wine-wine/dlls/d3drm
Christian Costa 7a5b12c8ef d3drm: Handle all materials in material list and create corresponding mesh groups + tests. 2012-12-13 20:18:05 +01:00
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tests d3drm: Handle all materials in material list and create corresponding mesh groups + tests. 2012-12-13 20:18:05 +01:00
Makefile.in d3drm: Add stub interface for IDirectTextureX. 2012-05-24 20:08:44 +02:00
d3drm.c d3drm: Load object only if it is top level and requested or if it is part of another object. 2012-12-12 20:18:13 +01:00
d3drm.spec
d3drm_main.c d3drm: Add IDirect3DRM2 interface. 2011-12-28 18:59:11 +01:00
d3drm_private.h d3drm: Implement IDirect3DRMX_CreateMesh. 2012-06-18 11:59:40 +02:00
device.c d3drm: Avoid LPDIRECT3DDEVICE. 2012-11-21 13:25:50 +01:00
frame.c d3drm: Avoid LPDIRECTDRAWSURFACE. 2012-11-20 11:44:11 +01:00
light.c d3drm: Implement IDirect3DRMLight_GetClassName. 2012-06-15 10:31:49 +02:00
material.c d3drm: Fix initial specular value of the Material2 interface. 2012-06-18 11:59:40 +02:00
math.c
meshbuilder.c d3drm: Handle all materials in material list and create corresponding mesh groups + tests. 2012-12-13 20:18:05 +01:00
texture.c d3drm: Avoid LPDIRECTDRAWSURFACE. 2012-11-20 11:44:11 +01:00
version.rc
viewport.c d3drm: Avoid LPDIRECT3DVIEWPORT. 2012-11-21 13:25:38 +01:00