Ignore mission access in editor mode.

lights3
Sven Eberhardt 2015-08-27 22:19:09 -04:00
parent da4a45c8a4
commit 41fd8c38b0
1 changed files with 3 additions and 2 deletions

View File

@ -228,8 +228,9 @@ bool C4Game::OpenScenario()
#ifndef USE_CONSOLE
#ifndef _DEBUG
if (C4S.Head.MissionAccess[0])
if (!SIsModule(Config.General.MissionAccess, C4S.Head.MissionAccess))
{ LogFatal(LoadResStr("IDS_PRC_NOMISSIONACCESS")); return false; }
if (!Application.isEditor)
if (!SIsModule(Config.General.MissionAccess, C4S.Head.MissionAccess))
{ LogFatal(LoadResStr("IDS_PRC_NOMISSIONACCESS")); return false; }
#endif
#endif