forked from Mirrors/openclonk
HotIce: Lower spawn position on explosive mode with small islands
parent
b129e5f210
commit
43451a4242
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@ -84,7 +84,7 @@ func DrawSmallIslandsMap(proplist map)
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{
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var x = w*2/10 + i * (w*6/10) / (spawn_island_count - 1);
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var y = Max(1, h/10) + Abs(x-w/2) * 3*h/10/w;
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if (SCENPAR_Weapons) y += 3; // Grenade launcher mode needs lower starting islands to prevent camping
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if (SCENPAR_Weapons) y += 4; // Grenade launcher mode needs lower starting islands to prevent camping
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map->Draw("^Ice-ice2", nil, [x,y,1,1]);
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g_player_spawn_positions[i] = [x, y-1];
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}
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