Modernize loader loading code (#1748)

install-platforms
Kanibal 2017-08-27 01:12:56 +02:00 committed by Julius Michaelis
parent 1a5a60c39e
commit 384472f183
4 changed files with 110 additions and 93 deletions

View File

@ -752,7 +752,7 @@ namespace C4GUI
if (!pFSDlg || !pFSDlg->HasBackground())
{
if (::GraphicsSystem.pLoaderScreen)
::GraphicsSystem.pLoaderScreen->fctBackground.DrawFullScreen(cgo);
::GraphicsSystem.pLoaderScreen->Draw(cgo, C4LoaderScreen::Flag::BACKGROUND);
else
// loader not yet loaded: black BG
pDraw->DrawBoxDw(cgo.Surface, 0,0, cgo.Wdt+1, cgo.Hgt+1, 0x00000000);

View File

@ -25,6 +25,11 @@
#include "lib/C4LogBuf.h"
#include "lib/C4Random.h"
// allow combination of loader flags
inline C4LoaderScreen::Flag operator|(C4LoaderScreen::Flag a, C4LoaderScreen::Flag b) {
return static_cast<C4LoaderScreen::Flag>(static_cast<int>(a) | static_cast<int>(b));
}
C4LoaderScreen::C4LoaderScreen()
{
// zero fields
@ -38,33 +43,21 @@ C4LoaderScreen::~C4LoaderScreen()
if (szInfo) delete [] szInfo;
}
bool C4LoaderScreen::Init(const char *szLoaderSpec)
bool C4LoaderScreen::Init(std::string loaderSpec)
{
// Determine loader specification
if (!szLoaderSpec || !szLoaderSpec[0])
szLoaderSpec = "Loader*";
char szLoaderSpecPng[128 + 1 + 4], szLoaderSpecBmp[128 + 1 + 4];
char szLoaderSpecJpg[128 + 1 + 4], szLoaderSpecJpeg[128 + 1 + 5];
SCopy(szLoaderSpec, szLoaderSpecPng); DefaultExtension(szLoaderSpecPng, "png");
SCopy(szLoaderSpec, szLoaderSpecBmp); DefaultExtension(szLoaderSpecBmp, "bmp");
SCopy(szLoaderSpec, szLoaderSpecJpg); DefaultExtension(szLoaderSpecJpg, "jpg");
SCopy(szLoaderSpec, szLoaderSpecJpeg); DefaultExtension(szLoaderSpecJpeg, "jpeg");
int iLoaders=0;
C4Group *pGroup=nullptr,*pChosenGrp=nullptr;
char ChosenFilename[_MAX_PATH+1];
if (loaderSpec.empty())
loaderSpec = "Loader*";
C4Group *pGroup = nullptr;
// query groups of equal priority in set
while ((pGroup=Game.GroupSet.FindGroup(C4GSCnt_Loaders, pGroup, true)))
{
iLoaders+=SeekLoaderScreens(*pGroup, szLoaderSpecPng, iLoaders, ChosenFilename, &pChosenGrp);
iLoaders+=SeekLoaderScreens(*pGroup, szLoaderSpecJpeg, iLoaders, ChosenFilename, &pChosenGrp);
iLoaders+=SeekLoaderScreens(*pGroup, szLoaderSpecJpg, iLoaders, ChosenFilename, &pChosenGrp);
// lower the chance for any loader other than png
iLoaders*=2;
iLoaders+=SeekLoaderScreens(*pGroup, szLoaderSpecBmp, iLoaders, ChosenFilename, &pChosenGrp);
SeekLoaderScreens(*pGroup, loaderSpec);
}
// nothing found? seek in main gfx grp
C4Group GfxGrp;
if (!iLoaders)
if (loaders.empty())
{
// open it
GfxGrp.Close();
@ -73,31 +66,29 @@ bool C4LoaderScreen::Init(const char *szLoaderSpec)
LogFatal(FormatString(LoadResStr("IDS_PRC_NOGFXFILE"),C4CFN_Graphics,GfxGrp.GetError()).getData());
return false;
}
// seek for png-loaders
iLoaders=SeekLoaderScreens(GfxGrp, szLoaderSpecPng, iLoaders, ChosenFilename, &pChosenGrp);
iLoaders+=SeekLoaderScreens(GfxGrp, szLoaderSpecJpg, iLoaders, ChosenFilename, &pChosenGrp);
iLoaders+=SeekLoaderScreens(GfxGrp, szLoaderSpecJpeg, iLoaders, ChosenFilename, &pChosenGrp);
iLoaders*=2;
// seek for bmp-loaders
iLoaders+=SeekLoaderScreens(GfxGrp, szLoaderSpecBmp, iLoaders, ChosenFilename, &pChosenGrp);
// seek for loaders
SeekLoaderScreens(GfxGrp, loaderSpec);
// Still nothing found: fall back to general loader spec in main graphics group
if (!iLoaders)
if (loaders.empty())
{
iLoaders = SeekLoaderScreens(GfxGrp, "Loader*.png", 0, ChosenFilename, &pChosenGrp);
iLoaders += SeekLoaderScreens(GfxGrp, "Loader*.jpg", iLoaders, ChosenFilename, &pChosenGrp);
