wine-wine/dlls/dxgi/device.c

611 lines
20 KiB
C

/*
* Copyright 2008 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#include "dxgi_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dxgi);
static inline struct dxgi_device *impl_from_IWineDXGIDevice(IWineDXGIDevice *iface)
{
return CONTAINING_RECORD(iface, struct dxgi_device, IWineDXGIDevice_iface);
}
/* IUnknown methods */
static HRESULT STDMETHODCALLTYPE dxgi_device_QueryInterface(IWineDXGIDevice *iface, REFIID riid, void **object)
{
struct dxgi_device *device = impl_from_IWineDXGIDevice(iface);
TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDXGIObject)
|| IsEqualGUID(riid, &IID_IDXGIDevice)
|| IsEqualGUID(riid, &IID_IDXGIDevice1)
|| IsEqualGUID(riid, &IID_IDXGIDevice2)
|| IsEqualGUID(riid, &IID_IDXGIDevice3)
|| IsEqualGUID(riid, &IID_IWineDXGIDevice))
{
IUnknown_AddRef(iface);
*object = iface;
return S_OK;
}
if (IsEqualGUID(riid, &IID_IWineDXGISwapChainFactory))
{
IUnknown_AddRef(iface);
*object = &device->IWineDXGISwapChainFactory_iface;
return S_OK;
}
if (device->child_layer)
{
TRACE("Forwarding to child layer %p.\n", device->child_layer);
return IUnknown_QueryInterface(device->child_layer, riid, object);
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*object = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE dxgi_device_AddRef(IWineDXGIDevice *iface)
{
struct dxgi_device *device = impl_from_IWineDXGIDevice(iface);
ULONG refcount = InterlockedIncrement(&device->refcount);
TRACE("%p increasing refcount to %u\n", device, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE dxgi_device_Release(IWineDXGIDevice *iface)
{
struct dxgi_device *device = impl_from_IWineDXGIDevice(iface);
ULONG refcount = InterlockedDecrement(&device->refcount);
TRACE("%p decreasing refcount to %u.\n", device, refcount);
if (!refcount)
{
if (device->child_layer)
IUnknown_Release(device->child_layer);
wined3d_mutex_lock();
wined3d_swapchain_decref(device->implicit_swapchain);
wined3d_device_decref(device->wined3d_device);
wined3d_mutex_unlock();
IWineDXGIAdapter_Release(device->adapter);
wined3d_private_store_cleanup(&device->private_store);
heap_free(device);
}
return refcount;
}
/* IDXGIObject methods */
static HRESULT STDMETHODCALLTYPE dxgi_device_SetPrivateData(IWineDXGIDevice *iface,
REFGUID guid, UINT data_size, const void *data)
{
struct dxgi_device *device = impl_from_IWineDXGIDevice(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return dxgi_set_private_data(&device->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE dxgi_device_SetPrivateDataInterface(IWineDXGIDevice *iface,
REFGUID guid, const IUnknown *object)
{
struct dxgi_device *device = impl_from_IWineDXGIDevice(iface);
TRACE("iface %p, guid %s, object %p.\n", iface, debugstr_guid(guid), object);
return dxgi_set_private_data_interface(&device->private_store, guid, object);
}
static HRESULT STDMETHODCALLTYPE dxgi_device_GetPrivateData(IWineDXGIDevice *iface,
REFGUID guid, UINT *data_size, void *data)
{
struct dxgi_device *device = impl_from_IWineDXGIDevice(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return dxgi_get_private_data(&device->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE dxgi_device_GetParent(IWineDXGIDevice *iface, REFIID riid, void **parent)
{
IDXGIAdapter *adapter;
HRESULT hr;
TRACE("iface %p, riid %s, parent %p.\n", iface, debugstr_guid(riid), parent);
hr = IWineDXGIDevice_GetAdapter(iface, &adapter);
if (FAILED(hr))
{
ERR("Failed to get adapter, hr %#x.\n", hr);
return hr;
}
