forked from Mirrors/openclonk
Move contents of src/gamescript into other directories
C4Effect will get moved into the ScriptEngine, and just three source files is a bit too little for one directory.liquid_container
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593e0319fd
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2fe0beebdb
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@ -462,20 +462,14 @@ set(OC_CLONK_SOURCES
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src/game/C4FullScreen.h
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src/game/C4Game.cpp
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src/game/C4Game.h
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src/game/C4GameScript.cpp
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src/game/C4GameScript.h
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src/game/C4GameVersion.h
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src/game/C4GraphicsSystem.cpp
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src/game/C4GraphicsSystem.h
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src/game/C4Physics.h
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src/game/C4Viewport.cpp
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src/game/C4Viewport.h
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src/gamescript/C4Effect.cpp
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src/gamescript/C4Effect.h
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src/gamescript/C4FindObject.cpp
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src/gamescript/C4FindObject.h
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src/gamescript/C4GameScript.cpp
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src/gamescript/C4GameScript.h
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src/gamescript/C4TransferZone.cpp
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src/gamescript/C4TransferZone.h
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src/graphics/Bitmap256.cpp
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src/graphics/Bitmap256.h
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src/graphics/C4Draw.cpp
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@ -622,6 +616,8 @@ set(OC_CLONK_SOURCES
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src/landscape/C4Texture.h
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src/landscape/C4TextureShape.cpp
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src/landscape/C4TextureShape.h
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src/landscape/C4TransferZone.cpp
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src/landscape/C4TransferZone.h
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src/landscape/C4Weather.cpp
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src/landscape/C4Weather.h
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src/lib/C4LogBuf.cpp
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@ -692,6 +688,8 @@ set(OC_CLONK_SOURCES
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src/object/C4Def.h
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src/object/C4DefList.cpp
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src/object/C4DefList.h
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src/object/C4FindObject.cpp
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src/object/C4FindObject.h
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src/object/C4GameObjects.cpp
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src/object/C4GameObjects.h
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src/object/C4Id.cpp
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@ -1053,6 +1051,8 @@ src/script/C4AulLink.cpp
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src/script/C4AulParse.cpp
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src/script/C4AulScriptFunc.cpp
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src/script/C4AulScriptFunc.h
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src/script/C4Effect.cpp
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src/script/C4Effect.h
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src/script/C4PropList.cpp
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src/script/C4PropList.h
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src/script/C4Script.cpp
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