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Alexandre Julliard 18506558a7 Release 950122
Sun Jan 22 18:55:33 1995  Alexandre Julliard  (julliard@lamisun.epfl.ch)

	* [loader/resource.c] [objects/dib.c]
	Fixed icon loading and drawing, now that BitBlt() works correctly.
	
	* [objects/clipping.c] [objects/region.c]
	Implemented elliptic regions with a set of rectangle. This greatly
	simplifies the region code and should boost clipping performance.

	* [objects/color.c]
	Fixed bug that caused seg-fault on 24bpp displays.

	* [objects/bitblt.c]
	Fixed bug when shrinking a bitmap to more than half its size.

	* [windows/graphics.c]
	Fixed bugs in PaintRgn() and Polyline().

	* [windows/nonclient.c] [windows/painting.c] [windows/winpos.c]
	Fixed some problems with window background painting.

Thu Jan 12 12:20:25 PST 1995 Ross Biro (biro@yggdrasil.com)

       * [tools/build.c]
       * [tools/newbuild.c]
       * [Imakefile]
       * [include/wine.h]
       * [loader/call.S]
       * [loader/selector.c]
       * [include/segmem.h]
       * [misc/main.c]
       Changed selector code and 16/32 bit xfer code so that wine
       no longer has to be loaded low in memory.  Changed wine
       to work with ELF binary formats under Linux.
       
Sat Sep 17 11:08:49 1994  Eric Youngdale  (eric@esp22)

	* [debugger/db_disasm.c]
	New instruction disassembler - borrowed from Mach kernel.  Has a
	BSD style of license as opposed to the gdb code we were previously
	using which was under the GPL.

Mon Jan  9 18:27:11 1995  Alexandre Julliard  (julliard@lamisun.epfl.ch)

	* [Imakefile]
	Compiling with -Wall flag.

	* [*/*]
	Fixes to minimize the number of compilation warnings.

	* [objects/bitblt.c]
	Fixed BitBlt() and used the same code to rewrite PatBlt() and
	StretchBlt(). The three *Blt() functions should now be correct in
	every case (famous last words).

	* [objects/brush.c] [objects/dither.c]
	Merged the two files into brush.c

	* [objects/dc.c]
	Fixed bug when the Windows programs forget to re-select the
	original bitmap in a memory DC.

	* [objects/font.c]
	Tty to use 'fixed' font when the system font can't be found.

	* [windows/dialog.c]
	Tentative fix to make dialogs look better when using fixed-width
	fonts.

	* [windows/graphics.c]
	Partially implemented the PS_INSIDEFRAME pen style.

	* [windows/nonclient.c]
	Fix for windows that have the WS_EX_DLGMODALFRAME style bit
	without the WS_DLGFRAME style.
1995-01-24 16:21:01 +00:00
controls Release 950122 1995-01-24 16:21:01 +00:00
debugger Release 950122 1995-01-24 16:21:01 +00:00
etc Release 941227 1994-12-27 14:11:53 +00:00
if1632 Release 950122 1995-01-24 16:21:01 +00:00
include Release 950122 1995-01-24 16:21:01 +00:00
loader Release 950122 1995-01-24 16:21:01 +00:00
memory Release 950109 1995-01-09 18:21:16 +00:00
misc Release 950122 1995-01-24 16:21:01 +00:00
miscemu Release 950109 1995-01-09 18:21:16 +00:00
multimedia Release 950122 1995-01-24 16:21:01 +00:00
objects Release 950122 1995-01-24 16:21:01 +00:00
rc Release 950122 1995-01-24 16:21:01 +00:00
toolkit Release 941227 1994-12-27 14:11:53 +00:00
tools Release 950122 1995-01-24 16:21:01 +00:00
windows Release 950122 1995-01-24 16:21:01 +00:00
ANNOUNCE Release 950122 1995-01-24 16:21:01 +00:00
BUGS Release 941017 1994-10-17 18:12:41 +00:00
ChangeLog Release 950122 1995-01-24 16:21:01 +00:00
Configure Release 941227 1994-12-27 14:11:53 +00:00
DEVELOPERS-HINTS Release 941210 1994-12-10 13:02:28 +00:00
Imakefile Release 950122 1995-01-24 16:21:01 +00:00
LICENSE Release 941017 1994-10-17 18:12:41 +00:00
README Release 950122 1995-01-24 16:21:01 +00:00
README.OEMANSI Release 0.4.3 1993-09-29 12:21:49 +00:00
WARRANTY Release 0.5 1994-01-04 20:14:34 +00:00
Wine.tmpl Release 941227 1994-12-27 14:11:53 +00:00
autoconf.h Release 941122 1994-11-22 16:31:29 +00:00
wine.ini Release 941030 1994-10-30 16:25:19 +00:00

