Fixed stupid mistake in airship script I made

Charles Spurrill 2011-10-19 15:35:14 -07:00
parent 8af0bb03be
commit 3e5a4f46d5
1 changed files with 1 additions and 1 deletions

View File

@ -47,7 +47,7 @@ protected func Initialize()
//The airship starts facing left; so default to that value
animdir = -1;
turnanim = graphic->PlayAnimation("TurnLeft", graphic->GetAnimationLength("TurnLeft"), Anim_Const(20), Anim_Const(1000));
turnanim = graphic->PlayAnimation("TurnLeft", 10, Anim_Const(graphic->GetAnimationLength("TurnLeft")), Anim_Const(1000));
//Start the Airship behaviour
AddEffect("FlyEffect",this,1,1,this);