dynamic particles: fixed default value of Stretch

stable-5.4
David Dormagen 2013-09-28 16:34:51 +02:00
parent 1cb2296a37
commit 0282ca0bd7
1 changed files with 1 additions and 1 deletions

View File

@ -360,7 +360,7 @@ C4DynamicParticleProperties::C4DynamicParticleProperties()
// all values in pre-floatified range (f.e. 0..255 instead of 0..1)
collisionVertex.Set(0.f);
size.Set(8.f);
stretch.Set(1.f);
stretch.Set(1000.f);
forceX.Set(0.f);
forceY.Set(0.f);
speedDampingX.Set(1000.f);