wine-wine/dlls/d3d8
Ge van Geldorp ae79b02ca6 d3d8/tests: Make tests pass on a W2K8 VM. 2009-01-27 11:30:03 +01:00
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tests d3d8/tests: Make tests pass on a W2K8 VM. 2009-01-27 11:30:03 +01:00
Makefile.in makefiles: List the static libraries as normal imports instead of extra libs. 2008-04-30 14:23:55 +02:00
basetexture.c
cubetexture.c
d3d8.spec
d3d8_main.c wined3d: Remove the SDKVersion parameter to WineDirect3DCreate(). 2008-10-24 14:24:59 +02:00
d3d8_private.h wined3d: Add an IWineD3DDeviceParent interface. 2009-01-16 13:29:32 +01:00
device.c d3d8: Make some device_parent_*() functions static. 2009-01-26 15:13:29 +01:00
directx.c wined3d: Add an IWineD3DDeviceParent interface. 2009-01-16 13:29:32 +01:00
indexbuffer.c
pixelshader.c d3d8: Remove unused code. 2008-12-16 12:51:40 +01:00
resource.c
stateblock.c Spelling fixes. 2008-03-27 11:10:07 +01:00
surface.c ddrawex: Add a test for the permanent DC function. 2009-01-09 16:26:06 +01:00
swapchain.c
texture.c
version.rc
vertexbuffer.c
vertexdeclaration.c d3d8: Reject broken normal declaration types with fixed function. 2008-03-28 14:49:30 +01:00
vertexshader.c wined3d: Refuse to create shaders with a NULL function. 2008-12-16 12:51:49 +01:00
volume.c wined3d: Add an IWineD3DDeviceParent interface. 2009-01-16 13:29:32 +01:00
volumetexture.c