forked from Mirrors/openclonk
Change netpuncher protocol to be more extensible
- Each packet has a version field. - Clients connecting to the netpuncher always send a request packet. This allows the netpuncher to react differently depending on the client's version. - Encode packets as binary instead of ASCII. This allows adding fields while maintaining compatibility.install-platforms
parent
3476d76e61
commit
298feab441
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@ -18,19 +18,24 @@
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#include "network/C4Network2Address.h"
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static const char C4NetpuncherProtocolVersion = 1;
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// Netpuncher packet header: (1 byte type "Status"), 1 byte version
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static const size_t HeaderSize = 2, HeaderPSize = 1;
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void C4NetpuncherID::CompileFunc(StdCompiler *pComp) {
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pComp->Value(mkNamingAdapt(v4, "IPv4", 0u));
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pComp->Value(mkNamingAdapt(v6, "IPv6", 0u));
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}
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std::unique_ptr<C4NetpuncherPacket> C4NetpuncherPacket::Construct(const C4NetIOPacket& rpack) {
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if (!rpack.getPData()) return nullptr;
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if (!rpack.getPData() || *rpack.getPData() != C4NetpuncherProtocolVersion) return nullptr;
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try {
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switch (rpack.getStatus())
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{
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case PID_Puncher_AssID: return uptr(new C4NetpuncherPacketAssID(rpack));
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case PID_Puncher_SReq: return uptr(new C4NetpuncherPacketSReq(rpack));
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case PID_Puncher_CReq: return uptr(new C4NetpuncherPacketCReq(rpack));
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case PID_Puncher_IDReq: return uptr(new C4NetpuncherPacketIDReq(rpack));
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default: return nullptr;
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}
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}
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@ -42,36 +47,47 @@ C4NetIOPacket C4NetpuncherPacket::PackTo(const C4NetIO::addr_t& addr) const {
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pkt.SetAddr(addr);
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StdBuf content(PackInto());
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char type = GetType();
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pkt.New(sizeof(type) + content.getSize());
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pkt.Write(&type, sizeof(type));
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pkt.Write(content, /*offset*/sizeof(type));
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pkt.New(sizeof(type) + sizeof(C4NetpuncherProtocolVersion) + content.getSize());
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size_t offset = 0;
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pkt.Write(&type, sizeof(type), offset);
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offset += sizeof(type);
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pkt.Write(&C4NetpuncherProtocolVersion, sizeof(C4NetpuncherProtocolVersion), offset);
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offset += sizeof(C4NetpuncherProtocolVersion);
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pkt.Write(content, offset);
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return pkt;
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}
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C4NetpuncherPacketCReq::C4NetpuncherPacketCReq(const C4NetIOPacket& rpack) {
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C4Network2Address parse_addr;
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CompileFromBuf<StdCompilerBinRead>(parse_addr, rpack.getPBuf());
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if (parse_addr.getProtocol() != P_UDP) throw P_UDP;
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addr = parse_addr.getAddr();
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if (rpack.getPSize() < HeaderPSize + 2 + 16) throw "invalid size";
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uint16_t port = *getBufPtr<uint16_t>(rpack, HeaderSize);
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addr.SetAddress(C4NetIO::addr_t::Any, port);
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memcpy(&static_cast<sockaddr_in6*>(&addr)->sin6_addr, getBufPtr<char>(rpack, HeaderSize + sizeof(port)), 16);
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}
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StdBuf C4NetpuncherPacketCReq::PackInto() const {
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C4Network2Address ser_addr;
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ser_addr.SetAddr(addr);
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ser_addr.SetProtocol(P_UDP);
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return DecompileToBuf<StdCompilerBinWrite>(ser_addr);
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StdBuf buf;
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auto sin6 = static_cast<sockaddr_in6>(addr.AsIPv6());
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auto port = addr.GetPort();
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buf.New(sizeof(port) + sizeof(sin6.sin6_addr));
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size_t offset = 0;
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buf.Write(&port, sizeof(port), offset);
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offset += sizeof(port);
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buf.Write(&sin6.sin6_addr, sizeof(sin6.sin6_addr), offset);
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static_assert(sizeof(sin6.sin6_addr) == 16, "expected sin6_addr to be 16 bytes");
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return buf;
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}
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template<C4NetpuncherPacketType TYPE>
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C4NetpuncherPacketID<TYPE>::C4NetpuncherPacketID(const C4NetIOPacket& rpack) {
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std::istringstream iss(std::string(rpack.getPData(), rpack.getPSize()));
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iss >> id;
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if (rpack.getPSize() < HeaderPSize + sizeof(id)) throw "invalid size";
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id = *getBufPtr<CID>(rpack, HeaderSize);
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}
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template<C4NetpuncherPacketType TYPE>
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StdBuf C4NetpuncherPacketID<TYPE>::PackInto() const {
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std::ostringstream oss;
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oss << GetID();
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std::string s = oss.str();
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return StdCopyBuf(s.c_str(), s.length());
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StdBuf buf;
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auto id = GetID();
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buf.New(sizeof(id));
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buf.Write(&id, sizeof(id));
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return buf;
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}
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@ -21,9 +21,10 @@
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#include "network/C4NetIO.h"
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enum C4NetpuncherPacketType {
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PID_Puncher_AssID = 0x51, // Puncher announcing ID to client
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PID_Puncher_AssID = 0x51, // Puncher announcing ID to host
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PID_Puncher_SReq = 0x52, // Client requesting to be served with punching (for an ID)
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PID_Puncher_CReq = 0x53, // Puncher requesting clients to punch (towards an address)
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PID_Puncher_IDReq = 0x54, // Host requesting an ID
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// extend this with exchanging ICE parameters, some day?
