wine-wine/dlls/ddraw
Christian Costa 1c196c5923 Merged convert.c, struct_convert.c and helper.c into ddraw_utils.c. 2005-05-31 09:32:44 +00:00
..
d3ddevice Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
dclipper Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
ddraw - Implemented the implicit creation of mipmaps for surfaces that have 2005-05-30 11:11:34 +00:00
direct3d Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
dpalette Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
dsurface Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
tests - Implemented the implicit creation of mipmaps for surfaces that have 2005-05-30 11:11:34 +00:00
.cvsignore Added rules to build import libraries in the individual dll makefiles. 2005-05-07 12:39:52 +00:00
Makefile.in Merged convert.c, struct_convert.c and helper.c into ddraw_utils.c. 2005-05-31 09:32:44 +00:00
d3d_private.h Handle more properly versions for Direct3D and Direct3DDevice 2005-02-14 11:09:46 +00:00
d3dcommon.c Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
d3dexecutebuffer.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
d3dlight.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
d3dmaterial.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
d3dtexture.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
d3dvertexbuffer.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
d3dviewport.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
ddcomimpl.h - Clean up all the D3D COM handling (but the underlaying code is still 2002-11-21 21:04:16 +00:00
ddraw.spec Get rid of the ThunkData stubs, these are not functions. 2005-01-03 20:47:48 +00:00
ddraw_private.h Added surface locking. 2005-03-07 12:23:34 +00:00
ddraw_utils.c Merged convert.c, struct_convert.c and helper.c into ddraw_utils.c. 2005-05-31 09:32:44 +00:00
gl_api.h Use vertex arrays when possible. 2003-11-25 00:06:33 +00:00
gl_private.h Use vertex arrays when possible. 2003-11-25 00:06:33 +00:00
main.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
mesa.c Handle more properly versions for Direct3D and Direct3DDevice 2005-02-14 11:09:46 +00:00
mesa_private.h Create the GL texture id at texture-binding time. 2005-04-11 12:51:22 +00:00
regsvr.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
version.rc Version resources cleanup. 2004-11-23 13:59:34 +00:00