iLoaders += SeekLoaderScreens(GfxGrp, "Loader*.jpeg", iLoaders, ChosenFilename, &pChosenGrp);
SeekLoaderScreens(GfxGrp, "Loader*");
}
// Not even default loaders available? Fail.
if (!iLoaders)
if (loaders.empty())
{
LogFatal(FormatString("No loaders found for loader specification: %s/%s/%s/%s", szLoaderSpecPng, szLoaderSpecBmp, szLoaderSpecJpg, szLoaderSpecJpeg).getData());
LogFatal(FormatString("No loaders found for loader specification: %s", loaderSpec.c_str()).getData());
return false;
}
}
// choose random loader
auto entry = loaders.begin();
std::advance(entry, UnsyncedRandom(loaders.size()));
// load loader
fctBackground.GetFace().SetBackground();
if (!fctBackground.Load(*pChosenGrp,ChosenFilename, C4FCT_Full,C4FCT_Full,true,0)) return false;
if (!fctBackground.Load(*(entry->first), entry->second.c_str(), C4FCT_Full, C4FCT_Full, true, 0)) return false;
// load info
if (szInfo) { delete [] szInfo; szInfo=nullptr; }
@ -113,29 +104,25 @@ void C4LoaderScreen::SetBlackScreen(bool fIsBlack)
// will be updated when drawn next time
}
int C4LoaderScreen::SeekLoaderScreens(C4Group &rFromGrp, const char *szWildcard, int iLoaderCount, char *szDstName, C4Group **ppDestGrp)
void C4LoaderScreen::SeekLoaderScreens(C4Group &rFromGrp, const std::string wildcard)
{
bool fFound;
int iLocalLoaders=0;
char Filename[_MAX_PATH+1];
for (fFound=rFromGrp.FindEntry(szWildcard, Filename); fFound; fFound=rFromGrp.FindNextEntry(szWildcard, Filename))
// seek for png, jpg, jpeg, bmp
char filename[_MAX_PATH + 1];
for (bool found = rFromGrp.FindEntry(wildcard.c_str(), filename); found; found = rFromGrp.FindNextEntry(wildcard.c_str(), filename))
{
// loader found; choose it, if Daniel wants it that way
++iLocalLoaders;
if (!UnsyncedRandom(++iLoaderCount))
{
// copy group and path
*ppDestGrp=&rFromGrp;
SCopy(Filename, szDstName, _MAX_PATH);
// potential candidate - check file extension
std::string extension{ GetExtension(filename) };
if (extension == "png" || extension == "jpg" || extension == "jpeg" || extension == "bmp") {
auto loader = std::pair<C4Group*, std::string>{ &rFromGrp, std::string(filename) };
loaders.emplace(loader);
}
}
return iLocalLoaders;
}
void C4LoaderScreen::Draw(C4Facet &cgo, int iProgress, C4LogBuffer *pLog, int Process)
void C4LoaderScreen::Draw(C4Facet &cgo, Flag options, int iProgress, C4LogBuffer *pLog, int Process)
{
// simple black screen loader?
if (fBlackScreen)
if (fBlackScreen || options == Flag::BLACK)
{
pDraw->FillBG();
return;
@ -151,47 +138,61 @@ void C4LoaderScreen::Draw(C4Facet &cgo, int iProgress, C4LogBuffer *pLog, int Pr
CStdFont &LogFont=::GraphicsResource.FontTiny, &rProgressBarFont=::GraphicsResource.FontRegular;
CStdFont &TitleFont = ::GraphicsResource.FontTitle;
float fLogBoxFontZoom=1.0f;
// Background (loader)
fctBackground.DrawFullScreen(cgo);
// draw scenario title
pDraw->StringOut(Game.ScenarioTitle.getData(), TitleFont, 1.0f, cgo.Surface, cgo.Wdt-iHIndent, cgo.Hgt-iVIndent-iLogBoxHgt-iVMargin-iProgressBarHgt-iVMargin-TitleFont.GetLineHeight(), 0xdddddddd, ARight, false);
//
// draw progress bar
pDraw->DrawBoxDw(cgo.Surface, iHIndent, cgo.Hgt-iVIndent-iLogBoxHgt-iVMargin-iProgressBarHgt, cgo.Wdt-iHIndent, cgo.Hgt-iVIndent-iLogBoxHgt-iVMargin, 0xb0000000);
int iProgressBarWdt=cgo.Wdt-iHIndent*2-2;
if (::GraphicsResource.fctProgressBar.Surface)
{
::GraphicsResource.fctProgressBar.DrawX(cgo.Surface, iHIndent+1, cgo.Hgt-iVIndent-iLogBoxHgt-iVMargin-iProgressBarHgt+1, iProgressBarWdt*iProgress/100, iProgressBarHgt-2);
