wine-wine/include/wine
Józef Kucia c7f3308db7 wined3d: Add support for seamless cube map filtering.
Seamless cube map filtering should always be enabled in D3D10+.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-08 16:37:35 +01:00
..
dcetypes.idl
debug.h include: Remove unused wine_dbgstr_size(). 2016-04-20 21:52:07 +09:00
dplaysp.h
epm.idl
exception.h ntdll: Add support for collided unwinds. 2016-08-18 11:55:16 +09:00
gdi_driver.h gdi32: Add the ability to disable a DC. 2017-01-26 10:46:20 +01:00
irot.idl
itss.idl
library.h
list.h
mmsystem16.h
mscvpdb.h dbghelp: Add even more symbol types. 2015-11-11 19:39:22 +09:00
port.h
rbtree.h rbtree.h: Added WINE_RB_FOR_EACH_DESTRUCTOR and WINE_RB_FOR_EACH_ENTRY_DESTRUCTOR helpers for implementing tree destructors. 2017-02-14 22:49:14 +01:00
rpcfc.h
schrpc.idl
server.h
server_protocol.h server: Use async object to transfer IRP result to client. 2016-12-05 16:11:03 +01:00
strmbase.h strmbase: Allocate sample list as a part of queue structure. 2016-11-25 19:50:19 +01:00
svcctl.idl services: Add a separate winedevice service for each kernel driver. 2016-09-01 21:21:29 +09:00
test.h wine/test.h: Identify the process responsible for test summary lines. 2017-02-22 16:45:22 +01:00
unicode.h
wgl.h opengl32: Introduce WGL_WINE_query_renderer. 2016-03-16 12:10:06 +09:00
wgl_driver.h opengl32: Introduce WGL_WINE_query_renderer. 2016-03-16 12:10:06 +09:00
wglext.h
winaspi.h
winbase16.h ole2nls: Fix CompareString() prototype. 2015-12-21 18:18:20 +01:00
windef16.h
wine_common_ver.rc Use CP 1200 (Unicode) for Win32/Win64 version info. 2017-03-06 19:49:17 +01:00
wined3d.h wined3d: Add support for seamless cube map filtering. 2017-03-08 16:37:35 +01:00
winedxgi.idl dxgi: Use texture pointer instead of resource pointer for DXGI surface. 2016-09-01 21:21:35 +09:00
wingdi16.h
winnet16.h
winuser16.h
wpp.h