Fixed a script error in Lines.ocs

floating-point
Maikel de Vries 2012-12-02 16:21:17 +01:00
parent 6a0e920879
commit 016c616d1e
1 changed files with 1 additions and 6 deletions

View File

@ -132,8 +132,7 @@ func InitializePlayer(int iPlr, int iX, int iY, object pBase, int iTeam)
{
var clonk = CreateObject(Clonk, 0, 0, iPlr);
clonk->MakeCrewMember(iPlr);
clonk->SetGraphics(nil, Skin_Steampunk);
SetCursor(iPlr,clonk);
SetCursor(iPlr,clonk);
JoinPlayer(iPlr);
return;
}
@ -142,12 +141,8 @@ func InitializePlayer(int iPlr, int iX, int iY, object pBase, int iTeam)
{
var clonk = GetCrew(iPlr);
clonk->DoEnergy(100000);
// clonk->SetPosition(502, 538);
// clonk->SetGraphics(nil, Skin_Steampunk);
clonk->CreateContents(Musket);
clonk->CreateContents(LeadShot);
// clonk->CreateContents(Javelin);
// clonk->CreateContents(DynamiteBox);
clonk->CreateContents(GrappleBow);
clonk->CreateContents(Bow);
clonk->Collect(CreateObject(Arrow));