wine-wine/dlls/d3drm/tests/d3drm.c

1748 lines
73 KiB
C

/*
* Copyright 2010, 2012 Christian Costa
* Copyright 2012 André Hentschel
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include <d3drm.h>
#include <initguid.h>
#include <d3drmwin.h>
#include "wine/test.h"
static HMODULE d3drm_handle = 0;
static HRESULT (WINAPI * pDirect3DRMCreate)(IDirect3DRM **d3drm);
#define CHECK_REFCOUNT(obj,rc) \
{ \
int rc_new = rc; \
int count = get_refcount( (IUnknown *)obj ); \
ok(count == rc_new, "Invalid refcount. Expected %d got %d\n", rc_new, count); \
}
#define D3DRM_GET_PROC(func) \
p ## func = (void*)GetProcAddress(d3drm_handle, #func); \
if(!p ## func) { \
trace("GetProcAddress(%s) failed\n", #func); \
FreeLibrary(d3drm_handle); \
return FALSE; \
}
static BOOL InitFunctionPtrs(void)
{
d3drm_handle = LoadLibraryA("d3drm.dll");
if(!d3drm_handle)
{
skip("Could not load d3drm.dll\n");
return FALSE;
}
D3DRM_GET_PROC(Direct3DRMCreate)
return TRUE;
}
static int get_refcount(IUnknown *object)
{
IUnknown_AddRef( object );
return IUnknown_Release( object );
}
static BOOL match_float(float a, float b)
{
return (a - b) < 0.000001f;
}
static D3DRMMATRIX4D identity = {
{ 1.0f, 0.0f, 0.0f, 0.0f },
{ 0.0f, 1.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 1.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f, 1.0f }
};
static char data_bad_version[] =
"xof 0302txt 0064\n"
"Header Object\n"
"{\n"
"1; 2; 3;\n"
"}\n";
static char data_no_mesh[] =
"xof 0302txt 0064\n"
"Header Object\n"
"{\n"
"1; 0; 1;\n"
"}\n";
static char data_ok[] =
"xof 0302txt 0064\n"
"Header Object\n"
"{\n"
"1; 0; 1;\n"
"}\n"
"Mesh Object\n"
"{\n"
"4;\n"
"1.0; 0.0; 0.0;,\n"
"0.0; 1.0; 0.0;,\n"
"0.0; 0.0; 1.0;,\n"
"1.0; 1.0; 1.0;;\n"
"3;\n"
"3; 0, 1, 2;,\n"
"3; 1, 2, 3;,\n"
"3; 3, 1, 2;;\n"
"}\n";
static char data_full[] =
"xof 0302txt 0064\n"
"Header { 1; 0; 1; }\n"
"Mesh {\n"
" 3;\n"
" 0.1; 0.2; 0.3;,\n"
" 0.4; 0.5; 0.6;,\n"
" 0.7; 0.8; 0.9;;\n"
" 1;\n"
" 3; 0, 1, 2;;\n"
" MeshMaterialList {\n"
" 1; 1; 0;\n"
" Material {\n"
" 0.0; 1.0; 0.0; 1.0;;\n"
" 30.0;\n"
" 1.0; 0.0; 0.0;;\n"
" 0.5; 0.5; 0.5;;\n"
" TextureFileName {\n"
" \"Texture.bmp\";\n"
" }\n"
" }\n"
" }\n"
" MeshNormals {\n"
" 3;\n"
" 1.1; 1.2; 1.3;,\n"
" 1.4; 1.5; 1.6;,\n"
" 1.7; 1.8; 1.9;;\n"
" 1;"
" 3; 0, 1, 2;;\n"
" }\n"
" MeshTextureCoords {\n"
" 3;\n"
" 0.13; 0.17;,\n"
" 0.23; 0.27;,\n"
" 0.33; 0.37;;\n"
" }\n"
"}\n";
static char data_d3drm_load[] =
"xof 0302txt 0064\n"
"Header Object\n"
"{\n"
"1; 0; 1;\n"
"}\n"
"Mesh Object1\n"
"{\n"
" 1;\n"
" 0.1; 0.2; 0.3;,\n"
" 1;\n"
" 3; 0, 1, 2;;\n"
"}\n"
"Mesh Object2\n"
"{\n"
" 1;\n"
" 0.1; 0.2; 0.3;,\n"
" 1;\n"
" 3; 0, 1, 2;;\n"
"}\n"
"Frame Scene\n"
"{\n"
" {Object1}\n"
" {Object2}\n"
"}\n"
"Material\n"
"{\n"
" 0.1, 0.2, 0.3, 0.4;;\n"
" 0.5;\n"
" 0.6, 0.7, 0.8;;\n"
" 0.9, 1.0, 1.1;;\n"
"}\n";
static char data_frame_mesh_materials[] =
"xof 0302txt 0064\n"
"Header { 1; 0; 1; }\n"
"Frame {\n"
" Mesh mesh1 {\n"
" 5;\n"
" 0.1; 0.2; 0.3;,\n"
" 0.4; 0.5; 0.6;,\n"
" 0.7; 0.8; 0.9;,\n"
" 1.1; 1.2; 1.3;,\n"
" 1.4; 1.5; 1.6;;\n"
" 6;\n"
" 3; 0, 1, 2;,\n"
" 3; 0, 2, 1;,\n"
" 3; 1, 2, 3;,\n"
" 3; 1, 3, 2;,\n"
" 3; 2, 3, 4;,\n"
" 3; 2, 4, 3;;\n"
" MeshMaterialList {\n"
" 3; 6; 0, 1, 1, 2, 2, 2;\n"
" Material mat1 {\n"
" 1.0; 0.0; 0.0; 0.1;;\n"
" 10.0;\n"
" 0.11; 0.12; 0.13;;\n"
" 0.14; 0.15; 0.16;;\n"
" }\n"
" Material mat2 {\n"
" 0.0; 1.0; 0.0; 0.2;;\n"
" 20.0;\n"
" 0.21; 0.22; 0.23;;\n"
" 0.24; 0.25; 0.26;;\n"
" }\n"
" Material mat3 {\n"
" 0.0; 0.0; 1.0; 0.3;;\n"
" 30.0;\n"
" 0.31; 0.32; 0.33;;\n"
" 0.34; 0.35; 0.36;;\n"
" }\n"
" }\n"
" }\n"
"}\n";
static void test_MeshBuilder(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
IDirect3DRMMeshBuilder *pMeshBuilder;
IDirect3DRMMesh *mesh;
D3DRMLOADMEMORY info;
int val;
DWORD val1, val2, val3;
D3DVALUE valu, valv;
D3DVECTOR v[3];
D3DVECTOR n[4];
DWORD f[8];
char name[10];
DWORD size;
D3DCOLOR color;
CHAR cname[64] = {0};
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateMeshBuilder(d3drm, &pMeshBuilder);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder interface (hr = %x)\n", hr);
hr = IDirect3DRMMeshBuilder_GetClassName(pMeshBuilder, NULL, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
hr = IDirect3DRMMeshBuilder_GetClassName(pMeshBuilder, NULL, NULL);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = 1;
hr = IDirect3DRMMeshBuilder_GetClassName(pMeshBuilder, &size, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = sizeof(cname);
hr = IDirect3DRMMeshBuilder_GetClassName(pMeshBuilder, &size, cname);
ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr);
ok(size == sizeof("Builder"), "wrong size: %u\n", size);
ok(!strcmp(cname, "Builder"), "Expected cname to be \"Builder\", but got \"%s\"\n", cname);
info.lpMemory = data_bad_version;
info.dSize = strlen(data_bad_version);
hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
ok(hr == D3DRMERR_BADFILE, "Should have returned D3DRMERR_BADFILE (hr = %x)\n", hr);
info.lpMemory = data_no_mesh;
info.dSize = strlen(data_no_mesh);
hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
ok(hr == D3DRMERR_NOTFOUND, "Should have returned D3DRMERR_NOTFOUND (hr = %x)\n", hr);
info.lpMemory = data_ok;
info.dSize = strlen(data_ok);
hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr);
size = sizeof(name);
hr = IDirect3DRMMeshBuilder_GetName(pMeshBuilder, &size, name);
ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_GetName returned hr = %x\n", hr);
ok(!strcmp(name, "Object"), "Retrieved name '%s' instead of 'Object'\n", name);
size = strlen("Object"); /* No space for null character */
hr = IDirect3DRMMeshBuilder_GetName(pMeshBuilder, &size, name);
ok(hr == E_INVALIDARG, "IDirect3DRMMeshBuilder_GetName returned hr = %x\n", hr);
hr = IDirect3DRMMeshBuilder_SetName(pMeshBuilder, NULL);
ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_SetName returned hr = %x\n", hr);
size = sizeof(name);
hr = IDirect3DRMMeshBuilder_GetName(pMeshBuilder, &size, name);
ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_GetName returned hr = %x\n", hr);
ok(size == 0, "Size should be 0 instead of %u\n", size);
hr = IDirect3DRMMeshBuilder_SetName(pMeshBuilder, "");
ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_SetName returned hr = %x\n", hr);
size = sizeof(name);
hr = IDirect3DRMMeshBuilder_GetName(pMeshBuilder, &size, name);
ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_GetName returned hr = %x\n", hr);
ok(!strcmp(name, ""), "Retrieved name '%s' instead of ''\n", name);
val = IDirect3DRMMeshBuilder_GetVertexCount(pMeshBuilder);
ok(val == 4, "Wrong number of vertices %d (must be 4)\n", val);
val = IDirect3DRMMeshBuilder_GetFaceCount(pMeshBuilder);
ok(val == 3, "Wrong number of faces %d (must be 3)\n", val);
hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, NULL, &val2, NULL, &val3, NULL);
ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);
ok(val1 == 4, "Wrong number of vertices %d (must be 4)\n", val1);
ok(val2 == 4, "Wrong number of normals %d (must be 4)\n", val2);
ok(val3 == 22, "Wrong number of face data bytes %d (must be 22)\n", val3);
/* Check that Load method generated default normals */
hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, NULL, NULL, &val2, n, NULL, NULL);
ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);
ok(match_float(U1(n[0]).x, 0.577350f), "Wrong component n[0].x = %f (expected %f)\n", U1(n[0]).x, 0.577350f);
ok(match_float(U2(n[0]).y, 0.577350f), "Wrong component n[0].y = %f (expected %f)\n", U2(n[0]).y, 0.577350f);
ok(match_float(U3(n[0]).z, 0.577350f), "Wrong component n[0].z = %f (expected %f)\n", U3(n[0]).z, 0.577350f);
ok(match_float(U1(n[1]).x, -0.229416f), "Wrong component n[1].x = %f (expected %f)\n", U1(n[1]).x, -0.229416f);
ok(match_float(U2(n[1]).y, 0.688247f), "Wrong component n[1].y = %f (expected %f)\n", U2(n[1]).y, 0.688247f);
ok(match_float(U3(n[1]).z, 0.688247f), "Wrong component n[1].z = %f (expected %f)\n", U3(n[1]).z, 0.688247f);
