wine-wine/dlls/ddraw
Stefan Dösinger 30cbc4a829 ddraw/test: Completely disable the refcount stealing GetClipper call.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-06 21:40:22 +01:00
..
tests ddraw/test: Completely disable the refcount stealing GetClipper call. 2020-02-06 21:40:22 +01:00
Makefile.in
clipper.c
ddraw.c wined3d: Pass the client stateblock state to wined3d stateblock methods. 2019-11-27 22:03:19 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Track the primary stateblock state locally. 2019-10-23 21:03:49 +02:00
device.c ddraw: Stop setting the device state when setting some default render states. 2020-02-06 21:40:22 +01:00
executebuffer.c ddraw: Apply the device state before executing a draw call. 2020-02-06 21:40:22 +01:00
light.c
main.c
material.c
palette.c
surface.c ddraw: Stop setting the device state when setting some default render states. 2020-02-06 21:40:22 +01:00
utils.c
version.rc
vertexbuffer.c ddraw: Apply the device state before executing a draw call. 2020-02-06 21:40:22 +01:00
viewport.c ddraw: Update the primary stateblock in update_clip_space(). 2020-01-30 15:57:47 +01:00