forked from Mirrors/openclonk
Water texture animation adjustments
More distinct noise. Also increased the animation length so it's less obvious that it only consists of three phases. Note that the way animation is implemented, there is no extra cost for doing this.
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@ -5,7 +5,7 @@
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12=Tunnel-brickback
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13=BrickSoft-brick1
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19=DuroLava-lava_red
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20=Water-water1-water2-water3
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20=Water-water1-water2-water3-water1-water3-water2
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#21=Oil-Liquid
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22=Acid-acid
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23=Lava-lava_red
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