ok(match_float(U1(n[2]).x, -0.229416f), "Wrong component n[2].x = %f (expected %f)\n", U1(n[2]).x, -0.229416f);
ok(match_float(U2(n[2]).y, 0.688247f), "Wrong component n[2].y = %f (expected %f)\n", U2(n[2]).y, 0.688247f);
ok(match_float(U3(n[2]).z, 0.688247f), "Wrong component n[2].z = %f (expected %f)\n", U3(n[2]).z, 0.688247f);
ok(match_float(U1(n[3]).x, -0.577350f), "Wrong component n[3].x = %f (expected %f)\n", U1(n[3]).x, -0.577350f);
ok(match_float(U2(n[3]).y, 0.577350f), "Wrong component n[3].y = %f (expected %f)\n", U2(n[3]).y, 0.577350f);
ok(match_float(U3(n[3]).z, 0.577350f), "Wrong component n[3].z = %f (expected %f)\n", U3(n[3]).z, 0.577350f);
/* Check that Load method generated default texture coordinates (0.0f, 0.0f) for each vertex */
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 0, &valu, &valv);
ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu);
ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv);
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 1, &valu, &valv);
ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu);
ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv);
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 2, &valu, &valv);
ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu);
ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv);
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 3, &valu, &valv);
ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu);
ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv);
hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 4, &valu, &valv);
ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr);
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder_SetTextureCoordinates(pMeshBuilder, 0, valu, valv);
ok(hr == D3DRM_OK, "Cannot set texture coordinates (hr = %x)\n", hr);
hr = IDirect3DRMMeshBuilder_SetTextureCoordinates(pMeshBuilder, 4, valu, valv);
ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr);
valu = 0.0f;
valv = 0.0f;
hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 0, &valu, &valv);
ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
ok(valu == 1.23f, "Wrong coordinate %f (must be 1.23)\n", valu);
ok(valv == 3.21f, "Wrong coordinate %f (must be 3.21)\n", valv);
IDirect3DRMMeshBuilder_Release(pMeshBuilder);
hr = IDirect3DRM_CreateMeshBuilder(d3drm, &pMeshBuilder);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder interface (hr = %x)\n", hr);
/* No group in mesh when mesh builder is not loaded */
hr = IDirect3DRMMeshBuilder_CreateMesh(pMeshBuilder, &mesh);
ok(hr == D3DRM_OK, "CreateMesh failed returning hr = %x\n", hr);
if (hr == D3DRM_OK)
{
DWORD nb_groups;
nb_groups = IDirect3DRMMesh_GetGroupCount(mesh);
ok(nb_groups == 0, "GetCroupCount returned %u\n", nb_groups);
IDirect3DRMMesh_Release(mesh);
}
info.lpMemory = data_full;
info.dSize = strlen(data_full);
hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr);
val = IDirect3DRMMeshBuilder_GetVertexCount(pMeshBuilder);
ok(val == 3, "Wrong number of vertices %d (must be 3)\n", val);
val = IDirect3DRMMeshBuilder_GetFaceCount(pMeshBuilder);
ok(val == 1, "Wrong number of faces %d (must be 1)\n", val);
/* Check no buffer size and too small buffer size errors */
val1 = 1; val2 = 3; val3 = 8;
hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, &val3, f);
ok(hr == D3DRMERR_BADVALUE, "IDirect3DRMMeshBuilder_GetVertices returned %#x\n", hr);
hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, NULL, v, &val2, n, &val3, f);
ok(hr == D3DRMERR_BADVALUE, "IDirect3DRMMeshBuilder_GetVertices returned %#x\n", hr);
val1 = 3; val2 = 1; val3 = 8;
hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, &val3, f);
ok(hr == D3DRMERR_BADVALUE, "IDirect3DRMMeshBuilder_GetVertices returned %#x\n", hr);
hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, NULL, n, &val3, f);
ok(hr == D3DRMERR_BADVALUE, "IDirect3DRMMeshBuilder_GetVertices returned %#x\n", hr);
val1 = 3; val2 = 3; val3 = 1;
hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, &val3, f);
ok(hr == D3DRMERR_BADVALUE, "IDirect3DRMMeshBuilder_GetVertices returned %#x\n", hr);
hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, NULL, f);
ok(hr == D3DRMERR_BADVALUE, "IDirect3DRMMeshBuilder_GetVertices returned %#x\n", hr);
val1 = 3; val2 = 3; val3 = 8;
hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, &val3, f);
ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);
ok(val1 == 3, "Wrong number of vertices %d (must be 3)\n", val1);
ok(val2 == 3, "Wrong number of normals %d (must be 3)\n", val2);
ok(val3 == 8, "Wrong number of face data bytes %d (must be 8)\n", val3);
ok(U1(v[0]).x == 0.1f, "Wrong component v[0].x = %f (expected 0.1)\n", U1(v[0]).x);
ok(U2(v[0]).y == 0.2f, "Wrong component v[0].y = %f (expected 0.2)\n", U2(v[0]).y);
ok(U3(v[0]).z == 0.3f, "Wrong component v[0].z = %f (expected 0.3)\n", U3(v[0]).z);
ok(U1(v[1]).x == 0.4f, "Wrong component v[1].x = %f (expected 0.4)\n", U1(v[1]).x);
ok(U2(v[1]).y == 0.5f, "Wrong component v[1].y = %f (expected 0.5)\n", U2(v[1]).y);
ok(U3(v[1]).z == 0.6f, "Wrong component v[1].z = %f (expected 0.6)\n", U3(v[1]).z);
ok(U1(v[2]).x == 0.7f, "Wrong component v[2].x = %f (expected 0.7)\n", U1(v[2]).x);
ok(U2(v[2]).y == 0.8f, "Wrong component v[2].y = %f (expected 0.8)\n", U2(v[2]).y);
ok(U3(v[2]).z == 0.9f, "Wrong component v[2].z = %f (expected 0.9)\n", U3(v[2]).z);
ok(U1(n[0]).x == 1.1f, "Wrong component n[0].x = %f (expected 1.1)\n", U1(n[0]).x);
ok(U2(n[0]).y == 1.2f, "Wrong component n[0].y = %f (expected 1.2)\n", U2(n[0]).y);
ok(U3(n[0]).z == 1.3f, "Wrong component n[0].z = %f (expected 1.3)\n", U3(n[0]).z);
ok(U1(n[1]).x == 1.4f, "Wrong component n[1].x = %f (expected 1.4)\n", U1(n[1]).x);
ok(U2(n[1]).y == 1.5f, "Wrong component n[1].y = %f (expected 1.5)\n", U2(n[1]).y);
ok(U3(n[1]).z == 1.6f, "Wrong component n[1].z = %f (expected 1.6)\n", U3(n[1]).z);
ok(U1(n[2]).x == 1.7f, "Wrong component n[2].x = %f (expected 1.7)\n", U1(n[2]).x);
ok(U2(n[2]).y == 1.8f, "Wrong component n[2].y = %f (expected 1.8)\n", U2(n[2]).y);
ok(U3(n[2]).z == 1.9f, "Wrong component n[2].z = %f (expected 1.9)\n", U3(n[2]).z);
ok(f[0] == 3 , "Wrong component f[0] = %d (expected 3)\n", f[0]);
ok(f[1] == 0 , "Wrong component f[1] = %d (expected 0)\n", f[1]);
ok(f[2] == 0 , "Wrong component f[2] = %d (expected 0)\n", f[2]);
ok(f[3] == 1 , "Wrong component f[3] = %d (expected 1)\n", f[3]);
ok(f[4] == 1 , "Wrong component f[4] = %d (expected 1)\n", f[4]);
ok(f[5] == 2 , "Wrong component f[5] = %d (expected 2)\n", f[5]);
ok(f[6] == 2 , "Wrong component f[6] = %d (expected 2)\n", f[6]);
ok(f[7] == 0 , "Wrong component f[7] = %d (expected 0)\n", f[7]);
hr = IDirect3DRMMeshBuilder_CreateMesh(pMeshBuilder, &mesh);
ok(hr == D3DRM_OK, "CreateMesh failed returning hr = %x\n", hr);
if (hr == D3DRM_OK)
{
DWORD nb_groups;
unsigned nb_vertices, nb_faces, nb_face_vertices;
DWORD data_size;
IDirect3DRMMaterial *material = (IDirect3DRMMaterial *)0xdeadbeef;
IDirect3DRMTexture *texture = (IDirect3DRMTexture *)0xdeadbeef;
D3DVALUE values[3];
nb_groups = IDirect3DRMMesh_GetGroupCount(mesh);
ok(nb_groups == 1, "GetCroupCount returned %u\n", nb_groups);
hr = IDirect3DRMMesh_GetGroup(mesh, 1, &nb_vertices, &nb_faces, &nb_face_vertices, &data_size, NULL);
ok(hr == D3DRMERR_BADVALUE, "GetCroup returned hr = %x\n", hr);
hr = IDirect3DRMMesh_GetGroup(mesh, 0, &nb_vertices, &nb_faces, &nb_face_vertices, &data_size, NULL);
ok(hr == D3DRM_OK, "GetCroup failed returning hr = %x\n", hr);
ok(nb_vertices == 3, "Wrong number of vertices %u (must be 3)\n", nb_vertices);
ok(nb_faces == 1, "Wrong number of faces %u (must be 1)\n", nb_faces);
ok(nb_face_vertices == 3, "Wrong number of vertices per face %u (must be 3)\n", nb_face_vertices);
ok(data_size == 3, "Wrong number of face data bytes %u (must be 3)\n", data_size);
color = IDirect3DRMMesh_GetGroupColor(mesh, 0);
ok(color == 0xff00ff00, "Wrong color returned %#x instead of %#x\n", color, 0xff00ff00);
