wine-wine/dlls/ddraw
Zhiyi Zhang 5dae33dc3c wined3d: Refactor wined3d_get_output_desc() to wined3d_output_get_desc().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-19 20:24:56 +01:00
..
tests ddraw/tests: Don't print uninitialized l in test_compressed_surface_stretch. 2020-03-16 21:31:46 +01:00
Makefile.in
clipper.c
ddraw.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
device.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
executebuffer.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
light.c
main.c wined3d: Refactor wined3d_get_output_desc() to wined3d_output_get_desc(). 2020-03-19 20:24:56 +01:00
material.c
palette.c
surface.c wined3d: Pass a struct wined3d_adapter pointer to wined3d_calculate_format_pitch(). 2020-03-11 15:55:16 +01:00
utils.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
version.rc
vertexbuffer.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
viewport.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00