wine-wine/dlls/d3d9
Matteo Bruni 2812878727 d3d9: Return failure in CheckDeviceFormat() for unsupported adapter formats.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46579
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
(cherry picked from commit bd7a48c251)
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
2019-06-20 21:13:56 +02:00
..
tests wined3d: Only use the LSB of the _SAMP_SRGB_TEXTURE state value. 2019-04-26 22:41:17 +02:00
Makefile.in
buffer.c d3d9: Release system memory wined3d buffer only after the draw buffer is destroyed. 2019-06-20 21:13:55 +02:00
d3d9.spec
d3d9_main.c
d3d9_private.h d3d9: Support drawing from D3DPOOL_SYSTEMMEM index buffers. 2018-12-17 22:35:22 +01:00
device.c d3d9: Validate surface parameter in d3d9_device_ColorFill(). 2019-04-26 22:41:16 +02:00
directx.c d3d9: Return failure in CheckDeviceFormat() for unsupported adapter formats. 2019-06-20 21:13:56 +02:00
query.c
shader.c wined3d: Drop support for pre-parsed shader DXBC chunks. 2018-10-05 11:26:00 -05:00
stateblock.c d3d9: Support drawing from D3DPOOL_SYSTEMMEM index buffers. 2018-12-17 22:35:22 +01:00
surface.c d3d9: Translate E_INVALIDARG to D3DERR_INVALIDCALL in d3d9_surface_LockRect(). 2018-11-08 19:03:55 +01:00
swapchain.c wined3d: Lock wined3d mutex in wined3d_swapchain_present(). 2018-12-03 22:27:05 +01:00
texture.c d3d9: Disallow creating managed 2D textures on d3d9ex devices. 2018-11-23 20:17:44 +01:00
version.rc
vertexdeclaration.c d3d9: Use the available ARRAY_SIZE() macro. 2018-02-21 12:40:45 +01:00
volume.c wined3d: Pass correct bind flags to texture creation functions. 2018-10-31 16:17:36 +01:00