hr = IDirect3DRMMesh_GetGroupTexture(mesh, 0, &texture);
ok(hr == D3DRM_OK, "GetCroupTexture failed returning hr = %x\n", hr);
ok(texture == NULL, "No texture should be present\n");
hr = IDirect3DRMMesh_GetGroupMaterial(mesh, 0, &material);
ok(hr == D3DRM_OK, "GetCroupMaterial failed returning hr = %x\n", hr);
ok(material != NULL, "No material present\n");
if ((hr == D3DRM_OK) && material)
{
hr = IDirect3DRMMaterial_GetEmissive(material, &values[0], &values[1], &values[2]);
ok(hr == D3DRM_OK, "GetMaterialEmissive failed returning hr = %x\n", hr);
ok(values[0] == 0.5f, "Emissive red component should be %f instead of %f\n", 0.5f, values[0]);
ok(values[1] == 0.5f, "Emissive green component should be %f instead of %f\n", 0.5f, values[1]);
ok(values[2] == 0.5f, "Emissive blue component should be %f instead of %f\n", 0.5f, values[2]);
hr = IDirect3DRMMaterial_GetSpecular(material, &values[0], &values[1], &values[2]);
ok(hr == D3DRM_OK, "GetMaterialEmissive failed returning hr = %x\n", hr);
ok(values[0] == 1.0f, "Specular red component should be %f instead of %f\n", 1.0f, values[0]);
ok(values[1] == 0.0f, "Specular green component should be %f instead of %f\n", 0.0f, values[1]);
ok(values[2] == 0.0f, "Specular blue component should be %f instead of %f\n", 0.0f, values[2]);
values[0] = IDirect3DRMMaterial_GetPower(material);
ok(values[0] == 30.0f, "Power value should be %f instead of %f\n", 30.0f, values[0]);
}
IDirect3DRMMesh_Release(mesh);
}
hr = IDirect3DRMMeshBuilder_Scale(pMeshBuilder, 2, 3 ,4);
ok(hr == D3DRM_OK, "Scale failed returning hr = %x\n", hr);
hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, &val3, f);
ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);
ok(val2 == 3, "Wrong number of normals %d (must be 3)\n", val2);
ok(val1 == 3, "Wrong number of vertices %d (must be 3)\n", val1);
ok(U1(v[0]).x == 0.1f*2, "Wrong component v[0].x = %f (expected %f)\n", U1(v[0]).x, 0.1f*2);
ok(U2(v[0]).y == 0.2f*3, "Wrong component v[0].y = %f (expected %f)\n", U2(v[0]).y, 0.2f*3);
ok(U3(v[0]).z == 0.3f*4, "Wrong component v[0].z = %f (expected %f)\n", U3(v[0]).z, 0.3f*4);
ok(U1(v[1]).x == 0.4f*2, "Wrong component v[1].x = %f (expected %f)\n", U1(v[1]).x, 0.4f*2);
ok(U2(v[1]).y == 0.5f*3, "Wrong component v[1].y = %f (expected %f)\n", U2(v[1]).y, 0.5f*3);
ok(U3(v[1]).z == 0.6f*4, "Wrong component v[1].z = %f (expected %f)\n", U3(v[1]).z, 0.6f*4);
ok(U1(v[2]).x == 0.7f*2, "Wrong component v[2].x = %f (expected %f)\n", U1(v[2]).x, 0.7f*2);
ok(U2(v[2]).y == 0.8f*3, "Wrong component v[2].y = %f (expected %f)\n", U2(v[2]).y, 0.8f*3);
ok(U3(v[2]).z == 0.9f*4, "Wrong component v[2].z = %f (expected %f)\n", U3(v[2]).z, 0.9f*4);
/* Normals are not affected by Scale */
ok(U1(n[0]).x == 1.1f, "Wrong component n[0].x = %f (expected %f)\n", U1(n[0]).x, 1.1f);
ok(U2(n[0]).y == 1.2f, "Wrong component n[0].y = %f (expected %f)\n", U2(n[0]).y, 1.2f);
ok(U3(n[0]).z == 1.3f, "Wrong component n[0].z = %f (expected %f)\n", U3(n[0]).z, 1.3f);
ok(U1(n[1]).x == 1.4f, "Wrong component n[1].x = %f (expected %f)\n", U1(n[1]).x, 1.4f);
ok(U2(n[1]).y == 1.5f, "Wrong component n[1].y = %f (expected %f)\n", U2(n[1]).y, 1.5f);
ok(U3(n[1]).z == 1.6f, "Wrong component n[1].z = %f (expected %f)\n", U3(n[1]).z, 1.6f);
ok(U1(n[2]).x == 1.7f, "Wrong component n[2].x = %f (expected %f)\n", U1(n[2]).x, 1.7f);
ok(U2(n[2]).y == 1.8f, "Wrong component n[2].y = %f (expected %f)\n", U2(n[2]).y, 1.8f);
ok(U3(n[2]).z == 1.9f, "Wrong component n[2].z = %f (expected %f)\n", U3(n[2]).z, 1.9f);
IDirect3DRMMeshBuilder_Release(pMeshBuilder);
IDirect3DRM_Release(d3drm);
}
static void test_MeshBuilder3(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
IDirect3DRM3 *d3drm3;
IDirect3DRMMeshBuilder3 *pMeshBuilder3;
D3DRMLOADMEMORY info;
int val;
DWORD val1;
D3DVALUE valu, valv;
DWORD size;
CHAR cname[64] = {0};
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM3, (void **)&d3drm3)))
{
win_skip("Cannot get IDirect3DRM3 interface (hr = %x), skipping tests\n", hr);
IDirect3DRM_Release(d3drm);
return;
}
hr = IDirect3DRM3_CreateMeshBuilder(d3drm3, &pMeshBuilder3);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder3 interface (hr = %x)\n", hr);
hr = IDirect3DRMMeshBuilder3_GetClassName(pMeshBuilder3, NULL, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
hr = IDirect3DRMMeshBuilder3_GetClassName(pMeshBuilder3, NULL, NULL);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = 1;
hr = IDirect3DRMMeshBuilder3_GetClassName(pMeshBuilder3, &size, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = sizeof(cname);
hr = IDirect3DRMMeshBuilder3_GetClassName(pMeshBuilder3, &size, cname);
ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr);
ok(size == sizeof("Builder"), "wrong size: %u\n", size);
ok(!strcmp(cname, "Builder"), "Expected cname to be \"Builder\", but got \"%s\"\n", cname);
info.lpMemory = data_bad_version;
info.dSize = strlen(data_bad_version);
hr = IDirect3DRMMeshBuilder3_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
ok(hr == D3DRMERR_BADFILE, "Should have returned D3DRMERR_BADFILE (hr = %x)\n", hr);
info.lpMemory = data_no_mesh;
info.dSize = strlen(data_no_mesh);
hr = IDirect3DRMMeshBuilder3_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
ok(hr == D3DRMERR_NOTFOUND, "Should have returned D3DRMERR_NOTFOUND (hr = %x)\n", hr);
info.lpMemory = data_ok;
info.dSize = strlen(data_ok);
hr = IDirect3DRMMeshBuilder3_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr);
val = IDirect3DRMMeshBuilder3_GetVertexCount(pMeshBuilder3);
ok(val == 4, "Wrong number of vertices %d (must be 4)\n", val);
val = IDirect3DRMMeshBuilder3_GetFaceCount(pMeshBuilder3);
ok(val == 3, "Wrong number of faces %d (must be 3)\n", val);
hr = IDirect3DRMMeshBuilder3_GetVertices(pMeshBuilder3, 0, &val1, NULL);
ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);
ok(val1 == 4, "Wrong number of vertices %d (must be 4)\n", val1);
/* Check that Load method generated default texture coordinates (0.0f, 0.0f) for each vertex */
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 0, &valu, &valv);
ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu);
ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv);
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 1, &valu, &valv);
ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu);
ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv);
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 2, &valu, &valv);
ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu);
ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv);
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 3, &valu, &valv);
ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu);
ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv);
hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 4, &valu, &valv);
ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr);
valu = 1.23f;
valv = 3.21f;
hr = IDirect3DRMMeshBuilder3_SetTextureCoordinates(pMeshBuilder3, 0, valu, valv);
ok(hr == D3DRM_OK, "Cannot set texture coordinates (hr = %x)\n", hr);
hr = IDirect3DRMMeshBuilder3_SetTextureCoordinates(pMeshBuilder3, 4, valu, valv);
ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr);
valu = 0.0f;
valv = 0.0f;
hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 0, &valu, &valv);
ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
ok(valu == 1.23f, "Wrong coordinate %f (must be 1.23)\n", valu);
ok(valv == 3.21f, "Wrong coordinate %f (must be 3.21)\n", valv);
IDirect3DRMMeshBuilder3_Release(pMeshBuilder3);
IDirect3DRM3_Release(d3drm3);
IDirect3DRM_Release(d3drm);
}
static void test_Mesh(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
IDirect3DRMMesh *mesh;
DWORD size;
CHAR cname[64] = {0};
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateMesh(d3drm, &mesh);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMesh interface (hr = %x)\n", hr);
hr = IDirect3DRMMesh_GetClassName(mesh, NULL, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
