wine-wine/dlls/d3d11
Józef Kucia 735b5ebd1e d3d11: Report format support more accurately based on feature level.
Our partial stub for CheckFormatSupport() is still quite inaccurate. For
example, we might report SHADER_SAMPLE support for UINT formats. In the long
term, wined3d should probably return the format support flags directly.
Unfortunately, the current wined3d interface shared with d3d9 isn't well
suited for returning fine-grained format support flags.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-07 08:45:46 -05:00
..
tests d3d11: Report format support more accurately based on feature level. 2019-05-07 08:45:46 -05:00
Makefile.in
async.c
buffer.c wined3d: Get rid of WINED3DUSAGE_TEXTURE. 2018-11-06 11:14:36 +01:00
d3d11.spec
d3d11_main.c d3d11: Avoid calling D3D11CreateDevice() from D3D11CreateDeviceAndSwapChain(). 2019-02-26 20:48:37 +01:00
d3d11_private.h d3d11: Implement ID3D11Multithread. 2019-05-06 13:19:33 -05:00
device.c d3d11: Report format support more accurately based on feature level. 2019-05-07 08:45:46 -05:00
inputlayout.c d3d11: Don't use strcasecmp. 2019-04-08 19:50:40 +02:00
shader.c d3d11: Don't use strcasecmp. 2019-04-08 19:50:40 +02:00
state.c
texture.c wined3d: Get rid of WINED3DUSAGE_TEXTURE. 2018-11-06 11:14:36 +01:00
utils.c wined3d: Export wined3d_extract_shader_input_signature_from_dxbc(). 2019-02-12 23:02:28 +01:00
version.rc
view.c