wine-wine/dlls/ddraw
Henri Verbeet 8e24dbb60a wined3d: wined3d_stateblock_apply() never fails. 2012-10-08 11:28:37 +02:00
..
tests ddraw/tests: Fix clip region tests for older ddraw too. 2012-09-17 12:10:55 +02:00
Makefile.in
clipper.c ddraw: Don't leak the window DC. 2012-02-08 17:20:22 -06:00
ddraw.c wined3d: wined3d_stateblock_apply() never fails. 2012-10-08 11:28:37 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Get rid of the "tex_root" hack. 2012-07-13 10:29:19 -05:00
device.c wined3d: wined3d_stateblock_apply() never fails. 2012-10-08 11:28:37 +02:00
executebuffer.c ddraw: Only initially enable color keying for version 1 devices. 2012-05-24 20:08:48 +02:00
light.c ddraw: Get rid of IDirect3DDeviceImpl. 2012-04-10 16:21:25 +02:00
main.c ddraw: Enumerate wined3d interfaces with DirectDrawEnumerateEx. 2012-09-18 18:02:41 +02:00
material.c ddraw: Use proper helpers for iface calls. 2012-08-27 19:46:03 +02:00
palette.c ddraw: Get rid of IDirectDrawPaletteImpl. 2012-03-13 10:26:54 +01:00
surface.c ddraw: Properly release the ddraw reference when the last interface is released in ddraw_surface_release_iface(). 2012-10-01 12:11:09 +02:00
utils.c ddraw: Get rid of the member_info typedef. 2012-05-03 23:44:53 +02:00
version.rc
vertexbuffer.c wined3d: wined3d_device_get_render_state() never fails. 2012-09-11 18:03:57 +02:00
viewport.c wined3d: wined3d_device_set_transform() never fails. 2012-09-12 12:46:07 +02:00