hr = IDXGIAdapter_QueryInterface(adapter, riid, parent);
IDXGIAdapter_Release(adapter);
return hr;
}
/* IDXGIDevice methods */
static HRESULT STDMETHODCALLTYPE dxgi_device_GetAdapter(IWineDXGIDevice *iface, IDXGIAdapter **adapter)
{
struct dxgi_device *device = impl_from_IWineDXGIDevice(iface);
TRACE("iface %p, adapter %p.\n", iface, adapter);
*adapter = (IDXGIAdapter *)device->adapter;
IDXGIAdapter_AddRef(*adapter);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE dxgi_device_CreateSurface(IWineDXGIDevice *iface,
const DXGI_SURFACE_DESC *desc, UINT surface_count, DXGI_USAGE usage,
const DXGI_SHARED_RESOURCE *shared_resource, IDXGISurface **surface)
{
struct wined3d_device_parent *device_parent;
struct wined3d_resource_desc surface_desc;
IWineDXGIDeviceParent *dxgi_device_parent;
HRESULT hr;
UINT i;
UINT j;
TRACE("iface %p, desc %p, surface_count %u, usage %#x, shared_resource %p, surface %p.\n",
iface, desc, surface_count, usage, shared_resource, surface);
hr = IWineDXGIDevice_QueryInterface(iface, &IID_IWineDXGIDeviceParent, (void **)&dxgi_device_parent);
if (FAILED(hr))
{
ERR("Device should implement IWineDXGIDeviceParent.\n");
return E_FAIL;
}
device_parent = IWineDXGIDeviceParent_get_wined3d_device_parent(dxgi_device_parent);
surface_desc.resource_type = WINED3D_RTYPE_TEXTURE_2D;
surface_desc.format = wined3dformat_from_dxgi_format(desc->Format);
wined3d_sample_desc_from_dxgi(&surface_desc.multisample_type,
&surface_desc.multisample_quality, &desc->SampleDesc);
surface_desc.bind_flags = wined3d_bind_flags_from_dxgi_usage(usage);
surface_desc.usage = 0;
surface_desc.access = WINED3D_RESOURCE_ACCESS_GPU;
surface_desc.width = desc->Width;
surface_desc.height = desc->Height;
surface_desc.depth = 1;
surface_desc.size = 0;
wined3d_mutex_lock();
memset(surface, 0, surface_count * sizeof(*surface));
for (i = 0; i < surface_count; ++i)
{
struct wined3d_texture *wined3d_texture;
IUnknown *parent;
if (FAILED(hr = device_parent->ops->create_swapchain_texture(device_parent,
NULL, &surface_desc, 0, &wined3d_texture)))
{
ERR("Failed to create surface, hr %#x.\n", hr);
goto fail;
}
parent = wined3d_texture_get_parent(wined3d_texture);
hr = IUnknown_QueryInterface(parent, &IID_IDXGISurface, (void **)&surface[i]);
wined3d_texture_decref(wined3d_texture);
if (FAILED(hr))
{
ERR("Surface should implement IDXGISurface.\n");
goto fail;
}
TRACE("Created IDXGISurface %p (%u/%u).\n", surface[i], i + 1, surface_count);
}
wined3d_mutex_unlock();
IWineDXGIDeviceParent_Release(dxgi_device_parent);
return S_OK;
fail:
wined3d_mutex_unlock();
for (j = 0; j < i; ++j)
{
IDXGISurface_Release(surface[i]);
}
IWineDXGIDeviceParent_Release(dxgi_device_parent);
return hr;
}
static HRESULT STDMETHODCALLTYPE dxgi_device_QueryResourceResidency(IWineDXGIDevice *iface,
IUnknown *const *resources, DXGI_RESIDENCY *residency, UINT resource_count)
{
FIXME("iface %p, resources %p, residency %p, resource_count %u stub!\n",
iface, resources, residency, resource_count);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE dxgi_device_SetGPUThreadPriority(IWineDXGIDevice *iface, INT priority)
{
FIXME("iface %p, priority %d stub!\n", iface, priority);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE dxgi_device_GetGPUThreadPriority(IWineDXGIDevice *iface, INT *priority)
{
FIXME("iface %p, priority %p stub!\n", iface, priority);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE dxgi_device_SetMaximumFrameLatency(IWineDXGIDevice *iface, UINT max_latency)
{
