wine-wine/dlls/d2d1
Nikolay Sivov b7125b6790 d2d1: Use render target transform in bitmap text rendering mode.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-04 14:54:50 +02:00
..
tests d2d1: Create open, hollow geometry in d2d_d3d_render_target_DrawLine(). 2017-02-23 08:55:55 +01:00
Makefile.in d2d1: Initial implementation of bitmap render target. 2016-10-20 06:17:39 -07:00
bitmap.c d2d1: Support shared bitmaps created from dxgi surface. 2016-10-11 16:51:35 +02:00
bitmap_render_target.c d2d1: Added support for ID2D1GdiInteropRenderTarget interface. 2017-02-14 22:47:00 +01:00
brush.c d2d1: Fix GetGradientStops() when asked for more stops than collection has. 2016-11-25 19:48:52 +01:00
d2d1.spec
d2d1_private.h d2d1: Added support for ID2D1GdiInteropRenderTarget interface. 2017-02-14 22:47:00 +01:00
dc_render_target.c d2d1: Added support for ID2D1GdiInteropRenderTarget interface. 2017-02-14 22:47:00 +01:00
factory.c d2d1: Added support for ID2D1GdiInteropRenderTarget interface. 2017-02-14 22:47:00 +01:00
geometry.c d2d1: Properly invert join directions when needed. 2017-02-13 18:50:10 +01:00
hwnd_render_target.c d2d1: Added support for ID2D1GdiInteropRenderTarget interface. 2017-02-14 22:47:00 +01:00
mesh.c d2d1: Move mesh creation to mesh.c. 2016-04-01 12:48:56 +09:00
render_target.c d2d1: Use render target transform in bitmap text rendering mode. 2017-04-04 14:54:50 +02:00
state_block.c
stroke.c d2d1: Implement retrieving dash pattern data for stroke styles. 2016-11-24 14:31:15 +01:00
version.rc
wic_render_target.c d2d1: Added support for ID2D1GdiInteropRenderTarget interface. 2017-02-14 22:47:00 +01:00