forked from Mirrors/openclonk
Replace RECT CStdWindow::GetSize argument with C4Rect
parent
d5ab5d31bb
commit
2a1db87698
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@ -439,19 +439,19 @@ namespace C4GUI
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{
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if (!pDialog)
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return; // safety
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RECT r;
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C4Rect r;
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GetSize(&r);
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if (pSurface)
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{
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pSurface->Wdt = r.right;
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pSurface->Hgt = r.bottom;
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pSurface->Wdt = r.Wdt;
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pSurface->Hgt = r.Hgt;
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#ifdef USE_GL
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pGL->PrepareRendering(pSurface);
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glClear(GL_COLOR_BUFFER_BIT);
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#endif
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}
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C4TargetFacet cgo;
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cgo.Set(NULL, 0, 0, r.right, r.bottom, 0, 0);
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cgo.Set(NULL, 0, 0, r.Wdt, r.Hgt, 0, 0);
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pDialog->Draw(cgo);
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}
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@ -81,7 +81,7 @@ bool C4Viewport::UpdateOutputSize()
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{
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if (!pWindow) return false;
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// Output size
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RECT rect;
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C4Rect rect;
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#ifdef WITH_DEVELOPER_MODE
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GtkAllocation allocation;
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@ -92,15 +92,15 @@ bool C4Viewport::UpdateOutputSize()
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#endif
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// Use only size of drawing area without scrollbars
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rect.left = allocation.x;
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rect.top = allocation.y;
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rect.right = rect.left + allocation.width;
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rect.bottom = rect.top + allocation.height;
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rect.x = allocation.x;
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rect.y = allocation.y;
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rect.Wdt = allocation.width;
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rect.Hgt = allocation.height;
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#else
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if (!pWindow->GetSize(&rect)) return false;
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#endif
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OutX=rect.left; OutY=rect.top;
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ViewWdt=rect.right-rect.left; ViewHgt=rect.bottom-rect.top;
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OutX=rect.x; OutY=rect.y;
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ViewWdt=rect.Wdt; ViewHgt=rect.Hgt;
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// Scroll bars
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ScrollBarsByViewPosition();
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// Reset menus
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@ -20,6 +20,7 @@
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#include <StdWindow.h>
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#include <C4Version.h>
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#include <C4Application.h>
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#include <C4Rect.h>
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#import <Appkit/AppKit.h>
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#import <ClonkWindowController.h>
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@ -102,15 +103,15 @@ void CStdWindow::SetTitle(const char *szToTitle)
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[controller.window setTitle:[NSString stringWithUTF8String:szToTitle ? szToTitle : ""]];
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}
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bool CStdWindow::GetSize(RECT * pRect)
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bool CStdWindow::GetSize(C4Rect * pRect)
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{
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ClonkWindowController* controller = ctrler;
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NSView* view = controller.openGLView ? controller.openGLView : controller.window.contentView;
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NSRect r = [view frame];
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pRect->top = 0;
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pRect->left = 0;
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pRect->right = r.size.width;
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pRect->bottom = r.size.height;
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pRect->x = 0;
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pRect->y = 0;
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pRect->Wdt = r.size.width;
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pRect->Hgt = r.size.height;
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return true;
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}
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@ -28,6 +28,7 @@
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#include <StdBuf.h>
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#include "C4Version.h"
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#include <C4Rect.h>
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#include <C4Config.h>
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/* CStdWindow */
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@ -78,10 +79,10 @@ bool CStdWindow::RestorePosition(const char *, const char *, bool) { return true
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// Window size is automatically managed by CStdApp's display mode management.
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// Just remember the size for others to query.
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bool CStdWindow::GetSize(RECT * pRect)
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bool CStdWindow::GetSize(C4Rect * pRect)
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{
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pRect->left = pRect->top = 0;
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pRect->right = width, pRect->bottom = height;
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pRect->x = pRect->y = 0;
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pRect->Wdt = width, pRect->Hgt = height;
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return true;
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}
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@ -226,7 +226,7 @@ CStdWindow::CStdWindow() {}
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CStdWindow::~CStdWindow() {}
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void CStdWindow::EnumerateMultiSamples(std::vector<int, std::allocator<int> >&) const {}
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void CStdWindow::FlashWindow() {}
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bool CStdWindow::GetSize(RECT*) {return 0;}
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bool CStdWindow::GetSize(C4Rect*) {return 0;}
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CStdWindow* CStdWindow::Init(CStdWindow::WindowKind, CStdApp*, char const*, CStdWindow*, bool) {return this;}
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bool CStdWindow::ReInit(CStdApp*) {return 0;}
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bool CStdWindow::RestorePosition(char const*, char const*, bool) {return 0;}
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@ -29,6 +29,7 @@
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#include <StdRegistry.h>
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#include <C4Config.h>
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#include <C4Rect.h>
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#ifdef USE_GL
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#include <StdGL.h>
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#endif
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@ -169,9 +170,14 @@ void CStdWindow::SetTitle(const char *szToTitle)
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if (hWindow) SetWindowText(hWindow, szToTitle ? szToTitle : "");
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}
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bool CStdWindow::GetSize(RECT * pRect)
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bool CStdWindow::GetSize(C4Rect * pRect)
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{
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if (!(hWindow && GetClientRect(hWindow,pRect))) return false;
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RECT r;
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if (!(hWindow && GetClientRect(hWindow,&r))) return false;
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pRect->x = r.left;
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pRect->y = r.top;
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pRect->Wdt = r.right - r.left;
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pRect->Hgt = r.bottom - r.top;
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return true;
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}
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@ -318,7 +318,7 @@ public:
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bool StorePosition(const char *szWindowName, const char *szSubKey, bool fStoreSize = true);
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bool RestorePosition(const char *szWindowName, const char *szSubKey, bool fHidden = false);
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bool GetSize(RECT * pRect);
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bool GetSize(C4Rect * pRect);
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void SetSize(unsigned int cx, unsigned int cy); // resize
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void SetTitle(const char * Title);
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void FlashWindow();
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@ -31,6 +31,7 @@
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#include <StdBuf.h>
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#include <C4Config.h>
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#include <C4Rect.h>
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#include "C4Version.h"
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#include "c4x.xpm"
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@ -490,7 +491,7 @@ bool CStdWindow::RestorePosition(const char *, const char *, bool)
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return true;
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}
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bool CStdWindow::GetSize(RECT * pRect)
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bool CStdWindow::GetSize(C4Rect * pRect)
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{
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Window winDummy;
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unsigned int borderDummy;
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@ -499,10 +500,10 @@ bool CStdWindow::GetSize(RECT * pRect)
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unsigned int depth;
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XGetGeometry(dpy, wnd, &winDummy, &x, &y,
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&width, &height, &borderDummy, &depth);
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pRect->right = width + x;
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pRect->bottom = height + y;
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pRect->top = y;
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pRect->left = x;
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pRect->Wdt = width;
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pRect->Hgt = height;
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pRect->y = y;
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pRect->x = x;
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return true;
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}
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