wine-wine/dlls/dsound
Detlef Riekenberg 443130c4cf dsound: Mark a multiplication factor as float.
Signed-off-by: Detlef Riekenberg <wine.dev@web.de>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-05 23:27:38 +09:00
..
tests dsound: Fail to create a version 8 3d buffer with DSBCAPS_CTRLPAN. 2015-12-21 19:50:29 +01:00
Makefile.in
buffer.c dsound: Avoid NULL pointer dereference (Coverity). 2016-02-11 12:17:55 +09:00
capture.c dsound: Capture all available data on each period callback. 2016-06-16 11:29:52 +09:00
dsound.c dsound: Remove unconditional memory allocation in mixing thread. 2016-05-18 10:36:56 +09:00
dsound.spec
dsound_classes.idl
dsound_convert.c dsound: Mark a multiplication factor as float. 2016-07-05 23:27:38 +09:00
dsound_main.c dsound: Use AudioClient buffer statistics. 2016-05-14 14:39:52 +09:00
dsound_private.h dsound: Support downmixing quadraphonic to stereo. 2016-05-19 23:42:06 +09:00
duplex.c
fir.h
mixer.c dsound: Support downmixing quadraphonic to stereo. 2016-05-19 23:42:06 +09:00
primary.c dsound: Remove redundant null pointer check (Coverity). 2016-06-06 22:18:14 +09:00
propset.c
sound3d.c dsound: Handle default case in dsound3d mode switch (Coverity). 2016-02-11 12:17:58 +09:00
version.rc