hr = IDirect3DRMMesh_GetClassName(mesh, NULL, NULL);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = 1;
hr = IDirect3DRMMesh_GetClassName(mesh, &size, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = sizeof(cname);
hr = IDirect3DRMMesh_GetClassName(mesh, &size, cname);
ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr);
ok(size == sizeof("Mesh"), "wrong size: %u\n", size);
ok(!strcmp(cname, "Mesh"), "Expected cname to be \"Mesh\", but got \"%s\"\n", cname);
IDirect3DRMMesh_Release(mesh);
IDirect3DRM_Release(d3drm);
}
static void test_Face(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
IDirect3DRM2 *d3drm2;
IDirect3DRM3 *d3drm3;
IDirect3DRMMeshBuilder2 *MeshBuilder2;
IDirect3DRMMeshBuilder3 *MeshBuilder3;
IDirect3DRMFace *face1;
IDirect3DRMFace2 *face2;
IDirect3DRMFaceArray *array1;
D3DRMLOADMEMORY info;
D3DVECTOR v1[4], n1[4], v2[4], n2[4];
DWORD count;
CHAR cname[64] = {0};
int icount;
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateFace(d3drm, &face1);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFace interface (hr = %x)\n", hr);
if (FAILED(hr))
{
skip("Cannot get IDirect3DRMFace interface (hr = %x), skipping tests\n", hr);
IDirect3DRM_Release(d3drm);
return;
}
hr = IDirect3DRMFace_GetClassName(face1, NULL, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
hr = IDirect3DRMFace_GetClassName(face1, NULL, NULL);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
count = 1;
hr = IDirect3DRMFace_GetClassName(face1, &count, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
count = sizeof(cname);
hr = IDirect3DRMFace_GetClassName(face1, &count, cname);
ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr);
ok(count == sizeof("Face"), "wrong size: %u\n", count);
ok(!strcmp(cname, "Face"), "Expected cname to be \"Face\", but got \"%s\"\n", cname);
icount = IDirect3DRMFace_GetVertexCount(face1);
ok(!icount, "wrong VertexCount: %i\n", icount);
IDirect3DRMFace_Release(face1);
if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM2, (void **)&d3drm2)))
{
win_skip("Cannot get IDirect3DRM2 interface (hr = %x), skipping tests\n", hr);
IDirect3DRM_Release(d3drm);
return;
}
hr = IDirect3DRM2_CreateMeshBuilder(d3drm2, &MeshBuilder2);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder2 interface (hr = %x)\n", hr);
icount = IDirect3DRMMeshBuilder2_GetFaceCount(MeshBuilder2);
ok(!icount, "wrong FaceCount: %i\n", icount);
array1 = NULL;
hr = IDirect3DRMMeshBuilder2_GetFaces(MeshBuilder2, &array1);
todo_wine
ok(hr == D3DRM_OK, "Cannot get FaceArray (hr = %x)\n", hr);
hr = IDirect3DRMMeshBuilder2_CreateFace(MeshBuilder2, &face1);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFace interface (hr = %x)\n", hr);
icount = IDirect3DRMMeshBuilder2_GetFaceCount(MeshBuilder2);
todo_wine
ok(icount == 1, "wrong FaceCount: %i\n", icount);
array1 = NULL;
hr = IDirect3DRMMeshBuilder2_GetFaces(MeshBuilder2, &array1);
todo_wine
ok(hr == D3DRM_OK, "Cannot get FaceArray (hr = %x)\n", hr);
todo_wine
ok(array1 != NULL, "pArray = %p\n", array1);
if (array1)
{
IDirect3DRMFace *face;
count = IDirect3DRMFaceArray_GetSize(array1);
ok(count == 1, "count = %u\n", count);
hr = IDirect3DRMFaceArray_GetElement(array1, 0, &face);
ok(hr == D3DRM_OK, "Cannot get face (hr = %x)\n", hr);
IDirect3DRMFace_Release(face);
IDirect3DRMFaceArray_Release(array1);
}
icount = IDirect3DRMFace_GetVertexCount(face1);
ok(!icount, "wrong VertexCount: %i\n", icount);
IDirect3DRMFace_Release(face1);
IDirect3DRMMeshBuilder2_Release(MeshBuilder2);
if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM3, (void **)&d3drm3)))
{
win_skip("Cannot get IDirect3DRM3 interface (hr = %x), skipping tests\n", hr);
IDirect3DRM_Release(d3drm);
return;
}
hr = IDirect3DRM3_CreateMeshBuilder(d3drm3, &MeshBuilder3);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder3 interface (hr = %x)\n", hr);
icount = IDirect3DRMMeshBuilder3_GetFaceCount(MeshBuilder3);
ok(!icount, "wrong FaceCount: %i\n", icount);
hr = IDirect3DRMMeshBuilder3_CreateFace(MeshBuilder3, &face2);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFace2 interface (hr = %x)\n", hr);
hr = IDirect3DRMFace2_GetClassName(face2, NULL, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
hr = IDirect3DRMFace2_GetClassName(face2, NULL, NULL);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
count = 1;
hr = IDirect3DRMFace2_GetClassName(face2, &count, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
count = sizeof(cname);
hr = IDirect3DRMFace2_GetClassName(face2, &count, cname);
ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr);
ok(count == sizeof("Face"), "wrong size: %u\n", count);
ok(!strcmp(cname, "Face"), "Expected cname to be \"Face\", but got \"%s\"\n", cname);
icount = IDirect3DRMMeshBuilder3_GetFaceCount(MeshBuilder3);
todo_wine
ok(icount == 1, "wrong FaceCount: %i\n", icount);
array1 = NULL;
hr = IDirect3DRMMeshBuilder3_GetFaces(MeshBuilder3, &array1);
todo_wine
ok(hr == D3DRM_OK, "Cannot get FaceArray (hr = %x)\n", hr);
todo_wine
ok(array1 != NULL, "pArray = %p\n", array1);
if (array1)
{
IDirect3DRMFace *face;
count = IDirect3DRMFaceArray_GetSize(array1);
ok(count == 1, "count = %u\n", count);
hr = IDirect3DRMFaceArray_GetElement(array1, 0, &face);
ok(hr == D3DRM_OK, "Cannot get face (hr = %x)\n", hr);
IDirect3DRMFace_Release(face);
IDirect3DRMFaceArray_Release(array1);
}
icount = IDirect3DRMFace2_GetVertexCount(face2);
ok(!icount, "wrong VertexCount: %i\n", icount);
info.lpMemory = data_ok;
info.dSize = strlen(data_ok);
hr = IDirect3DRMMeshBuilder3_Load(MeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr);
icount = IDirect3DRMMeshBuilder3_GetVertexCount(MeshBuilder3);
ok(icount == 4, "Wrong number of vertices %d (must be 4)\n", icount);
icount = IDirect3DRMMeshBuilder3_GetNormalCount(MeshBuilder3);
ok(icount == 4, "Wrong number of normals %d (must be 4)\n", icount);
icount = IDirect3DRMMeshBuilder3_GetFaceCount(MeshBuilder3);
todo_wine
ok(icount == 4, "Wrong number of faces %d (must be 4)\n", icount);
count = 4;
hr = IDirect3DRMMeshBuilder3_GetVertices(MeshBuilder3, 0, &count, v1);
ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);
ok(count == 4, "Wrong number of vertices %d (must be 4)\n", count);
hr = IDirect3DRMMeshBuilder3_GetNormals(MeshBuilder3, 0, &count, n1);
ok(hr == D3DRM_OK, "Cannot get normals information (hr = %x)\n", hr);
ok(count == 4, "Wrong number of normals %d (must be 4)\n", count);
array1 = NULL;
hr = IDirect3DRMMeshBuilder3_GetFaces(MeshBuilder3, &array1);
todo_wine
ok(hr == D3DRM_OK, "Cannot get FaceArray (hr = %x)\n", hr);
todo_wine
ok(array1 != NULL, "pArray = %p\n", array1);
if (array1)
{
IDirect3DRMFace *face;
count = IDirect3DRMFaceArray_GetSize(array1);
ok(count == 4, "count = %u\n", count);
hr = IDirect3DRMFaceArray_GetElement(array1, 1, &face);
ok(hr == D3DRM_OK, "Cannot get face (hr = %x)\n", hr);
IDirect3DRMFace_GetVertices(face, &count, v2, n2);
ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);
ok(count == 3, "Wrong number of vertices %d (must be 3)\n", count);
ok(U1(v2[0]).x == U1(v1[0]).x, "Wrong component v2[0].x = %f (expected %f)\n",
U1(v2[0]).x, U1(v1[0]).x);
ok(U2(v2[0]).y == U2(v1[0]).y, "Wrong component v2[0].y = %f (expected %f)\n",
U2(v2[0]).y, U2(v1[0]).y);
ok(U3(v2[0]).z == U3(v1[0]).z, "Wrong component v2[0].z = %f (expected %f)\n",
U3(v2[0]).z, U3(v1[0]).z);
ok(U1(v2[1]).x == U1(v1[1]).x, "Wrong component v2[1].x = %f (expected %f)\n",
U1(v2[1]).x, U1(v1[1]).x);
ok(U2(v2[1]).y == U2(v1[1]).y, "Wrong component v2[1].y = %f (expected %f)\n",
U2(v2[1]).y, U2(v1[1]).y);
ok(U3(v2[1]).z == U3(v1[1]).z, "Wrong component v2[1].z = %f (expected %f)\n",
U3(v2[1]).z, U3(v1[1]).z);
ok(U1(v2[2]).x == U1(v1[2]).x, "Wrong component v2[2].x = %f (expected %f)\n",
U1(v2[2]).x, U1(v1[2]).x);
ok(U2(v2[2]).y == U2(v1[2]).y, "Wrong component v2[2].y = %f (expected %f)\n",
U2(v2[2]).y, U2(v1[2]).y);
ok(U3(v2[2]).z == U3(v1[2]).z, "Wrong component v2[2].z = %f (expected %f)\n",
U3(v2[2]).z, U3(v1[2]).z);
