wine-wine/dlls/ntdll/server.c

150 lines
4.1 KiB
C

/*
* Wine server communication
*
* Copyright (C) 1998 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "wine/port.h"
#include <assert.h>
#include <ctype.h>
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "windef.h"
#include "winnt.h"
#include "wine/server.h"
#include "wine/debug.h"
#include "ntdll_misc.h"
const char *build_dir = NULL;
const char *data_dir = NULL;
const char *config_dir = NULL;
unsigned int server_cpus = 0;
BOOL is_wow64 = FALSE;
timeout_t server_start_time = 0; /* time of server startup */
/***********************************************************************
* wine_server_call (NTDLL.@)
*
* Perform a server call.
*
* PARAMS
* req_ptr [I/O] Function dependent data
*
* RETURNS
* Depends on server function being called, but usually an NTSTATUS code.
*
* NOTES
* Use the SERVER_START_REQ and SERVER_END_REQ to help you fill out the
* server request structure for the particular call. E.g:
*| SERVER_START_REQ( event_op )
*| {
*| req->handle = handle;
*| req->op = SET_EVENT;
*| ret = wine_server_call( req );
*| }
*| SERVER_END_REQ;
*/
unsigned int CDECL wine_server_call( void *req_ptr )
{
return unix_funcs->server_call( req_ptr );
}
/***********************************************************************
* wine_server_send_fd (NTDLL.@)
*
* Send a file descriptor to the server.
*
* PARAMS
* fd [I] file descriptor to send
*
* RETURNS
* nothing
*/
void CDECL wine_server_send_fd( int fd )
{
unix_funcs->server_send_fd( fd );
}
/***********************************************************************
* wine_server_fd_to_handle (NTDLL.@)
*
* Allocate a file handle for a Unix file descriptor.
*
* PARAMS
* fd [I] Unix file descriptor.
* access [I] Win32 access flags.
* attributes [I] Object attributes.
* handle [O] Address where Wine file handle will be stored.
*
* RETURNS
* NTSTATUS code
*/
int CDECL wine_server_fd_to_handle( int fd, unsigned int access, unsigned int attributes, HANDLE *handle )
{
return unix_funcs->server_fd_to_handle( fd, access, attributes, handle );
}
/***********************************************************************
* wine_server_handle_to_fd (NTDLL.@)
*
* Retrieve the file descriptor corresponding to a file handle.
*
* PARAMS
* handle [I] Wine file handle.
* access [I] Win32 file access rights requested.
* unix_fd [O] Address where Unix file descriptor will be stored.
* options [O] Address where the file open options will be stored. Optional.
*
* RETURNS
* NTSTATUS code
*/
int CDECL wine_server_handle_to_fd( HANDLE handle, unsigned int access, int *unix_fd,
unsigned int *options )
{
return unix_funcs->server_handle_to_fd( handle, access, unix_fd, options );
}
/***********************************************************************
* wine_server_release_fd (NTDLL.@)
*
* Release the Unix file descriptor returned by wine_server_handle_to_fd.
*
* PARAMS
* handle [I] Wine file handle.
* unix_fd [I] Unix file descriptor to release.
*
* RETURNS
* nothing
*/
void CDECL wine_server_release_fd( HANDLE handle, int unix_fd )
{
unix_funcs->server_release_fd( handle, unix_fd );
}