wine-wine/dlls/d3dx9_36/tests
Christian Costa b5f7ca9ed9 d3dx9_36: Implement D3DXCreateEffectPool and ID3DXEffectPool interface. 2010-03-25 10:01:16 +01:00
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Makefile.in d3dx9_36: Add stubbed interface for ID3DXEffect. 2010-03-22 12:16:15 +01:00
asm.c d3dx9: Add D3DXAssembleShader tests. 2009-10-27 13:57:31 +01:00
bmp1x1.bmp d3dx9: Test return codes of the D3DXGetImageInfo functions. 2009-06-05 15:19:56 +02:00
core.c d3dx9_36: Fix the sprite tests to make them pass in Windows. 2009-07-06 14:35:25 +02:00
effect.c d3dx9_36: Implement D3DXCreateEffectPool and ID3DXEffectPool interface. 2010-03-25 10:01:16 +01:00
math.c d3dx9/tests: 1 must be a float. 2009-12-22 14:12:43 +01:00
mesh.c d3dx9: Merge d3dx8 mesh tests into d3dx9. 2009-07-13 10:52:02 +02:00
res.vsh d3dx9: Add D3DXAssembleShader tests. 2009-10-27 13:57:31 +01:00
resources.h d3dx9: Add D3DXAssembleShader tests. 2009-10-27 13:57:31 +01:00
rsrc.rc d3dx9: Add D3DXAssembleShader tests. 2009-10-27 13:57:31 +01:00
shader.c Assorted spelling and case fixes. 2010-03-22 10:49:13 +01:00
texture.c d3dx9: Add tests for ARGB pixel format conversion in D3DXLoadSurfaceFromMemory. 2009-10-16 17:32:46 +02:00