Raid: Fix dialogue and effects.

issue1247
Sven Eberhardt 2014-09-25 15:26:30 +02:00
parent cde41733f8
commit 5a2edc425d
2 changed files with 2 additions and 2 deletions

View File

@ -210,7 +210,7 @@ func Dlg_Newton_200(object clonk)
func Dlg_Newton_201(object clonk)
{
MessageBox("$Newton201$", clonk, dlg_target); // no oil
MessageBox(Format("$Newton201$", clonk->GetName()), clonk, dlg_target); // no oil
return true;
}

View File

@ -7,7 +7,7 @@ global func MakeRuinsOnDamage()
AddEffect("IntRuinOnDamage", g_chemical, 100, 0, g_chemical, nil, Ruin_ChemicalLab,[{x=-12,y=18,r=130, s=80, t=1300}]); // -8,5 (big) 14,5 (mid) 0,-14 (small)
AddEffect("IntRuinOnDamage", g_cabin, 100, 0, g_cabin, nil, Ruin_WoodenCabin, [{x=-20,y=-10, r=-45, s=50, t=1500}]);
AddEffect("IntRuinOnDamage", g_windmill, 100, 0, g_windmill, nil, Ruin_Windmill, [{x=-15,y=42, r=45, s=50, t=1200}]);
AddEffect("IntRuinOnDamage", g_flagpole, 100, 0, g_flagpole, nil, Flagpole, [{x=-8,y=-26, r=-15, s=50, t=1250}]);
AddEffect("IntRuinOnDamage", g_flagpole, 100, 0, g_flagpole, nil, Flagpole, [{x=-2,y=-8, r=-15, s=50, t=1250}]);
}
global func FxIntRuinOnDamageStart(object target, fx, int tmp, ruin_id, fire_positions)