ok(U1(n2[0]).x == U1(n1[0]).x, "Wrong component n2[0].x = %f (expected %f)\n",
U1(n2[0]).x, U1(n1[0]).x);
ok(U2(n2[0]).y == U2(n1[0]).y, "Wrong component n2[0].y = %f (expected %f)\n",
U2(n2[0]).y, U2(n1[0]).y);
ok(U3(n2[0]).z == U3(n1[0]).z, "Wrong component n2[0].z = %f (expected %f)\n",
U3(n2[0]).z, U3(n1[0]).z);
ok(U1(n2[1]).x == U1(n1[1]).x, "Wrong component n2[1].x = %f (expected %f)\n",
U1(n2[1]).x, U1(n1[1]).x);
ok(U2(n2[1]).y == U2(n1[1]).y, "Wrong component n2[1].y = %f (expected %f)\n",
U2(n2[1]).y, U2(n1[1]).y);
ok(U3(n2[1]).z == U3(n1[1]).z, "Wrong component n2[1].z = %f (expected %f)\n",
U3(n2[1]).z, U3(n1[1]).z);
ok(U1(n2[2]).x == U1(n1[2]).x, "Wrong component n2[2].x = %f (expected %f)\n",
U1(n2[2]).x, U1(n1[2]).x);
ok(U2(n2[2]).y == U2(n1[2]).y, "Wrong component n2[2].y = %f (expected %f)\n",
U2(n2[2]).y, U2(n1[2]).y);
ok(U3(n2[2]).z == U3(n1[2]).z, "Wrong component n2[2].z = %f (expected %f)\n",
U3(n2[2]).z, U3(n1[2]).z);
IDirect3DRMFace_Release(face);
IDirect3DRMFaceArray_Release(array1);
}
IDirect3DRMFace2_Release(face2);
IDirect3DRMMeshBuilder3_Release(MeshBuilder3);
IDirect3DRM3_Release(d3drm3);
IDirect3DRM2_Release(d3drm2);
IDirect3DRM_Release(d3drm);
}
static void test_Frame(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
IDirect3DRMFrame *pFrameC;
IDirect3DRMFrame *pFrameP1;
IDirect3DRMFrame *pFrameP2;
IDirect3DRMFrame *pFrameTmp;
IDirect3DRMFrameArray *frame_array;
IDirect3DRMMeshBuilder *mesh_builder;
IDirect3DRMVisual *visual1;
IDirect3DRMVisual *visual_tmp;
IDirect3DRMVisualArray *visual_array;
IDirect3DRMLight *light1;
IDirect3DRMLight *light_tmp;
IDirect3DRMLightArray *light_array;
D3DCOLOR color;
DWORD count;
CHAR cname[64] = {0};
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateFrame(d3drm, NULL, &pFrameC);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameC, 1);
hr = IDirect3DRMFrame_GetClassName(pFrameC, NULL, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
hr = IDirect3DRMFrame_GetClassName(pFrameC, NULL, NULL);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
count = 1;
hr = IDirect3DRMFrame_GetClassName(pFrameC, &count, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
count = sizeof(cname);
hr = IDirect3DRMFrame_GetClassName(pFrameC, &count, cname);
ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr);
ok(count == sizeof("Frame"), "wrong size: %u\n", count);
ok(!strcmp(cname, "Frame"), "Expected cname to be \"Frame\", but got \"%s\"\n", cname);
hr = IDirect3DRMFrame_GetParent(pFrameC, NULL);
ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr);
pFrameTmp = (void*)0xdeadbeef;
hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp);
ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr);
ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp);
CHECK_REFCOUNT(pFrameC, 1);
frame_array = NULL;
hr = IDirect3DRMFrame_GetChildren(pFrameC, &frame_array);
ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
ok(!!frame_array, "frame_array = %p\n", frame_array);
if (frame_array)
{
count = IDirect3DRMFrameArray_GetSize(frame_array);
ok(count == 0, "count = %u\n", count);
hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp);
ok(hr == D3DRMERR_BADVALUE, "Should have returned D3DRMERR_BADVALUE (hr = %x)\n", hr);
ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp);
IDirect3DRMFrameArray_Release(frame_array);
}
hr = IDirect3DRM_CreateFrame(d3drm, NULL, &pFrameP1);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr);
/* GetParent with NULL pointer */
hr = IDirect3DRMFrame_GetParent(pFrameP1, NULL);
ok(hr == D3DRMERR_BADVALUE, "Should have returned D3DRMERR_BADVALUE (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 1);
/* [Add/Delete]Child with NULL pointer */
hr = IDirect3DRMFrame_AddChild(pFrameP1, NULL);
ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 1);
hr = IDirect3DRMFrame_DeleteChild(pFrameP1, NULL);
ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 1);
/* Add child to first parent */
pFrameTmp = (void*)0xdeadbeef;
hr = IDirect3DRMFrame_GetParent(pFrameP1, &pFrameTmp);
ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr);
ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp);
hr = IDirect3DRMFrame_AddChild(pFrameP1, pFrameC);
ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 1);
CHECK_REFCOUNT(pFrameC, 2);
frame_array = NULL;
hr = IDirect3DRMFrame_GetChildren(pFrameP1, &frame_array);
ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
/* In some older version of d3drm, creating IDirect3DRMFrameArray object with GetChildren does not increment refcount of children frames */
ok((get_refcount((IUnknown*)pFrameC) == 3) || broken(get_refcount((IUnknown*)pFrameC) == 2),
"Invalid refcount. Expected 3 (or 2) got %d\n", get_refcount((IUnknown*)pFrameC));
if (frame_array)
{
count = IDirect3DRMFrameArray_GetSize(frame_array);
ok(count == 1, "count = %u\n", count);
hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp);
ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr);
ok(pFrameTmp == pFrameC, "pFrameTmp = %p\n", pFrameTmp);
ok((get_refcount((IUnknown*)pFrameC) == 4) || broken(get_refcount((IUnknown*)pFrameC) == 3),
"Invalid refcount. Expected 4 (or 3) got %d\n", get_refcount((IUnknown*)pFrameC));
IDirect3DRMFrame_Release(pFrameTmp);
ok((get_refcount((IUnknown*)pFrameC) == 3) || broken(get_refcount((IUnknown*)pFrameC) == 2),
"Invalid refcount. Expected 3 (or 2) got %d\n", get_refcount((IUnknown*)pFrameC));
IDirect3DRMFrameArray_Release(frame_array);
CHECK_REFCOUNT(pFrameC, 2);
}
pFrameTmp = (void*)0xdeadbeef;
hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp);
ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr);
ok(pFrameTmp == pFrameP1, "pFrameTmp = %p\n", pFrameTmp);
CHECK_REFCOUNT(pFrameP1, 2);
/* Add child to second parent */
hr = IDirect3DRM_CreateFrame(d3drm, NULL, &pFrameP2);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr);
hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC);
ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameC, 2);
frame_array = NULL;
hr = IDirect3DRMFrame_GetChildren(pFrameP2, &frame_array);
ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
if (frame_array)
{
count = IDirect3DRMFrameArray_GetSize(frame_array);
ok(count == 1, "count = %u\n", count);
hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp);
ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr);
ok(pFrameTmp == pFrameC, "pFrameTmp = %p\n", pFrameTmp);
IDirect3DRMFrame_Release(pFrameTmp);
IDirect3DRMFrameArray_Release(frame_array);
}
frame_array = NULL;
hr = IDirect3DRMFrame_GetChildren(pFrameP1, &frame_array);
ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
if (frame_array)
{
count = IDirect3DRMFrameArray_GetSize(frame_array);
ok(count == 0, "count = %u\n", count);
pFrameTmp = (void*)0xdeadbeef;
hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp);
ok(hr == D3DRMERR_BADVALUE, "Should have returned D3DRMERR_BADVALUE (hr = %x)\n", hr);
ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp);
IDirect3DRMFrameArray_Release(frame_array);
}
pFrameTmp = (void*)0xdeadbeef;
hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp);
ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr);
ok(pFrameTmp == pFrameP2, "pFrameTmp = %p\n", pFrameTmp);
CHECK_REFCOUNT(pFrameP2, 2);
CHECK_REFCOUNT(pFrameC, 2);
/* Add child again */
hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC);
ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameC, 2);
frame_array = NULL;
hr = IDirect3DRMFrame_GetChildren(pFrameP2, &frame_array);
ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
if (frame_array)
{
count = IDirect3DRMFrameArray_GetSize(frame_array);
ok(count == 1, "count = %u\n", count);
hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp);
ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr);
ok(pFrameTmp == pFrameC, "pFrameTmp = %p\n", pFrameTmp);
IDirect3DRMFrame_Release(pFrameTmp);
IDirect3DRMFrameArray_Release(frame_array);
}
/* Delete child */
