openclonk/src/platform/C4SoundLoaders.cpp

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/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 2010 Mortimer
* Copyright (c) 2003-2004 Peter Wortmann
* Copyright (c) 2005-2006, 2008 Sven Eberhardt
* Copyright (c) 2005-2006 Günther Brammer
* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de
*
* Portions might be copyrighted by other authors who have contributed
* to OpenClonk.
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
* See isc_license.txt for full license and disclaimer.
*
* "Clonk" is a registered trademark of Matthes Bender.
* See clonk_trademark_license.txt for full license.
*/
#include <C4Include.h>
#include "C4SoundLoaders.h"
#if defined(USE_OPEN_AL) && defined(__APPLE__)
#import <CoreFoundation/CoreFoundation.h>
#import <AudioToolbox/AudioToolbox.h>
#endif
#ifdef USE_OPEN_AL
extern "C"
{
#include <vorbis/codec.h>
#include <vorbis/vorbisfile.h>
}
#endif
using namespace C4SoundLoaders;
SoundLoader* SoundLoader::first_loader(NULL);
#if defined(USE_OPEN_AL) && defined(__APPLE__)
namespace
{
static OSStatus AudioToolBoxReadCallback(void* context, SInt64 inPosition, UInt32 requestCount, void* buffer, UInt32* actualCount)
{
CFDataRef audio = (CFDataRef)context;
CFIndex audio_length = CFDataGetLength(audio);
int requestOffset = inPosition + requestCount;
int availableBytes = audio_length - inPosition;
if (requestOffset > audio_length) {
*actualCount = availableBytes;
} else {
*actualCount = requestCount;
}
CFRange range;
range.location = inPosition;
range.length = *actualCount;
CFDataGetBytes(audio, range, (UInt8*)buffer);
return noErr;
}
static SInt64 AudioToolBoxGetSizeProc(void* context)
{
return CFDataGetLength((CFDataRef)context);
}
}
bool AppleSoundLoader::ReadInfo(SoundInfo& info, BYTE* data, size_t data_length, uint32_t)
{
CFDataRef data_container = CFDataCreateWithBytesNoCopy(kCFAllocatorDefault, data, data_length, kCFAllocatorNull);
AudioFileID sound_file;
OSStatus err = AudioFileOpenWithCallbacks((void*)data_container,
AudioToolBoxReadCallback,
NULL,
AudioToolBoxGetSizeProc,
NULL,
0,
&sound_file
);
if (err == noErr)
{
UInt32 property_size;
info.sound_data_size = 0;
property_size = sizeof(info.sound_data_size);
AudioFileGetProperty(sound_file, kAudioFilePropertyAudioDataByteCount, &property_size, &info.sound_data_size);
info.sample_length = -1;
property_size = sizeof(info.sample_length);
AudioFileGetProperty(sound_file, kAudioFilePropertyEstimatedDuration, &property_size, &info.sample_length);
UInt32 sound_data_size_32 = info.sound_data_size;
info.sound_data = malloc(info.sound_data_size);
AudioFileReadBytes(sound_file, false, 0, &sound_data_size_32, info.sound_data);
AudioStreamBasicDescription desc;
property_size = sizeof(desc);
AudioFileGetProperty(sound_file, kAudioFilePropertyDataFormat, &property_size, &desc);
info.sample_rate = desc.mSampleRate;
switch (desc.mChannelsPerFrame)
{
case 1:
info.format = desc.mBitsPerChannel == 16 ? AL_FORMAT_MONO16 : AL_FORMAT_MONO8;
break;
case 2:
info.format = desc.mBitsPerChannel == 16 ? AL_FORMAT_STEREO16 : AL_FORMAT_STEREO8;
break;
default:
info.format = 0;
}
}
CFRelease(data_container);
return err == noErr;
}
AppleSoundLoader AppleSoundLoader::singleton;
#endif
#ifdef USE_OPEN_AL
size_t VorbisLoader::read_func(void* ptr, size_t byte_size, size_t size_to_read, void* datasource)
{
size_t spaceToEOF;
size_t actualSizeToRead;
VorbisLoader* loader = (VorbisLoader*)datasource;
spaceToEOF = loader->data_length - loader->data_pos;
if (size_to_read*byte_size < spaceToEOF)
actualSizeToRead = size_to_read*byte_size;
else
actualSizeToRead = spaceToEOF;
