wine-wine/dlls/win87em.dll16/win87em.c

245 lines
7.3 KiB
C

/*
* Copyright 1993 Bob Amstadt
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdlib.h>
#include "windef.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(int);
struct Win87EmInfoStruct
{
unsigned short Version;
unsigned short SizeSaveArea;
unsigned short WinDataSeg;
unsigned short WinCodeSeg;
unsigned short Have80x87;
unsigned short Unused;
};
/* Implementing this is easy cause Linux and *BSD* ALWAYS have a numerical
* coprocessor. (either real or emulated on kernellevel)
*/
/* win87em.dll also sets interrupt vectors: 2 (NMI), 0x34 - 0x3f (emulator
* calls of standard libraries, see Ralph Browns interrupt list), 0x75
* (int13 error reporting of coprocessor)
*/
/* have a look at /usr/src/linux/arch/i386/math-emu/ *.[ch] for more info
* especially control_w.h and status_w.h
*/
/* FIXME: Still rather skeletal implementation only */
static BOOL Installed = TRUE; /* 8087 is installed */
static WORD RefCount = 0;
static WORD CtrlWord_1 = 0;
static WORD CtrlWord_2 = 0;
static WORD CtrlWord_Internal = 0;
static WORD StatusWord_1 = 0x000b;
static WORD StatusWord_2 = 0;
static WORD StatusWord_3 = 0;
static WORD StackTop = 175;
static WORD StackBottom = 0;
static WORD Inthandler02hVar = 1;
static void WIN87_ClearCtrlWord( CONTEXT *context )
{
context->Eax &= ~0xffff; /* set AX to 0 */
if (Installed)
#ifdef __i386__
__asm__("fclex");
#else
;
#endif
StatusWord_3 = StatusWord_2 = 0;
}
static void WIN87_SetCtrlWord( CONTEXT *context )
{
CtrlWord_1 = LOWORD(context->Eax);
context->Eax &= ~0x00c3;
if (Installed) {
CtrlWord_Internal = LOWORD(context->Eax);
#ifdef __i386__
__asm__("wait;fldcw %0" : : "m" (CtrlWord_Internal));
#endif
}
CtrlWord_2 = LOWORD(context->Eax);
}
static void WIN87_Init( CONTEXT *context )
{
if (Installed) {
#ifdef __i386__
__asm__("fninit");
__asm__("fninit");
#endif
}
StackBottom = StackTop;
context->Eax = (context->Eax & ~0xffff) | 0x1332;
WIN87_SetCtrlWord(context);
WIN87_ClearCtrlWord(context);
}
/***********************************************************************
* _fpMath (WIN87EM.1)
*/
void WINAPI _fpMath( CONTEXT *context )
{
TRACE("(cs:eip=%04x:%04x es=%04x bx=%04x ax=%04x dx=%04x)\n",
context->SegCs, context->Eip, context->SegEs, context->Ebx,
context->Eax, context->Edx );
switch(LOWORD(context->Ebx))
{
case 0: /* install (increase instanceref) emulator, install NMI vector */
RefCount++;
#if 0
if (Installed)
InstallIntVecs02hAnd75h();
#endif
WIN87_Init(context);
context->Eax &= ~0xffff; /* set AX to 0 */
break;
case 1: /* Init Emulator */
WIN87_Init(context);
break;
case 2: /* deinstall emulator (decrease instanceref), deinstall NMI vector
* if zero. Every '0' call should have a matching '2' call.
*/
WIN87_Init(context);
RefCount--;
#if 0
if (!RefCount && Installed)
RestoreInt02h();
#endif
break;
case 3:
/*INT_SetHandler(0x3E,MAKELONG(AX,DX));*/
break;
case 4: /* set control word (& ~(CW_Denormal|CW_Invalid)) */
/* OUT: newset control word in AX */
WIN87_SetCtrlWord(context);
break;
case 5: /* return internal control word in AX */
context->Eax = (context->Eax & ~0xffff) | CtrlWord_1;
break;
case 6: /* round top of stack to integer using method AX & 0x0C00 */
/* returns current controlword */
{
WORD save,mask;
/* I don't know much about asm() programming. This could be
* wrong.
*/
#ifdef __i386__
__asm__ __volatile__("fstcw %0;wait" : "=m" (save) : : "memory");
__asm__ __volatile__("fstcw %0;wait" : "=m" (mask) : : "memory");
__asm__ __volatile__("orw $0xC00,%0" : "=m" (mask) : : "memory");
__asm__ __volatile__("fldcw %0;wait" : : "m" (mask));
__asm__ __volatile__("frndint");
__asm__ __volatile__("fldcw %0" : : "m" (save));
#endif
}
break;
case 7: /* POP top of stack as integer into DX:AX */
/* IN: AX&0x0C00 rounding protocol */
/* OUT: DX:AX variable popped */
{
DWORD dw=0;
/* I don't know much about asm() programming. This could be
* wrong.
*/
/* FIXME: could someone who really understands asm() fix this please? --AJ */
/* __asm__("fistp %0;wait" : "=m" (dw) : : "memory"); */
TRACE("On top of stack was %d\n",dw);
context->Eax = (context->Eax & ~0xffff) | LOWORD(dw);
context->Edx = (context->Edx & ~0xffff) | HIWORD(dw);
}
break;
case 8: /* restore internal status words from emulator status word */
context->Eax &= ~0xffff; /* set AX to 0 */
if (Installed) {
#ifdef __i386__
__asm__("fstsw %0;wait" : "=m" (StatusWord_1));
#endif
context->Eax |= StatusWord_1 & 0x3f;
}
context->Eax = (context->Eax | StatusWord_2) & ~0xe000;
StatusWord_2 = LOWORD(context->Eax);
break;
case 9: /* clear emu control word and some other things */
WIN87_ClearCtrlWord(context);
break;
case 10: /* dunno. but looks like returning nr. of things on stack in AX */
context->Eax &= ~0xffff; /* set AX to 0 */
break;
case 11: /* just returns the installed flag in DX:AX */
context->Edx &= ~0xffff; /* set DX to 0 */
context->Eax = (context->Eax & ~0xffff) | Installed;
break;
case 12: /* save AX in some internal state var */
Inthandler02hVar = LOWORD(context->Eax);
break;
default: /* error. Say that loud and clear */
FIXME("unhandled switch %d\n",LOWORD(context->Ebx));
context->Eax |= 0xffff;
context->Edx |= 0xffff;
break;
}
}
/***********************************************************************
* __WinEm87Info (WIN87EM.3)
*/
void WINAPI __WinEm87Info(struct Win87EmInfoStruct *pWIS, int cbWin87EmInfoStruct)
{
FIXME("(%p,%d), stub !\n",pWIS,cbWin87EmInfoStruct);
}
/***********************************************************************
* __WinEm87Restore (WIN87EM.4)
*/
void WINAPI __WinEm87Restore(void *pWin87EmSaveArea, int cbWin87EmSaveArea)
{
FIXME("(%p,%d), stub !\n",
pWin87EmSaveArea,cbWin87EmSaveArea);
}
/***********************************************************************
* __WinEm87Save (WIN87EM.5)
*/
void WINAPI __WinEm87Save(void *pWin87EmSaveArea, int cbWin87EmSaveArea)
{
FIXME("(%p,%d), stub !\n",
pWin87EmSaveArea,cbWin87EmSaveArea);
}