remove unused is wallkick effect

objectmenu
Maikel de Vries 2016-01-17 13:30:01 +01:00
parent 7ca450b6b2
commit 5b111131e9
1 changed files with 0 additions and 5 deletions

View File

@ -1176,11 +1176,6 @@ public func ControlJump()
return false;
}
func FxIsWallKickStart(object target, int num, bool temp)
{
return 1;
}
// Interaction with clonks is special:
// * The clonk opening the menu should always have higher priority so the clonk is predictably selected on the left side even if standing behind e.g. a crate
// * Other clonks should be behind because interaction with them is rare but having your fellow players stand in front of a building is very common