wine-wine/library
Alexandre Julliard 75d86e1f06 Release 961117
Sun Nov 17 15:01:45 1996  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [graphics/bitblt.c] [graphics/x11drv/bitblt.c]
	Moved BitBlt operations to the new graphics driver
	interface. Implemented PatBlt32, BitBlt32 and StretchBlt32.

	* [memory/global.c]
	Unified MemManInfo() and GlobalMemoryStatus().

	* [objects/text.c]
	Fixed ExtTextOut() to always use physical coords for clip rect.

	* [windows/dialog.c]
	Implemented DlgDirSelectEx() and Win32 version of DlgDirSelect*.

	* [windows/event.c]
	Avoid busy-looping in EVENT_WaitXEvent when no timer is pending
	(thanks to Thomas Koenig).

	* [windows/painting.c]
	Moved update region clipping for CS_PARENTDC windows to BeginPaint().
	
	* [windows/scroll.c]
	Implemented Win32 version of ScrollWindow() and ScrollDC().

Tue Nov 12 09:52:17 1996  Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>

	* [files/*.c] [win32/file.c]
	Some win32 filetime conversion functions added.
	Fixed behaviour with DOS drives pointing to UNIX /
	SetCurrentDirectory() may also get X:\xxx paths.
	Fixed FILE_Open when called from CreateFile().
	Added GetFileSize(), MapViewOfFile(), SetFileTime(), GetFileTime().

	* [misc/crtdll.c] [if1632/crtdll.spec]
	Added some new functions.

	* [if1632/user32.spec]
	Some thunks into win16 code added.

	* [win32/init.c]
	Added GetSystemInfo(), removed GetModuleFileName() stub.

	* [win32/code_page.c] [if1632/thunk.c]
	Added EnumSystemCodePages* (untested).

	* [objects/font.c] [if1632/thunk.c]
	Added EnumFontFamilies32*.
	
Mon Nov 11 14:50:24 1996  Huw D. M. Davies <h.davies1@physics.oxford.ac.uk>

	* [controls/menu.c] [windows/mdi.c]
	Don't delete the MDI `windows' menu if it's already been deleted.

	* [misc/exec.c]
	Notepad always calls WinHelp(.., HELP_QUIT, ...) at termination
 	and complains if it returns FALSE.

	* [windows/winpos.c]
	Get maximized MDI child's nonclient area redrawn after resize.

Thu Nov  7 13:32:34 1996  Lee Jaekil <juria@seodu.co.kr>

	* [memory/global.c]
	Use /proc filesystem for GlobalMemoryStatus() on Linux.

Mon Nov  4 18:30:00 1996  Alex Korobka <alex@trantor.pharm.sunysb.edu>

	* [windows/event.c]
	Added OffiX-style file drop handling. File paths must be
	DOS-mappable by Wine (via wine.conf).

	* [controls/combo.c]
        Added WM_GETTEXT handler.

	* [objects/palette.c]
	Added ResizePalette() (untested).

	* [objects/cursoricon.c]
	Implemented icon to cursor conversion.

	* [objects/color.c]
	Fixed crash on startup when no colorcells are writeable.

Mon Nov  4 00:49:41 1996  Ulrich Schmid  <uschmid@mail.hh.provi.de>

	* [rc/winerc.c]
	Added support for win32 output.

	* [library/libres.c] [include/libres.h] [loader/resource.c]
	Renamed LIBRES_FindResource to LIBRES_FindResource16.
	Added LIBRES_FindResource32.

Sun Nov 3 21:21:45 1996  Robert Pouliot <krynos@clic.net>

	* [loader/builtin.c] [if1632/Makefile.in] [if1632/wing.spec]
	Added the spec file for WinG, it's only stub for now, but it
	should be easy to do by someone with Windows programming
	knowledge. See: ftp.microsoft.com/SoftLib/MSLFILES/wing10.exe.