if (options & Flag::BACKGROUND) {
// Background (loader)
fctBackground.DrawFullScreen(cgo);
}
else
{
pDraw->DrawBoxDw(cgo.Surface, iHIndent+1, cgo.Hgt-iVIndent-iLogBoxHgt-iVMargin-iProgressBarHgt+1, iHIndent+1+iProgressBarWdt*iProgress/100, cgo.Hgt-iVIndent-iLogBoxHgt-iVMargin-1, 0xb0ff0000);
if (options & Flag::TITLE) {
// draw scenario title
pDraw->StringOut(Game.ScenarioTitle.getData(), TitleFont, 1.0f, cgo.Surface, cgo.Wdt - iHIndent, cgo.Hgt - iVIndent - iLogBoxHgt - iVMargin - iProgressBarHgt - iVMargin - TitleFont.GetLineHeight(), 0xdddddddd, ARight, false);
}
pDraw->StringOut(FormatString("%i%%", iProgress).getData(), rProgressBarFont, 1.0f, cgo.Surface,
cgo.Wdt/2, cgo.Hgt-iVIndent-iLogBoxHgt-iVMargin-rProgressBarFont.GetLineHeight()/2-iProgressBarHgt/2, 0xffffffff,
ACenter, true);
// draw log box
if (pLog)
{
pDraw->DrawBoxDw(cgo.Surface, iHIndent, cgo.Hgt-iVIndent-iLogBoxHgt, cgo.Wdt-iHIndent, cgo.Hgt-iVIndent, 0x7f000000);
int iLineHgt=int(fLogBoxFontZoom*LogFont.GetLineHeight()); if (!iLineHgt) iLineHgt=5;
int iLinesVisible = (iLogBoxHgt-2*iLogBoxMargin)/iLineHgt;
int iX = iHIndent+iLogBoxMargin;
int iY = cgo.Hgt-iVIndent-iLogBoxHgt+iLogBoxMargin;
int32_t w,h;
for (int i = -iLinesVisible; i < 0; ++i)
if (options & Flag::PROGRESS) {
// draw progress bar
pDraw->DrawBoxDw(cgo.Surface, iHIndent, cgo.Hgt - iVIndent - iLogBoxHgt - iVMargin - iProgressBarHgt, cgo.Wdt - iHIndent, cgo.Hgt - iVIndent - iLogBoxHgt - iVMargin, 0xb0000000);
int iProgressBarWdt = cgo.Wdt - iHIndent * 2 - 2;
if (::GraphicsResource.fctProgressBar.Surface)
{
const char *szLine = pLog->GetLine(i, nullptr, nullptr, nullptr);
if (!szLine || !*szLine) continue;
LogFont.GetTextExtent(szLine, w,h, true);
pDraw->TextOut(szLine,LogFont,fLogBoxFontZoom,cgo.Surface,iX,iY);
iY += h;
::GraphicsResource.fctProgressBar.DrawX(cgo.Surface, iHIndent + 1, cgo.Hgt - iVIndent - iLogBoxHgt - iVMargin - iProgressBarHgt + 1, iProgressBarWdt*iProgress / 100, iProgressBarHgt - 2);
}
// append process text
if (Process)
else
{
iY -= h; iX += w;
pDraw->TextOut(FormatString("%i%%", (int) Process).getData(),LogFont,fLogBoxFontZoom,cgo.Surface,iX,iY);
pDraw->DrawBoxDw(cgo.Surface, iHIndent + 1, cgo.Hgt - iVIndent - iLogBoxHgt - iVMargin - iProgressBarHgt + 1, iHIndent + 1 + iProgressBarWdt*iProgress / 100, cgo.Hgt - iVIndent - iLogBoxHgt - iVMargin - 1, 0xb0ff0000);
}
pDraw->StringOut(FormatString("%i%%", iProgress).getData(), rProgressBarFont, 1.0f, cgo.Surface,
cgo.Wdt / 2, cgo.Hgt - iVIndent - iLogBoxHgt - iVMargin - rProgressBarFont.GetLineHeight() / 2 - iProgressBarHgt / 2, 0xffffffff,
ACenter, true);
}
if (options & Flag::LOG) {
// draw log box
if (pLog)
{
pDraw->DrawBoxDw(cgo.Surface, iHIndent, cgo.Hgt - iVIndent - iLogBoxHgt, cgo.Wdt - iHIndent, cgo.Hgt - iVIndent, 0x7f000000);
int iLineHgt = int(fLogBoxFontZoom*LogFont.GetLineHeight()); if (!iLineHgt) iLineHgt = 5;
int iLinesVisible = (iLogBoxHgt - 2 * iLogBoxMargin) / iLineHgt;
int iX = iHIndent + iLogBoxMargin;
int iY = cgo.Hgt - iVIndent - iLogBoxHgt + iLogBoxMargin;
int32_t w, h;
for (int i = -iLinesVisible; i < 0; ++i)
{
const char *szLine = pLog->GetLine(i, nullptr, nullptr, nullptr);
if (!szLine || !*szLine) continue;
LogFont.GetTextExtent(szLine, w, h, true);
pDraw->TextOut(szLine, LogFont, fLogBoxFontZoom, cgo.Surface, iX, iY);
iY += h;
}
if (options & Flag::PROCESS) {
// append process text
if (Process)
{
iY -= h; iX += w;
pDraw->TextOut(FormatString("%i%%", (int)Process).getData(), LogFont, fLogBoxFontZoom, cgo.Surface, iX, iY);
}
}
}
}
}

