forked from Mirrors/openclonk
remove double initialization of wealth HUD in GoldRush
parent
9b34bf2634
commit
5b1d7d86a5
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@ -77,10 +77,6 @@ protected func InitializePlayer(int plr)
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GivePlayerElementaryBaseMaterial(plr);
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GivePlayerToolsBaseMaterial(plr);
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// Show wealth
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var controller = FindObject(Find_ID(GUI_Controller), Find_Owner(plr));
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if (controller) controller->ShowWealth();
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// Initialize the intro sequence if not yet started.
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if (!intro_init)
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{
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