hr = IDirect3DRMFrame_DeleteChild(pFrameP2, pFrameC);
ok(hr == D3DRM_OK, "Cannot delete child frame (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameC, 1);
frame_array = NULL;
hr = IDirect3DRMFrame_GetChildren(pFrameP2, &frame_array);
ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
if (frame_array)
{
count = IDirect3DRMFrameArray_GetSize(frame_array);
ok(count == 0, "count = %u\n", count);
pFrameTmp = (void*)0xdeadbeef;
hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp);
ok(hr == D3DRMERR_BADVALUE, "Should have returned D3DRMERR_BADVALUE (hr = %x)\n", hr);
ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp);
IDirect3DRMFrameArray_Release(frame_array);
}
pFrameTmp = (void*)0xdeadbeef;
hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp);
ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr);
ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp);
/* Add two children */
hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC);
ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameC, 2);
hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameP1);
ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
frame_array = NULL;
hr = IDirect3DRMFrame_GetChildren(pFrameP2, &frame_array);
ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
if (frame_array)
{
count = IDirect3DRMFrameArray_GetSize(frame_array);
ok(count == 2, "count = %u\n", count);
hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp);
ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr);
ok(pFrameTmp == pFrameC, "pFrameTmp = %p\n", pFrameTmp);
IDirect3DRMFrame_Release(pFrameTmp);
hr = IDirect3DRMFrameArray_GetElement(frame_array, 1, &pFrameTmp);
ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr);
ok(pFrameTmp == pFrameP1, "pFrameTmp = %p\n", pFrameTmp);
IDirect3DRMFrame_Release(pFrameTmp);
IDirect3DRMFrameArray_Release(frame_array);
}
/* [Add/Delete]Visual with NULL pointer */
hr = IDirect3DRMFrame_AddVisual(pFrameP1, NULL);
ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
hr = IDirect3DRMFrame_DeleteVisual(pFrameP1, NULL);
ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
/* Create Visual */
hr = IDirect3DRM_CreateMeshBuilder(d3drm, &mesh_builder);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder interface (hr = %x)\n", hr);
visual1 = (IDirect3DRMVisual *)mesh_builder;
/* Add Visual to first parent */
hr = IDirect3DRMFrame_AddVisual(pFrameP1, visual1);
ok(hr == D3DRM_OK, "Cannot add visual (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
CHECK_REFCOUNT(visual1, 2);
visual_array = NULL;
hr = IDirect3DRMFrame_GetVisuals(pFrameP1, &visual_array);
ok(hr == D3DRM_OK, "Cannot get visuals (hr = %x)\n", hr);
if (visual_array)
{
count = IDirect3DRMVisualArray_GetSize(visual_array);
ok(count == 1, "count = %u\n", count);
hr = IDirect3DRMVisualArray_GetElement(visual_array, 0, &visual_tmp);
ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr);
ok(visual_tmp == visual1, "visual_tmp = %p\n", visual_tmp);
IDirect3DRMVisual_Release(visual_tmp);
IDirect3DRMVisualArray_Release(visual_array);
}
/* Delete Visual */
hr = IDirect3DRMFrame_DeleteVisual(pFrameP1, visual1);
ok(hr == D3DRM_OK, "Cannot delete visual (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
IDirect3DRMMeshBuilder_Release(mesh_builder);
/* [Add/Delete]Light with NULL pointer */
hr = IDirect3DRMFrame_AddLight(pFrameP1, NULL);
ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
hr = IDirect3DRMFrame_DeleteLight(pFrameP1, NULL);
ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
/* Create Light */
hr = IDirect3DRM_CreateLightRGB(d3drm, D3DRMLIGHT_SPOT, 0.1, 0.2, 0.3, &light1);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMLight interface (hr = %x)\n", hr);
/* Add Light to first parent */
hr = IDirect3DRMFrame_AddLight(pFrameP1, light1);
ok(hr == D3DRM_OK, "Cannot add light (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
CHECK_REFCOUNT(light1, 2);
light_array = NULL;
hr = IDirect3DRMFrame_GetLights(pFrameP1, &light_array);
ok(hr == D3DRM_OK, "Cannot get lights (hr = %x)\n", hr);
if (light_array)
{
count = IDirect3DRMLightArray_GetSize(light_array);
ok(count == 1, "count = %u\n", count);
hr = IDirect3DRMLightArray_GetElement(light_array, 0, &light_tmp);
ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr);
ok(light_tmp == light1, "light_tmp = %p\n", light_tmp);
IDirect3DRMLight_Release(light_tmp);
IDirect3DRMLightArray_Release(light_array);
}
/* Delete Light */
hr = IDirect3DRMFrame_DeleteLight(pFrameP1, light1);
ok(hr == D3DRM_OK, "Cannot delete light (hr = %x)\n", hr);
CHECK_REFCOUNT(pFrameP1, 3);
IDirect3DRMLight_Release(light1);
/* Test SceneBackground on first parent */
color = IDirect3DRMFrame_GetSceneBackground(pFrameP1);
ok(color == 0xff000000, "wrong color (%x)\n", color);
hr = IDirect3DRMFrame_SetSceneBackground(pFrameP1, 0xff180587);
ok(hr == D3DRM_OK, "Cannot set color (hr = %x)\n", hr);
color = IDirect3DRMFrame_GetSceneBackground(pFrameP1);
ok(color == 0xff180587, "wrong color (%x)\n", color);
hr = IDirect3DRMFrame_SetSceneBackgroundRGB(pFrameP1, 0.5, 0.5, 0.5);
ok(hr == D3DRM_OK, "Cannot set color (hr = %x)\n", hr);
color = IDirect3DRMFrame_GetSceneBackground(pFrameP1);
ok(color == 0xff7f7f7f, "wrong color (%x)\n", color);
/* Cleanup */
IDirect3DRMFrame_Release(pFrameP2);
CHECK_REFCOUNT(pFrameC, 2);
CHECK_REFCOUNT(pFrameP1, 3);
IDirect3DRMFrame_Release(pFrameC);
IDirect3DRMFrame_Release(pFrameP1);
IDirect3DRM_Release(d3drm);
}
static void test_Viewport(void)
{
IDirectDrawClipper *pClipper;
HRESULT hr;
IDirect3DRM *d3drm;
IDirect3DRMDevice *device;
IDirect3DRMFrame *frame;
IDirect3DRMViewport *viewport;
GUID driver;
HWND window;
RECT rc;
DWORD size;
CHAR cname[64] = {0};
window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
GetClientRect(window, &rc);
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = DirectDrawCreateClipper(0, &pClipper, NULL);
ok(hr == DD_OK, "Cannot get IDirectDrawClipper interface (hr = %x)\n", hr);
hr = IDirectDrawClipper_SetHWnd(pClipper, 0, window);
ok(hr == DD_OK, "Cannot set HWnd to Clipper (hr = %x)\n", hr);
memcpy(&driver, &IID_IDirect3DRGBDevice, sizeof(GUID));
hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm, pClipper, &driver, rc.right, rc.bottom, &device);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMDevice interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateFrame(d3drm, NULL, &frame);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateViewport(d3drm, device, frame, rc.left, rc.top, rc.right, rc.bottom, &viewport);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMViewport interface (hr = %x)\n", hr);
hr = IDirect3DRMViewport_GetClassName(viewport, NULL, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
hr = IDirect3DRMViewport_GetClassName(viewport, NULL, NULL);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = 1;
hr = IDirect3DRMViewport_GetClassName(viewport, &size, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = sizeof(cname);
hr = IDirect3DRMViewport_GetClassName(viewport, &size, cname);
ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr);
ok(size == sizeof("Viewport"), "wrong size: %u\n", size);
ok(!strcmp(cname, "Viewport"), "Expected cname to be \"Viewport\", but got \"%s\"\n", cname);
IDirect3DRMViewport_Release(viewport);
IDirect3DRMFrame_Release(frame);
IDirect3DRMDevice_Release(device);
IDirectDrawClipper_Release(pClipper);
IDirect3DRM_Release(d3drm);
DestroyWindow(window);
}
static void test_Light(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
IDirect3DRMLight *light;
D3DRMLIGHTTYPE type;
D3DCOLOR color;
DWORD size;
CHAR cname[64] = {0};
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateLightRGB(d3drm, D3DRMLIGHT_SPOT, 0.5, 0.5, 0.5, &light);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMLight interface (hr = %x)\n", hr);
hr = IDirect3DRMLight_GetClassName(light, NULL, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
