wine-wine/dlls/wined3d
James Hawkins 11db0ea655 Use only stored result of Interlocked* in AddRef/Release. 2005-01-12 19:50:22 +00:00
..
.cvsignore .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
Makefile.in Add render target support, and ensure there is a front and back buffer 2005-01-09 17:37:02 +00:00
basetexture.c Add render target support, and ensure there is a front and back buffer 2005-01-09 17:37:02 +00:00
device.c Use only stored result of Interlocked* in AddRef/Release. 2005-01-12 19:50:22 +00:00
directx.c Use only stored result of Interlocked* in AddRef/Release. 2005-01-12 19:50:22 +00:00
drawprim.c Add Clear, Present and EndScene support and fix a bug in the drawing 2004-12-14 11:54:27 +00:00
indexbuffer.c Add render target support, and ensure there is a front and back buffer 2005-01-09 17:37:02 +00:00
resource.c Add render target support, and ensure there is a front and back buffer 2005-01-09 17:37:02 +00:00
stateblock.c Use only stored result of Interlocked* in AddRef/Release. 2005-01-12 19:50:22 +00:00
surface.c Add render target support, and ensure there is a front and back buffer 2005-01-09 17:37:02 +00:00
utils.c Add render target support, and ensure there is a front and back buffer 2005-01-09 17:37:02 +00:00
vertexbuffer.c Add render target support, and ensure there is a front and back buffer 2005-01-09 17:37:02 +00:00
vertexshader.c Create a wined3d interface, and generate a wined3d object in the d3d9 2004-09-23 04:34:27 +00:00
wined3d.spec Create a wined3d interface, and generate a wined3d object in the d3d9 2004-09-23 04:34:27 +00:00
wined3d_main.c - Implement SetStreamSource 2004-11-23 13:52:46 +00:00
wined3d_private.h Add render target support, and ensure there is a front and back buffer 2005-01-09 17:37:02 +00:00