Make GetModifiedDigSpeed runtime-overloadable

objectmenu
Sven Eberhardt 2016-01-28 00:37:25 -05:00
parent 41f00c6c17
commit 380b6df2ac
1 changed files with 1 additions and 1 deletions

View File

@ -134,7 +134,7 @@ public func FxShovelDigTimer(object clonk, effect, int time)
{
// Adjust speed at current animation position
var speed = clonk.ActMap.Dig.Speed*2;
speed = GetModifiedDigSpeed(clonk, speed);
speed = this->GetModifiedDigSpeed(clonk, speed);
// limit angle
DigAngle = BoundBy(DigAngle,65,300);