struct dxgi_device *device = impl_from_IWineDXGIDevice(iface);
TRACE("iface %p, max_latency %u.\n", iface, max_latency);
if (max_latency > DXGI_FRAME_LATENCY_MAX)
return DXGI_ERROR_INVALID_CALL;
wined3d_mutex_lock();
wined3d_device_set_max_frame_latency(device->wined3d_device, max_latency);
wined3d_mutex_unlock();
return S_OK;
}
static HRESULT STDMETHODCALLTYPE dxgi_device_GetMaximumFrameLatency(IWineDXGIDevice *iface, UINT *max_latency)
{
struct dxgi_device *device = impl_from_IWineDXGIDevice(iface);
TRACE("iface %p, max_latency %p.\n", iface, max_latency);
if (!max_latency)
return DXGI_ERROR_INVALID_CALL;
wined3d_mutex_lock();
*max_latency = wined3d_device_get_max_frame_latency(device->wined3d_device);
wined3d_mutex_unlock();
return S_OK;
}
static HRESULT STDMETHODCALLTYPE dxgi_device_OfferResources(IWineDXGIDevice *iface, UINT resource_count,
IDXGIResource * const *resources, DXGI_OFFER_RESOURCE_PRIORITY priority)
{
FIXME("iface %p, resource_count %u, resources %p, priority %u stub!\n", iface, resource_count,
resources, priority);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE dxgi_device_ReclaimResources(IWineDXGIDevice *iface, UINT resource_count,
IDXGIResource * const *resources, BOOL *discarded)
{
FIXME("iface %p, resource_count %u, resources %p, discarded %p stub!\n", iface, resource_count,
resources, discarded);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE dxgi_device_EnqueueSetEvent(IWineDXGIDevice *iface, HANDLE event)
{
FIXME("iface %p, event %p stub!\n", iface, event);
return E_NOTIMPL;
}
static void STDMETHODCALLTYPE dxgi_device_Trim(IWineDXGIDevice *iface)
{
FIXME("iface %p stub!\n", iface);
}
/* IWineDXGIDevice methods */
static HRESULT STDMETHODCALLTYPE dxgi_device_create_surface(IWineDXGIDevice *iface,
struct wined3d_texture *wined3d_texture, DXGI_USAGE usage,
const DXGI_SHARED_RESOURCE *shared_resource, IUnknown *outer, void **surface)
{
struct dxgi_surface *object;
HRESULT hr;
TRACE("iface %p, wined3d_texture %p, usage %#x, shared_resource %p, outer %p, surface %p.\n",
iface, wined3d_texture, usage, shared_resource, outer, surface);
if (!(object = heap_alloc_zero(sizeof(*object))))
{
ERR("Failed to allocate DXGI surface object memory.\n");
return E_OUTOFMEMORY;
}
if (FAILED(hr = dxgi_surface_init(object, (IDXGIDevice *)iface, outer, wined3d_texture)))
{
WARN("Failed to initialize surface, hr %#x.\n", hr);
heap_free(object);
return hr;
}
TRACE("Created IDXGISurface %p.\n", object);
*surface = outer ? &object->IUnknown_iface : (IUnknown *)&object->IDXGISurface1_iface;
return S_OK;
}
static const struct IWineDXGIDeviceVtbl dxgi_device_vtbl =
{
/* IUnknown methods */
dxgi_device_QueryInterface,
dxgi_device_AddRef,
dxgi_device_Release,
/* IDXGIObject methods */
dxgi_device_SetPrivateData,
dxgi_device_SetPrivateDataInterface,
dxgi_device_GetPrivateData,
dxgi_device_GetParent,
/* IDXGIDevice methods */
dxgi_device_GetAdapter,
dxgi_device_CreateSurface,
dxgi_device_QueryResourceResidency,
dxgi_device_SetGPUThreadPriority,
dxgi_device_GetGPUThreadPriority,
/* IDXGIDevice1 methods */
dxgi_device_SetMaximumFrameLatency,
dxgi_device_GetMaximumFrameLatency,
/* IDXGIDevice2 methods */
dxgi_device_OfferResources,
dxgi_device_ReclaimResources,
dxgi_device_EnqueueSetEvent,
/* IDXGIDevice3 methods */
dxgi_device_Trim,
/* IWineDXGIDevice methods */
dxgi_device_create_surface,
};
static inline struct dxgi_device *impl_from_IWineDXGISwapChainFactory(IWineDXGISwapChainFactory *iface)
{
return CONTAINING_RECORD(iface, struct dxgi_device, IWineDXGISwapChainFactory_iface);