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};
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@ -48,6 +49,15 @@ protected:
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typedef C4NetpuncherID::value CID;
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};
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class C4NetpuncherPacketIDReq : public C4NetpuncherPacket {
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private:
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StdBuf PackInto() const override { return StdBuf(); }
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public:
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C4NetpuncherPacketIDReq() = default;
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C4NetpuncherPacketIDReq(const C4NetIOPacket& rpack) { }
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C4NetpuncherPacketType GetType() const final { return PID_Puncher_IDReq; }
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};
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template<C4NetpuncherPacketType TYPE>
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class C4NetpuncherPacketID : public C4NetpuncherPacket {
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private:
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@ -43,18 +43,32 @@ private:
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} while(peer_addrs.count(nid) && !nid);
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peer_ids.emplace(AddrPeer, nid);
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peer_addrs.emplace(nid, AddrPeer);
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Send(C4NetpuncherPacketAssID(nid).PackTo(AddrPeer));
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printf("Punched %s... #%u\n", AddrPeer.ToString().getData(), nid);
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return true;
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}
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void OnPacket(const class C4NetIOPacket &rPacket, C4NetIO *pNetIO) override {
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auto& addr = rPacket.getAddr();
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auto unpack = C4NetpuncherPacket::Construct(rPacket);
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if (!unpack || unpack->GetType() != PID_Puncher_SReq) { Close(addr); return; }
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auto other_it = peer_addrs.find(dynamic_cast<C4NetpuncherPacketSReq*>(unpack.get())->GetID());
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if (other_it == peer_addrs.end()) return; // Might be nice to return some kind of error, for purposes of debugging.
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Send(C4NetpuncherPacketCReq(other_it->second).PackTo(addr));
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Send(C4NetpuncherPacketCReq(addr).PackTo(other_it->second));
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if (!unpack) { Close(addr); return; }
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switch (unpack->GetType()) {
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case PID_Puncher_IDReq: {
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auto it = peer_ids.find(addr);
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if (it != peer_ids.end()) {
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Send(C4NetpuncherPacketAssID(it->second).PackTo(addr));
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printf("Host: #%u\n", it->second);
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}
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break;
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}
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case PID_Puncher_SReq: {
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auto other_it = peer_addrs.find(dynamic_cast<C4NetpuncherPacketSReq*>(unpack.get())->GetID());
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if (other_it == peer_addrs.end()) return; // Might be nice to return some kind of error, for purposes of debugging.
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Send(C4NetpuncherPacketCReq(other_it->second).PackTo(addr));
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Send(C4NetpuncherPacketCReq(addr).PackTo(other_it->second));
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break;
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}
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default:
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Close(addr);
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}
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}
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void OnDisconn(const addr_t &AddrPeer, C4NetIO *pNetIO, const char *szReason) override {
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auto it = peer_ids.find(AddrPeer);
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@ -1032,10 +1032,15 @@ void C4Network2::OnPuncherConnect(C4NetIO::addr_t addr)
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}
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// Do not ::Network.InvalidateReference(); yet, we're expecting an ID from the netpuncher
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}
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// Client connection: request packet from host.
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if (!isHost())
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auto family = maybe_v4.GetFamily();
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if (isHost())
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{
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auto family = maybe_v4.GetFamily();
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// Host connection: request ID from netpuncher
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NetIO.SendPuncherPacket(C4NetpuncherPacketIDReq(), family);
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}
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else
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{
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// Client connection: request packet from host.
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if (Status.getState() == GS_Init && getNetpuncherGameID(family))
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NetIO.SendPuncherPacket(C4NetpuncherPacketSReq(getNetpuncherGameID(family)), family);
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}
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