fix dead link in Anim_Linear documentation

shapetextures
Maikel de Vries 2015-09-20 20:24:11 +02:00
parent dcc5d0fe07
commit 0cf664e5d9
1 changed files with 2 additions and 1 deletions

View File

@ -39,7 +39,7 @@
<rowh><col>Constant</col><col>Value</col><col>Description</col></rowh>
<row><col>ANIM_Loop</col><col>0</col><col>Once end is reached the value is reset to begin so the cycle restarts.</col></row>
<row><col>ANIM_Hold</col><col>1</col><col>Once end is reached the value remains constant.</col></row>
<row><col>ANIM_Remove</col><col>2</col><col>Once end is reached the corresponding animation is removed the same way as if <funclink>AnimationStop</funclink> were called to the exact point in time. For combination nodes the child node with the smaller weight is removed.</col></row>
<row><col>ANIM_Remove</col><col>2</col><col>Once end is reached the corresponding animation is removed the same way as if <funclink>StopAnimation</funclink> were called to the exact point in time. For combination nodes the child node with the smaller weight is removed.</col></row>
</table>
</desc>
</param>
@ -66,6 +66,7 @@ else
</examples>
<related>
<funclink>PlayAnimation</funclink>
<funclink>StopAnimation</funclink>
<funclink>SetAnimationPosition</funclink>
<funclink>SetAnimationWeight</funclink>
<funclink>Anim_Const</funclink>