}
static HRESULT STDMETHODCALLTYPE dxgi_swapchain_factory_QueryInterface(IWineDXGISwapChainFactory *iface,
REFIID iid, void **out)
{
struct dxgi_device *device = impl_from_IWineDXGISwapChainFactory(iface);
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
return dxgi_device_QueryInterface(&device->IWineDXGIDevice_iface, iid, out);
}
static ULONG STDMETHODCALLTYPE dxgi_swapchain_factory_AddRef(IWineDXGISwapChainFactory *iface)
{
struct dxgi_device *device = impl_from_IWineDXGISwapChainFactory(iface);
TRACE("iface %p.\n", iface);
return dxgi_device_AddRef(&device->IWineDXGIDevice_iface);
}
static ULONG STDMETHODCALLTYPE dxgi_swapchain_factory_Release(IWineDXGISwapChainFactory *iface)
{
struct dxgi_device *device = impl_from_IWineDXGISwapChainFactory(iface);
TRACE("iface %p.\n", iface);
return dxgi_device_Release(&device->IWineDXGIDevice_iface);
}
static HRESULT STDMETHODCALLTYPE dxgi_swapchain_factory_create_swapchain(IWineDXGISwapChainFactory *iface,
IDXGIFactory *factory, HWND window, const DXGI_SWAP_CHAIN_DESC1 *desc,
const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc, IDXGIOutput *output, IDXGISwapChain1 **swapchain)
{
struct dxgi_device *device = impl_from_IWineDXGISwapChainFactory(iface);
struct wined3d_swapchain_desc wined3d_desc;
struct IDXGIOutput *containing_output;
struct d3d11_swapchain *object;
struct IDXGIAdapter *adapter;
HRESULT hr;
TRACE("iface %p, factory %p, window %p, desc %p, fullscreen_desc %p, output %p, swapchain %p.\n",
iface, factory, window, desc, fullscreen_desc, output, swapchain);
if (FAILED(hr = dxgi_get_output_from_window(factory, window, &containing_output)))
{
WARN("Failed to get output from window %p, hr %#x.\n", window, hr);
/* FIXME: As wined3d only supports one output currently, even if a window is on a
* non-primary output, the swapchain will use the primary output. Keep this behaviour
* until all outputs are correctly enumerated. Otherwise it will create a regression
* for applications that specify a device window on a non-primary output */
if (FAILED(hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter)))
return hr;
hr = IDXGIAdapter_EnumOutputs(adapter, 0, &containing_output);
IDXGIAdapter_Release(adapter);
if (FAILED(hr))
return hr;
FIXME("Using the primary output for the device window that is on a non-primary output.\n");
}
hr = wined3d_swapchain_desc_from_dxgi(&wined3d_desc, containing_output, window, desc,
fullscreen_desc);
IDXGIOutput_Release(containing_output);
if (FAILED(hr))
return hr;
if (!(object = heap_alloc_zero(sizeof(*object))))
{
ERR("Failed to allocate swapchain memory.\n");
return E_OUTOFMEMORY;
}
if (FAILED(hr = d3d11_swapchain_init(object, device, &wined3d_desc)))
{
WARN("Failed to initialise swapchain, hr %#x.\n", hr);
heap_free(object);
return hr;
}
TRACE("Created swapchain %p.\n", object);
*swapchain = &object->IDXGISwapChain1_iface;
return S_OK;
}
static const struct IWineDXGISwapChainFactoryVtbl dxgi_swapchain_factory_vtbl =
{
dxgi_swapchain_factory_QueryInterface,
dxgi_swapchain_factory_AddRef,
dxgi_swapchain_factory_Release,
dxgi_swapchain_factory_create_swapchain,
};
HRESULT dxgi_device_init(struct dxgi_device *device, struct dxgi_device_layer *layer,
IDXGIFactory *factory, IDXGIAdapter *adapter,
const D3D_FEATURE_LEVEL *feature_levels, unsigned int level_count)
{
struct wined3d_device_parent *wined3d_device_parent;
struct wined3d_swapchain_desc swapchain_desc;
IWineDXGIDeviceParent *dxgi_device_parent;