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@ -13,29 +13,45 @@
* To redistribute this file separately, substitute the full license texts
* for the above references.
*/
// startup screen
// startup screen
#ifndef INC_C4LoaderScreen
#define INC_C4LoaderScreen
#include "graphics/C4FacetEx.h"
class C4LoaderScreen
{
public:
enum Flag {
BLACK = 0x00,
BACKGROUND = 0x01,
TITLE = 0x02,
PROGRESS = 0x04,
LOG = 0x08,
PROCESS = 0x0f,
// All of the above
ALL = 0xFF
};
protected:
C4FacetSurface fctBackground; // background image
char *szInfo; // info text to be drawn on loader screen
bool fBlackScreen; // if set, a black screen is drawn instead of a loader
std::map<C4Group*, const std::string> loaders;
void SeekLoaderScreens(C4Group &rFromGrp, const std::string wildcard);
public:
C4LoaderScreen(); // ctor
~C4LoaderScreen(); // dtor
C4LoaderScreen();
~C4LoaderScreen();
bool Init(const char *szLoaderSpec); // inits and loads from global C4Game-class
bool Init(std::string szLoaderSpec); // inits and loads from global C4Game-class
void SetBlackScreen(bool fIsBlack); // enabled/disables drawing of loader screen
int SeekLoaderScreens(C4Group &rFromGrp, const char *szWildcard, int iLoaderCount, char *szDstName, C4Group **ppDestGrp);
void Draw(C4Facet &cgo, int iProgress=0, class C4LogBuffer *pLog=nullptr, int Process=0); // draw loader screen (does not page flip!)
// draw loader screen (does not page flip!)
void Draw(C4Facet &cgo, Flag options = Flag::ALL, int iProgress = 0, class C4LogBuffer *pLog = nullptr, int Process = 0);
};
#endif //INC_C4LoaderScreen

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@ -136,7 +136,7 @@ void C4MessageBoard::Draw(C4Facet &cgo)
if (Startup)
{
if (::GraphicsSystem.pLoaderScreen)
::GraphicsSystem.pLoaderScreen->Draw(cgo, Game.InitProgress, &LogBuffer);
::GraphicsSystem.pLoaderScreen->Draw(cgo, C4LoaderScreen::Flag::ALL, Game.InitProgress, &LogBuffer);
else
// loader not yet loaded: black BG
pDraw->DrawBoxDw(cgo.Surface, 0,0, cgo.Wdt, cgo.Hgt, 0x00000000);