176, 292, plr);
// var source_pipe = CreateObjectAbove(PipeLine, 144, 160, plr);
// source_pipe->SetActionTargets(source, pump);
// pump->Call(["SetSource", "SetDrain"][i], source_pipe);
source->ConnectPipeTo(pump, [PIPE_STATE_Source, PIPE_STATE_Drain][i]);
var drain = CreateObjectAbove(Pipe, 248, 100, plr);
// var drain_pipe = CreateObjectAbove(PipeLine, 224, 48, plr);
// drain_pipe->AddVertex(208, 48);
// drain_pipe->SetActionTargets(drain, pump);
// pump->Call(["SetDrain", "SetSource"][i], drain_pipe);
drain->ConnectPipeTo(pump, [PIPE_STATE_Drain, PIPE_STATE_Source][i]);
drain->GetConnectedLine()->AddVertex(208, 48);
}