hr = IDirect3DRMLight_GetClassName(light, NULL, NULL);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = 1;
hr = IDirect3DRMLight_GetClassName(light, &size, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = sizeof(cname);
hr = IDirect3DRMLight_GetClassName(light, &size, cname);
ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr);
ok(size == sizeof("Light"), "wrong size: %u\n", size);
ok(!strcmp(cname, "Light"), "Expected cname to be \"Light\", but got \"%s\"\n", cname);
type = IDirect3DRMLight_GetType(light);
ok(type == D3DRMLIGHT_SPOT, "wrong type (%u)\n", type);
color = IDirect3DRMLight_GetColor(light);
ok(color == 0xff7f7f7f, "wrong color (%x)\n", color);
hr = IDirect3DRMLight_SetType(light, D3DRMLIGHT_POINT);
ok(hr == D3DRM_OK, "Cannot set type (hr = %x)\n", hr);
type = IDirect3DRMLight_GetType(light);
ok(type == D3DRMLIGHT_POINT, "wrong type (%u)\n", type);
hr = IDirect3DRMLight_SetColor(light, 0xff180587);
ok(hr == D3DRM_OK, "Cannot set color (hr = %x)\n", hr);
color = IDirect3DRMLight_GetColor(light);
ok(color == 0xff180587, "wrong color (%x)\n", color);
hr = IDirect3DRMLight_SetColorRGB(light, 0.5, 0.5, 0.5);
ok(hr == D3DRM_OK, "Cannot set color (hr = %x)\n", hr);
color = IDirect3DRMLight_GetColor(light);
ok(color == 0xff7f7f7f, "wrong color (%x)\n", color);
IDirect3DRMLight_Release(light);
IDirect3DRM_Release(d3drm);
}
static void test_Material2(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
IDirect3DRM3 *d3drm3;
IDirect3DRMMaterial2 *material2;
D3DVALUE r, g, b;
DWORD size;
CHAR cname[64] = {0};
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM3, (void **)&d3drm3)))
{
win_skip("Cannot get IDirect3DRM3 interface (hr = %x), skipping tests\n", hr);
IDirect3DRM_Release(d3drm);
return;
}
hr = IDirect3DRM3_CreateMaterial(d3drm3, 18.5f, &material2);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMaterial2 interface (hr = %x)\n", hr);
hr = IDirect3DRMMaterial2_GetClassName(material2, NULL, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
hr = IDirect3DRMMaterial2_GetClassName(material2, NULL, NULL);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = 1;
hr = IDirect3DRMMaterial2_GetClassName(material2, &size, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = sizeof(cname);
hr = IDirect3DRMMaterial2_GetClassName(material2, &size, cname);
ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr);
ok(size == sizeof("Material"), "wrong size: %u\n", size);
ok(!strcmp(cname, "Material"), "Expected cname to be \"Material\", but got \"%s\"\n", cname);
r = IDirect3DRMMaterial2_GetPower(material2);
ok(r == 18.5f, "wrong power (%f)\n", r);
hr = IDirect3DRMMaterial2_GetEmissive(material2, &r, &g, &b);
ok(hr == D3DRM_OK, "Cannot get emissive (hr = %x)\n", hr);
ok(r == 0.0f && g == 0.0f && b == 0.0f, "wrong emissive r=%f g=%f b=%f, expected r=0.0 g=0.0 b=0.0\n", r, g, b);
hr = IDirect3DRMMaterial2_GetSpecular(material2, &r, &g, &b);
ok(hr == D3DRM_OK, "Cannot get emissive (hr = %x)\n", hr);
ok(r == 1.0f && g == 1.0f && b == 1.0f, "wrong specular r=%f g=%f b=%f, expected r=1.0 g=1.0 b=1.0\n", r, g, b);
hr = IDirect3DRMMaterial2_GetAmbient(material2, &r, &g, &b);
ok(hr == D3DRM_OK, "Cannot get emissive (hr = %x)\n", hr);
ok(r == 0.0f && g == 0.0f && b == 0.0f, "wrong ambient r=%f g=%f b=%f, expected r=0.0 g=0.0 b=0.0\n", r, g, b);
hr = IDirect3DRMMaterial2_SetPower(material2, 5.87f);
ok(hr == D3DRM_OK, "Cannot set power (hr = %x)\n", hr);
r = IDirect3DRMMaterial2_GetPower(material2);
ok(r == 5.87f, "wrong power (%f)\n", r);
hr = IDirect3DRMMaterial2_SetEmissive(material2, 0.5f, 0.5f, 0.5f);
ok(hr == D3DRM_OK, "Cannot set emissive (hr = %x)\n", hr);
hr = IDirect3DRMMaterial2_GetEmissive(material2, &r, &g, &b);
ok(hr == D3DRM_OK, "Cannot get emissive (hr = %x)\n", hr);
ok(r == 0.5f && g == 0.5f && b == 0.5f, "wrong emissive r=%f g=%f b=%f, expected r=0.5 g=0.5 b=0.5\n", r, g, b);
hr = IDirect3DRMMaterial2_SetSpecular(material2, 0.6f, 0.6f, 0.6f);
ok(hr == D3DRM_OK, "Cannot set specular (hr = %x)\n", hr);
hr = IDirect3DRMMaterial2_GetSpecular(material2, &r, &g, &b);
ok(hr == D3DRM_OK, "Cannot get specular (hr = %x)\n", hr);
ok(r == 0.6f && g == 0.6f && b == 0.6f, "wrong specular r=%f g=%f b=%f, expected r=0.6 g=0.6 b=0.6\n", r, g, b);
hr = IDirect3DRMMaterial2_SetAmbient(material2, 0.7f, 0.7f, 0.7f);
ok(hr == D3DRM_OK, "Cannot set ambient (hr = %x)\n", hr);
hr = IDirect3DRMMaterial2_GetAmbient(material2, &r, &g, &b);
ok(hr == D3DRM_OK, "Cannot get ambient (hr = %x)\n", hr);
ok(r == 0.7f && g == 0.7f && b == 0.7f, "wrong ambient r=%f g=%f b=%f, expected r=0.7 g=0.7 b=0.7\n", r, g, b);
IDirect3DRMMaterial2_Release(material2);
IDirect3DRM3_Release(d3drm3);
IDirect3DRM_Release(d3drm);
}
static void test_Texture(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
IDirect3DRMTexture *texture;
D3DRMIMAGE initimg = {
2, 2, 1, 1, 32,
TRUE, 2 * sizeof(DWORD), NULL, NULL,
0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, 0, NULL
};
DWORD pixel[4] = { 20000, 30000, 10000, 0 };
DWORD size;
CHAR cname[64] = {0};
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
initimg.buffer1 = &pixel;
hr = IDirect3DRM_CreateTexture(d3drm, &initimg, &texture);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMTexture interface (hr = %x)\n", hr);
hr = IDirect3DRMTexture_GetClassName(texture, NULL, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
hr = IDirect3DRMTexture_GetClassName(texture, NULL, NULL);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = 1;
hr = IDirect3DRMTexture_GetClassName(texture, &size, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = sizeof(cname);
hr = IDirect3DRMTexture_GetClassName(texture, &size, cname);
ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr);
ok(size == sizeof("Texture"), "wrong size: %u\n", size);
ok(!strcmp(cname, "Texture"), "Expected cname to be \"Texture\", but got \"%s\"\n", cname);
IDirect3DRMTexture_Release(texture);
IDirect3DRM_Release(d3drm);
}
static void test_Device(void)
{
IDirectDrawClipper *pClipper;
HRESULT hr;
IDirect3DRM *d3drm;
IDirect3DRMDevice *device;
IDirect3DRMWinDevice *win_device;
GUID driver;
HWND window;
RECT rc;
DWORD size;
CHAR cname[64] = {0};
window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
GetClientRect(window, &rc);
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = DirectDrawCreateClipper(0, &pClipper, NULL);
ok(hr == DD_OK, "Cannot get IDirectDrawClipper interface (hr = %x)\n", hr);
hr = IDirectDrawClipper_SetHWnd(pClipper, 0, window);
ok(hr == DD_OK, "Cannot set HWnd to Clipper (hr = %x)\n", hr);
memcpy(&driver, &IID_IDirect3DRGBDevice, sizeof(GUID));
hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm, pClipper, &driver, rc.right, rc.bottom, &device);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMDevice interface (hr = %x)\n", hr);
hr = IDirect3DRMDevice_GetClassName(device, NULL, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
hr = IDirect3DRMDevice_GetClassName(device, NULL, NULL);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = 1;
hr = IDirect3DRMDevice_GetClassName(device, &size, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = sizeof(cname);
hr = IDirect3DRMDevice_GetClassName(device, &size, cname);
ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr);
ok(size == sizeof("Device"), "wrong size: %u\n", size);
ok(!strcmp(cname, "Device"), "Expected cname to be \"Device\", but got \"%s\"\n", cname);
/* WinDevice */
if (FAILED(hr = IDirect3DRMDevice_QueryInterface(device, &IID_IDirect3DRMWinDevice, (void **)&win_device)))
{
win_skip("Cannot get IDirect3DRMWinDevice interface (hr = %x), skipping tests\n", hr);
goto cleanup;
}
hr = IDirect3DRMWinDevice_GetClassName(win_device, NULL, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
hr = IDirect3DRMWinDevice_GetClassName(win_device, NULL, NULL);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = 1;
hr = IDirect3DRMWinDevice_GetClassName(win_device, &size, cname);
ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr);
size = sizeof(cname);