struct d3d11_swapchain *swapchain;
struct dxgi_adapter *dxgi_adapter;
struct dxgi_factory *dxgi_factory;
struct dxgi_output *dxgi_output;
struct IDXGIOutput *output;
void *layer_base;
HWND window;
HRESULT hr;
if (!(dxgi_factory = unsafe_impl_from_IDXGIFactory(factory)))
{
WARN("This is not the factory we're looking for.\n");
return E_FAIL;
}
if (!(dxgi_adapter = unsafe_impl_from_IDXGIAdapter(adapter)))
{
WARN("This is not the adapter we're looking for.\n");
return E_FAIL;
}
device->IWineDXGIDevice_iface.lpVtbl = &dxgi_device_vtbl;
device->IWineDXGISwapChainFactory_iface.lpVtbl = &dxgi_swapchain_factory_vtbl;
device->refcount = 1;
wined3d_mutex_lock();
wined3d_private_store_init(&device->private_store);
layer_base = device + 1;
if (FAILED(hr = layer->create(layer->id, &layer_base, 0,
device, &IID_IUnknown, (void **)&device->child_layer)))
{
WARN("Failed to create device, returning %#x.\n", hr);
wined3d_private_store_cleanup(&device->private_store);
wined3d_mutex_unlock();
return hr;
}
if (FAILED(hr = IWineDXGIDevice_QueryInterface(&device->IWineDXGIDevice_iface,
&IID_IWineDXGIDeviceParent, (void **)&dxgi_device_parent)))
{
ERR("DXGI device should implement IWineDXGIDeviceParent.\n");
IUnknown_Release(device->child_layer);
wined3d_private_store_cleanup(&device->private_store);
wined3d_mutex_unlock();
return hr;
}
wined3d_device_parent = IWineDXGIDeviceParent_get_wined3d_device_parent(dxgi_device_parent);
IWineDXGIDeviceParent_Release(dxgi_device_parent);
if (FAILED(hr = wined3d_device_create(dxgi_factory->wined3d,
dxgi_adapter->wined3d_adapter, WINED3D_DEVICE_TYPE_HAL, NULL, 0, 4,
(const enum wined3d_feature_level *)feature_levels, level_count,
wined3d_device_parent, &device->wined3d_device)))
{
WARN("Failed to create a wined3d device, returning %#x.\n", hr);
IUnknown_Release(device->child_layer);
wined3d_private_store_cleanup(&device->private_store);
wined3d_mutex_unlock();
return hr;
}
window = dxgi_factory_get_device_window(dxgi_factory);
if (FAILED(hr = dxgi_get_output_from_window(factory, window, &output)))
{
ERR("Failed to get output from window %p.\n", window);
wined3d_device_decref(device->wined3d_device);
IUnknown_Release(device->child_layer);
wined3d_private_store_cleanup(&device->private_store);
wined3d_mutex_unlock();
return hr;
}
dxgi_output = unsafe_impl_from_IDXGIOutput(output);
memset(&swapchain_desc, 0, sizeof(swapchain_desc));
swapchain_desc.swap_effect = WINED3D_SWAP_EFFECT_DISCARD;
swapchain_desc.device_window = window;
swapchain_desc.windowed = TRUE;
swapchain_desc.flags = WINED3D_SWAPCHAIN_IMPLICIT;
swapchain_desc.output = dxgi_output->wined3d_output;
IDXGIOutput_Release(output);
if (!(swapchain = heap_alloc_zero(sizeof(*swapchain))))
{
ERR("Failed to allocate swapchain memory.\n");
wined3d_device_decref(device->wined3d_device);
IUnknown_Release(device->child_layer);
wined3d_private_store_cleanup(&device->private_store);
wined3d_mutex_unlock();
return E_OUTOFMEMORY;
}
if (FAILED(hr = d3d11_swapchain_init(swapchain, device, &swapchain_desc)))
{
WARN("Failed to initialize swapchain, hr %#x.\n", hr);
heap_free(swapchain);
wined3d_device_decref(device->wined3d_device);
IUnknown_Release(device->child_layer);
wined3d_private_store_cleanup(&device->private_store);
wined3d_mutex_unlock();
return hr;
}
device->implicit_swapchain = swapchain->wined3d_swapchain;
TRACE("Created swapchain %p.\n", swapchain);
wined3d_mutex_unlock();
device->adapter = &dxgi_adapter->IWineDXGIAdapter_iface;
IWineDXGIAdapter_AddRef(device->adapter);
return S_OK;
}