if (actualSizeToRead)
{
memcpy(ptr, (char*)loader->data + loader->data_pos, actualSizeToRead);
loader->data_pos += actualSizeToRead;
}
return actualSizeToRead;
}
int VorbisLoader::seek_func(void* datasource, ogg_int64_t offset, int whence)
{
size_t spaceToEOF;
ogg_int64_t actualOffset; // How much we can actually offset it by
VorbisLoader* loader = (VorbisLoader*)datasource;
switch (whence)
{
case SEEK_SET:
loader->data_pos = offset < loader->data_length ? offset : loader->data_length;
break;
case SEEK_CUR:
loader->data_pos += offset < loader->data_length - loader->data_pos ? offset : loader->data_length - loader->data_pos;
break;
case SEEK_END:
loader->data_pos = loader->data_length+1;
break;
}
return 0;
}
int VorbisLoader::close_func(void* datasource)
{
return 1;
}
long VorbisLoader::tell_func(void* datasource)
{
return ((VorbisLoader*)datasource)->data_pos;
}
bool VorbisLoader::ReadInfo(SoundInfo& result, BYTE* data, size_t data_length, uint32_t)
{
this->data = data;
this->data_length = data_length;
this->data_pos = 0;
int endian = 0;
int bitStream;
long bytes;
char array[32768];
vorbis_info* info;
OggVorbis_File ogg_file;
memset(&ogg_file, 0, sizeof(ogg_file));
ov_callbacks callbacks;
callbacks.read_func = &read_func;
callbacks.seek_func = &seek_func;
callbacks.close_func = &close_func;
callbacks.tell_func = &tell_func;
// open using callbacks
if (ov_open_callbacks(this, &ogg_file, NULL, 0, callbacks) != 0)
{
ov_clear(&ogg_file);
return false;
}
info = ov_info(&ogg_file, -1);
if (info->channels == 1)
result.format = AL_FORMAT_MONO16;
else
result.format = AL_FORMAT_STEREO16;
result.sample_rate = info->rate;
std::vector<BYTE> buffer;
do {
bytes = ov_read(&ogg_file, array, sizeof(array)/sizeof(array[0]), endian, 2, 1, &bitStream);
for (int i = 0; i < bytes; i++)
buffer.push_back(array[i]);
} while (bytes > 0);
result.sound_data = malloc(buffer.size());
result.sound_data_size = buffer.size();
for (int i = 0; i < buffer.size(); i++)
((BYTE*)result.sound_data)[i] = buffer[i];
result.sample_length = 5;
ov_clear(&ogg_file);
return true;
}
VorbisLoader VorbisLoader::singleton;
#endif
#ifdef HAVE_LIBSDL_MIXER
bool SDLMixerSoundLoader::ReadInfo(SoundInfo& result, BYTE* data, size_t data_length, uint32_t)
{
// Be paranoid about SDL_Mixer initialisation
if (!Application.MusicSystem.IsMODInitialized())
{ return false; }
if (!(result.final_handle = Mix_LoadWAV_RW(SDL_RWFromConstMem(data, data_length), 1)))
{ return false; }
//FIXME: Is this actually correct?
result.sample_length = result.final_handle->alen / (44100 * 2);
result.sample_rate = 0;
return true;
}
SDLMixerSoundLoader SDLMixerSoundLoader::singleton;
#endif
#ifdef HAVE_FMOD
bool FMODSoundLoader::ReadInfo(SoundInfo& result, BYTE* data, size_t data_length, uint32_t options)
{
int32_t iOptions = FSOUND_NORMAL | FSOUND_2D | FSOUND_LOADMEMORY;
if (options & OPTION_Raw)
iOptions |= FSOUND_LOADRAW;
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C4SoundHandle pSample;
if (!(pSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, (const char *)data, iOptions, 0, data_length)))
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{ return false; }
// get length
int32_t iSamples = FSOUND_Sample_GetLength(pSample);
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int iSampleRate = 0;
if (!iSamples || !FSOUND_Sample_GetDefaults(pSample, &iSampleRate, 0, 0, 0))
{
FSOUND_Sample_Free(pSample);
return false;
}
result.sample_rate = iSampleRate;
result.sample_length = static_cast<double>(iSamples) / iSampleRate;
result.final_handle = pSample;
assert(result.sample_length > 0);
return true;
}
FMODSoundLoader FMODSoundLoader::singleton;
#endif