hr = IDirect3DRMWinDevice_GetClassName(win_device, &size, cname);
ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr);
ok(size == sizeof("Device"), "wrong size: %u\n", size);
ok(!strcmp(cname, "Device"), "Expected cname to be \"Device\", but got \"%s\"\n", cname);
IDirect3DRMWinDevice_Release(win_device);
cleanup:
IDirect3DRMDevice_Release(device);
IDirectDrawClipper_Release(pClipper);
IDirect3DRM_Release(d3drm);
DestroyWindow(window);
}
static void test_frame_transform(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
IDirect3DRMFrame *frame;
D3DRMMATRIX4D matrix;
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateFrame(d3drm, NULL, &frame);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr);
hr = IDirect3DRMFrame_GetTransform(frame, matrix);
ok(hr == D3DRM_OK, "IDirect3DRMFrame_GetTransform returned hr = %x\n", hr);
ok(!memcmp(matrix, identity, sizeof(D3DRMMATRIX4D)), "Returned matrix is not identity\n");
IDirect3DRM_Release(d3drm);
}
static int nb_objects = 0;
static const GUID* refiids[] =
{
&IID_IDirect3DRMMeshBuilder,
&IID_IDirect3DRMMeshBuilder,
&IID_IDirect3DRMFrame,
&IID_IDirect3DRMMaterial /* Not taken into account and not notified */
};
static void __cdecl object_load_callback(IDirect3DRMObject *object, REFIID objectguid, void *arg)
{
ok(object != NULL, "Arg 1 should not be null\n");
ok(IsEqualGUID(objectguid, refiids[nb_objects]), "Arg 2 is incorrect\n");
ok(arg == (void *)0xdeadbeef, "Arg 3 should be 0xdeadbeef (got %p)\n", arg);
nb_objects++;
}
static void test_d3drm_load(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
D3DRMLOADMEMORY info;
const GUID* req_refiids[] = { &IID_IDirect3DRMMeshBuilder, &IID_IDirect3DRMFrame, &IID_IDirect3DRMMaterial };
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
info.lpMemory = data_d3drm_load;
info.dSize = strlen(data_d3drm_load);
hr = IDirect3DRM_Load(d3drm, &info, NULL, (GUID **)req_refiids, 3, D3DRMLOAD_FROMMEMORY,
object_load_callback, (void *)0xdeadbeef, NULL, NULL, NULL);
ok(hr == D3DRM_OK, "Cannot load data (hr = %x)\n", hr);
ok(nb_objects == 3, "Should have loaded 3 objects (got %d)\n", nb_objects);
IDirect3DRM_Release(d3drm);
}
IDirect3DRMMeshBuilder *mesh_builder = NULL;
static void __cdecl object_load_callback_frame(IDirect3DRMObject *object, REFIID object_guid, void *arg)
{
HRESULT hr;
IDirect3DRMFrame *frame;
IDirect3DRMVisualArray *array;
IDirect3DRMVisual *visual;
ULONG size;
char name[128];
hr = IDirect3DRMObject_QueryInterface(object, &IID_IDirect3DRMFrame, (void**)&frame);
ok(hr == D3DRM_OK, "IDirect3DRMObject_QueryInterface returned %x\n", hr);
hr = IDirect3DRMFrame_GetVisuals(frame, &array);
ok(hr == D3DRM_OK, "IDirect3DRMFrame_GetVisuals returned %x\n", hr);
size = IDirect3DRMVisualArray_GetSize(array);
ok(size == 1, "Wrong size %u returned, expected 1\n", size);
hr = IDirect3DRMVisualArray_GetElement(array, 0, &visual);
ok(hr == D3DRM_OK, "IDirect3DRMVisualArray_GetElement returned %x\n", hr);
hr = IDirect3DRMVisual_QueryInterface(visual, &IID_IDirect3DRMMeshBuilder, (void**)&mesh_builder);
ok(hr == D3DRM_OK, "IDirect3DRMVisualArray_GetSize returned %x\n", hr);
size = sizeof(name);
hr = IDirect3DRMMeshBuilder_GetName(mesh_builder, &size, name);
ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_GetName returned %x\n", hr);
ok(!strcmp(name, "mesh1"), "Wrong name %s, expected mesh1\n", name);
IDirect3DRMVisual_Release(visual);
IDirect3DRMVisualArray_Release(array);
IDirect3DRMFrame_Release(frame);
}
struct {
int vertex_count;
int face_count;
int vertex_per_face;
int face_data_size;
DWORD color;
float power;
float specular[3];
float emissive[3];
} groups[3] = {
{ 4, 3, 3, 9, 0x4c0000ff, 30.0f, { 0.31f, 0.32f, 0.33f }, { 0.34f, 0.35f, 0.36f } },
{ 4, 2, 3, 6, 0x3300ff00, 20.0f, { 0.21f, 0.22f, 0.23f }, { 0.24f, 0.25f, 0.26f } },
{ 3, 1, 3, 3, 0x19ff0000, 10.0f, { 0.11f, 0.12f, 0.13f }, { 0.14f, 0.15f, 0.16f } }
};
static void test_frame_mesh_materials(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
D3DRMLOADMEMORY info;
const GUID *req_refiids[] = { &IID_IDirect3DRMFrame };
IDirect3DRMMesh *mesh;
ULONG size;
IDirect3DRMMaterial *material;
IDirect3DRMTexture *texture;
int i;
hr = pDirect3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Direct3DRMCreate returned %x\n", hr);
info.lpMemory = data_frame_mesh_materials;
info.dSize = strlen(data_frame_mesh_materials);
hr = IDirect3DRM_Load(d3drm, &info, NULL, (GUID**)req_refiids, 1, D3DRMLOAD_FROMMEMORY, object_load_callback_frame, (void*)0xdeadbeef, NULL, NULL, NULL);
ok(hr == D3DRM_OK, "Cannot load data (hr = %x)\n", hr);
hr = IDirect3DRMMeshBuilder_CreateMesh(mesh_builder, &mesh);
ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_CreateMesh returned %x\n", hr);
size = IDirect3DRMMesh_GetGroupCount(mesh);
ok(size == 3, "Wrong size %u returned, expected 3\n", size);
for (i = 0; i < size; i++)
{
D3DVALUE red, green, blue, power;
D3DCOLOR color;
unsigned vertex_count, face_count, vertex_per_face;
DWORD face_data_size;
hr = IDirect3DRMMesh_GetGroup(mesh, i, &vertex_count, &face_count, &vertex_per_face, &face_data_size, NULL);
ok(hr == D3DRM_OK, "Group %d: IDirect3DRMMesh_GetGroup returned %x\n", i, hr);
ok(vertex_count == groups[i].vertex_count, "Group %d: Wrong vertex count %d, expected %d\n", i, vertex_count, groups[i].vertex_count);
ok(face_count == groups[i].face_count, "Group %d: Wrong face count %d; expected %d\n", i, face_count, groups[i].face_count);
ok(vertex_per_face == groups[i].vertex_per_face, "Group %d: Wrong vertex per face %d, expected %d\n", i, vertex_per_face, groups[i].vertex_per_face);
ok(face_data_size == groups[i].face_data_size, "Group %d: Wrong face data size %d, expected %d\n", i, face_data_size, groups[i].face_data_size);
color = IDirect3DRMMesh_GetGroupColor(mesh, i);
ok(color == groups[i].color, "Group %d: Wrong color %x, expected %x\n", i, color, groups[i].color);
hr = IDirect3DRMMesh_GetGroupMaterial(mesh, i, &material);
ok(hr == D3DRM_OK, "Group %d: IDirect3DRMMesh_GetGroupMaterial returned %x\n", i, hr);
ok(material != NULL, "Group %d: No material\n", i);
power = IDirect3DRMMaterial_GetPower(material);
ok(power == groups[i].power, "Group %d: Wrong power %f, expected %f\n", i, power, groups[i].power);
hr = IDirect3DRMMaterial_GetSpecular(material, &red, &green, &blue);
ok(hr == D3DRM_OK, "Group %d: IDirect3DRMMaterial_GetSpecular returned %x\n", i, hr);
ok(red == groups[i].specular[0], "Group %d: Wrong specular red %f, expected %f\n", i, red, groups[i].specular[0]);
ok(green == groups[i].specular[1], "Group %d: Wrong specular green %f, pD3DRMexpected %f\n", i, green, groups[i].specular[1]);
ok(blue == groups[i].specular[2], "Group %d: Wrong specular blue %f, expected %f\n", i, blue, groups[i].specular[2]);
hr = IDirect3DRMMaterial_GetEmissive(material, &red, &green, &blue);
ok(hr == D3DRM_OK, "Group %d: IDirect3DRMMaterial_GetEmissive returned %x\n", i, hr);
ok(red == groups[i].emissive[0], "Group %d: Wrong emissive red %f, expected %f\n", i, red, groups[i].emissive[0]);
ok(green == groups[i].emissive[1], "Group %d: Wrong emissive green %f, expected %f\n", i, green, groups[i].emissive[1]);
ok(blue == groups[i].emissive[2], "Group %d: Wrong emissive blue %f, expected %f\n", i, blue, groups[i].emissive[2]);
hr = IDirect3DRMMesh_GetGroupTexture(mesh, i, &texture);
ok(hr == D3DRM_OK, "Group %d: IDirect3DRMMesh_GetGroupTexture returned %x\n", i, hr);
ok(!texture, "Group %d: Unexpected texture\n", i);
if (material)
IDirect3DRMMaterial_Release(material);
if (texture)
IDirect3DRMTexture_Release(texture);
}
IDirect3DRMMesh_Release(mesh);
IDirect3DRMMeshBuilder_Release(mesh_builder);
IDirect3DRM_Release(d3drm);
}
START_TEST(d3drm)
{
if (!InitFunctionPtrs())
return;
test_MeshBuilder();
test_MeshBuilder3();
test_Mesh();
test_Face();
test_Frame();
test_Device();
test_Viewport();
test_Light();
test_Material2();
test_Texture();
test_frame_transform();
test_d3drm_load();
test_frame_mesh_materials();
FreeLibrary(d3drm_handle);
}