forked from Mirrors/openclonk
11 lines
233 B
C
11 lines
233 B
C
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/* When door goes down, remove its dummy */
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// (Doors have immovable dummies for the AI to punch on)
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#appendto StoneDoor
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func Destruction(...)
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{
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if (this.dummy_target) this.dummy_target->RemoveObject();
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return _inherited(...);
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}
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