	* [if1632/crtdll.spec]
	Added some string and memory functions to make sfxed95.exe (of
 	Warcraft 2) almost work.
1996-11-17 18:59:11 +00:00
..
Makefile.in Release 961013 1996-10-13 17:45:47 +00:00
README.resources Release 951226 1995-12-26 15:05:24 +00:00
arch.c Release 951226 1995-12-26 15:05:24 +00:00
libres.c Release 961117 1996-11-17 18:59:11 +00:00
miscstubs.c Release 961023 1996-10-23 16:59:13 +00:00
sup.c Release 960805 1996-08-05 17:42:43 +00:00
winestub.c Release 960712 1996-07-12 19:02:39 +00:00
winmain.c Release 961013 1996-10-13 17:45:47 +00:00

README.resources

This is a short discussion of resources in WineLib.

Introduction
Resources are used to store dialogs, menus, bitmaps, icons, 
version information, strings, fonts, and accelerators.
In a Win3.1 programming environment, there are three file formats for 
resources:
- the RC script, which is human-readable and can be processed by a resource
compiler
- the .RES file, which is the output of the resource compiler
- the .EXE and .DLL files, which store resources as a part of the NE
file format
For WineLib, only a part of this is supported. In particular, there is no
.RES file, the executable is not a NE file (as it is a native Unix executable),
and some resource types are not implemented: icons, version information,
strings, and fonts.

Building a WineLib application
The build process assumes that the C source files and the resource script
is available. At the moment, a single resource script is recommended.
This script is processed by winerc:
1) the preprocessor is used to resolve symbolic style name (LBS_STANDARD, ...)
into numbers. This involves processing windows.h
2) the unused parts of windows.h (type definitions) are removed. This would
not be necessary if Wine's windows.h would use the RC_INVOKED macro.
3) winerc is invoked to create a binary representation of the resources.
This representation is stored as C source code (arrays).
4) gcc is used to compile the generated C code.
Now, each resource is available as a C array to the application. As the 
executable is not in the NE format, it is not possible to retrieve resource
locations in the executable via name. Instead, the resources have to be
referenced with their generated C array names. The linker then resolves
these names in the compiled resource file.
5) The program sources are compiled and linked with the output of step 4.
A sample build process is in toolkit/Makefile:hello3.

Required changes to the program sources
Because loading the resources from an instance handle is not possible,
the *Indirect functions have to be used to load a resource. The C arrays
can be directly passed to the *Indirect functions. So, instead of writing

	hMenu=LoadMenu(hInstance,"MAIN");

write

	hMenu=LoadMenuIndirect(hello3_MENU_MAIN.bytes);

Fortunately, the Windows API has the following functions available:
DialogBoxIndirect
CreateDialogIndirect
DialogBoxIndirectParam
CreateDialogIndirectParam

LoadMenuIndirect
SetDIBitsToDevice

Sample code is available in hello3.c. hello3res.c contains the corresponding
resources.

Keeping a common source
Clearly, changing the sources is not very desirable, and suggestions how
to reduce the amount of work are welcome. In the meantime, two approaches
allow at least to remain a common source between the Win3.1 code and the
WineLib code:
1) conditional compiles:
When compiling a WineLib application, WINELIB is defined. This can be used
to select Wine-specific code.
2) usage of winerc for Windows: The *Indirect functions are available on
plain Win3.1, and the resource format is fully compatible. Thus, recompiling
sources modified for WineLib on Win3.1 is possible and known to work.

Open problems
1) Icons and cursors: For these resources, there is no *Indirect function
documented. In addition, both are implemented by a set of two resources.
This is the reason why they are not supported by winerc.
2) Accelerators: Although winerc supports accelerators, there is no 
LoadAcceleratorIndirect function. A work-around would be to define one.
3) Fonts: Font resources are not supported by Wine at all.
4) String tables: Although string tables are not supported by winerc, there
is no reason not to add such support. Again, some indirect loading would
be necessary.
5) API requires loading by name: At some places, the name of a resource
is passed instead of a handle. The WNDCLASS structure contains the name
of a menu resource, and the icon in a dialog box is referenced by its name.
(Are there some more places?)
Clearly, loading the resource by name would be highly desirable. The
resource compiler currently creates a structure containing all resources
defined in an RC file. However, it is not clear how WINELIB could find the
location of this structure, especially, when there is more than one RC file.