2009-05-08 13:28:41 +00:00
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/*
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* OpenClonk, http://www.openclonk.org
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*
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2009-06-05 13:41:20 +00:00
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* Copyright (c) 1998-2000 Matthes Bender
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* Copyright (c) 2001 Sven Eberhardt
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* Copyright (c) 2002 Peter Wortmann
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2009-05-08 13:28:41 +00:00
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* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de
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*
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* Portions might be copyrighted by other authors who have contributed
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* to OpenClonk.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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* See isc_license.txt for full license and disclaimer.
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*
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* "Clonk" is a registered trademark of Matthes Bender.
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* See clonk_trademark_license.txt for full license.
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*/
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/* Some old constants and references */
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#ifndef INC_C4Physics
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#define INC_C4Physics
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2009-10-25 23:09:34 +00:00
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#include <Fixed.h>
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2009-05-08 13:28:41 +00:00
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const int StableRange=10;
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const int AttachRange=5;
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const int CornerRange=AttachRange+2;
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2009-06-05 15:20:41 +00:00
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#define GravAccel (::Landscape.Gravity)
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2009-05-08 13:28:41 +00:00
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extern const FIXED FloatAccel;
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extern const FIXED HitSpeed1,HitSpeed2,HitSpeed3,HitSpeed4;
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2009-11-30 15:57:37 +00:00
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extern const FIXED WalkAccel,WalkBreak,ScaleAccel,SwimAccel;
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2009-05-08 13:28:41 +00:00
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extern const FIXED FloatFriction;
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extern const FIXED RotateAccel;
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#endif
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