Fixed speed upgrade for javelin.

shapetextures
Clonkonaut 2015-12-27 16:20:38 +01:00
parent 2d96697a97
commit 092b0ed540
1 changed files with 3 additions and 0 deletions

View File

@ -35,6 +35,9 @@ public func Gidl_UpdateLoadTimes()
if (GetType(base_set.LoadTime)) new_set.LoadTime = Max(1, base_set.LoadTime * base.tech_load_speed_multiplier / 100);
if (GetType(base_set.LoadTime2)) new_set.LoadTime2 = Max(1, base_set.LoadTime2 * base.tech_load_speed_multiplier / 100); // Bow: add arrow
if (GetType(base_set.ShootTime)) new_set.ShootTime = Max(1, base_set.ShootTime * base.tech_load_speed_multiplier / 100);
if (GetType(base_set.ShootTime2)) new_set.ShootTime2 = Max(1, base_set.ShootTime2 * base.tech_load_speed_multiplier / 100);
if (new_set.ShootTime <= new_set.ShootTime2)
new_set.ShootTime = new_set.ShootTime2 + 1;
}
return true;
}