wine-wine/dlls/dsound
Huw Davies 134b684fd9 dsound: Use frame rather than byte counts to clarify the mixing.
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-01 23:35:40 +01:00
..
tests
Makefile.in
buffer.c
capture.c
dsound.c dsound: Avoid casts from COM object to interface. 2016-12-09 16:39:09 +01:00
dsound.spec
dsound_classes.idl
dsound_convert.c dsound: Mark a multiplication factor as float. 2016-07-05 23:27:38 +09:00
dsound_main.c dsound: Respect return value of callback in DirectSoundEnumerateA/W. 2017-01-16 16:54:36 +01:00
dsound_private.h dsound: Use frame rather than byte counts to clarify the mixing. 2017-03-01 23:35:40 +01:00
duplex.c
fir.h
mixer.c dsound: Use frame rather than byte counts to clarify the mixing. 2017-03-01 23:35:40 +01:00
primary.c dsound: Use frame rather than byte counts to clarify the mixing. 2017-03-01 23:35:40 +01:00
propset.c
sound3d.c dsound: Use the value from SetVolume when 3D processing is disabled. 2016-12-29 16:52:35 +01:00
version.rc