README

1. INTRODUCTION

Wine is a program that allows running MS-Windows programs under X11.
It consists of a program loader, that loads and executes an
MS-Windows binary, and of an emulation library that translates Windows
API calls to their Unix/X11 equivalent.

Wine is free software. See the file LICENSE for the details.
Basically, you can do anything with it, except claim that you wrote it.


2. COMPILATION

You must have one of:

	Linux version 0.99.13 or above
	NetBSD-current
	FreeBSD-current or FreeBSD 1.1

To build Wine, first do a "./Configure" and then a "make" (or "gmake"
if you're running *BSD).  The executable "wine" will be built.  "wine"
will load and run 16-bit Windows' executables. 

To upgrade to a new release by using a patch file, first cd to the
top-level directory of the release (the one containing this README
file). Then do a "make clean", and patch the release with:

    gunzip -c patch-file | patch -p1

where "patch-file" is the name of the patch file (something like
Wine-yymmdd.diff.gz). You can then re-run "./Configure", and then
run "make". 


3. SETUP

Wine requires you to have a file /usr/local/etc/wine.conf (you can
supply a different name when configuring wine) or a file called .winerc
in your home directory.

The format of this config file is just like a Windows .ini file.
The file wine.ini contains a config file example.

Here's an explanation of each section:

* [drives]

format: <driveletter> = <rootdirectory>
default: none

This section is used to specify the root directory of each `dos'drive 
as Windows' applications require a dos/mswindows based diskdrive & 
directory scheme. 

If you mounted your dos-partition as /dos and installed Microsoft Windows 
in c:\windows than you should specify c=/dos in the drives section.

* [wine]

format: windows = <directory>
default: c:\windows

Used to specify an different windows directory.

format: system = <directory>
default: c:\windows\system

Used to specify an different system directory.

format: temp = <directory>
default: c:\temp

Used to specify a directory where Windows applications can store temporary
files.

format: path = <directories separated by semi-colons>
default: c:\windows;c:\windows\system

Used to specify the path which will be used to find executables and DLL's.

format: systemresources = <filename>
default: c:\temp

Used to specify the name of sysres.dll, a dll which is used by Wine itself.

* [serialports]

format: com[12345678] = <devicename>
default: none

Used to specify the devices which are used as com1 - com8.

* [parallelports]

format: lpt[12345678] = <devicename>
default: none

Used to specify the devices which are used as lpt1 - lpt8.

* [spy]

format: file = <filename or CON when logging to stdout>
default: none

used to specify the file which will be used as logfile.

format: exclude = <message names separated by semicolons>
default: none

Used to specify which messages will be excluded from the logfile.

format: include = <message names separated by semicolons>
default: none

Used to specify which messages will be included in the logfile.


4. RUNNING PROGRAMS

When invoking Wine, you must specify the entire path to the executable,
or a filename only.

For example: to run Windows' solitaire:

	wine sol		   (using the searchpath to locate the file)
	wine sol.exe

	wine c:\\windows\\sol.exe  (using a dosfilename)

	wine /usr/windows/sol.exe  (using a unixfilename)

Note: the path of the file will also be added to the path when
      a full name is supplied on the commandline.

Have a nice game of solitaire, but be careful.  Emulation isn't perfect.
So, occasionally it may crash.


5. GETTING MORE INFORMATION

The best place to get help or to report bugs is the Usenet newsgroup
comp.emulators.ms-windows.wine. The Wine FAQ is posted there every
month.

If you add something, or fix a bug, please send a patch to
wine-new@amscons.com for inclusion in the next release.

--
Alexandre Julliard
julliard@lamisun.epfl.ch