<desc>Converts a 24 bit HSL value into the better known 32 bit RGB format.<br/>The 24 bit HSL value can be created using <funclink>RGB</funclink>(hue, saturation, lightness).</desc>
<remark>Since there is no floating point data type in Clonk, these values may contain slight rounding errors (usually not greater than +1 to +1).</remark>
<text>Creates an effect which will colorize every clonk in the game, running through the colors of the rainbow.<br/>To test this effects, best copy this function into a script contained in a scenario local System.ocg group.<br/>The hue value is deliberately increased by 2 in this sample, else rounding errors might cause nothing to happen.</text>