wine-wine/dlls/d3d9
Józef Kucia 48504e73e9 d3d9: Set depth test state while resetting device.
wined3d will not do this anymore.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:14:27 +01:00
..
tests d3d9: Clamp clip plane index to valid range. 2017-12-04 11:52:00 +01:00
Makefile.in
buffer.c
d3d9.spec
d3d9_main.c
d3d9_private.h d3d9: Clamp clip plane index to valid range. 2017-12-04 11:52:00 +01:00
device.c d3d9: Set depth test state while resetting device. 2017-12-07 19:14:27 +01:00
directx.c wined3d: Add support for D3D10+ depth bias. 2017-12-06 17:00:55 +01:00
query.c d3d9/tests: Windows 10 17.09 added an undocumented query type. 2017-11-07 18:13:12 +01:00
shader.c wined3d: Add support for patch constant signatures. 2017-05-12 16:11:13 +02:00
stateblock.c
surface.c wined3d: Introduce a helper function to assign wined3d_box values. 2017-04-07 11:37:28 +02:00
swapchain.c d3d9: Do not decrease swapchain refcount when it is already 0. 2017-02-13 18:50:12 +01:00
texture.c d3d9: Stop calling wined3d_texture_generate_mipmaps(). 2017-12-05 20:30:05 +01:00
version.rc
vertexdeclaration.c
volume.c